Hello All,
I have just joined the forums and have a question to kick off my first day. I have been playing a huge busy map of London but the game crashes after about 6 years with no error message. I have around 350 mods running but have no problems with other maps. I have scanned through the stdout log but can't find anything as I'm not sure what I'm looking for. The chaps on Steam seem to think it may be something to do with the AI upgrading roads automatically? Is there a mod available that prevents the AI from upgrading roads?
I did find this at the bottom of the stdout log:
const struct transport::EdgeId &,struct simulation_util::path_finder::LinesExpanderCache &): Assertion `!result.moveEdges.empty()' failed.
Not sure if this is the error? Any help and advice is warmly received.