Hi there,
I am starting to attempt modding for Transport Fever. I know there is a wealth of information on this page, but as most of it is in German, I am not able to browse as freely as I'd like. I was hoping someone who can explain in English might be able to help.
I am modeling in 3DS Max to begin with. I am making a station canopy asset that can snap onto railway track. To have this work in the game I'd imaging you'd have to place this over track, delete the track, and then build the station in the same alignment so that the canopy appears over the station itself.
I understand there is a train fever converter that will convert .obj files into .msh.blob files, but again, most of the pages I have seen on this are in German. I can open the .cmd file, but I have no idea where to go from there as I can't understand the instructions.
After this, editing the text files will be my next hurdle I guess, but for now I am keen to know how to get this into the game.
I have attached some images of the very rough model I have made as a demonstration. I'd plan to make many variations of this. It is built to real-world scale. (Another issue is figuring out how wide it should be over stations.
Appreciate any help anyone can offer.
Thanks