This can be modeled,but have to use chartlet to show the details.
Otherwise, the number of triangles in the model will be enormous...
I think the polycount with this will not be high, but it will cost you lot's of time for normals textures.
Wir begrüßen euch in der Fan-Community zu den Spielen Transport Fever und Train Fever, den Wirtschaftssimulatoren von Urban Games. Die Community steht euch kostenlos zur Verfügung damit ihr euch über das Spiel austauschen und informieren könnt. Wir pflegen hier einen freundlichen und sachlichen Umgang untereinander und unser Team steht euch in allen Fragen gerne beiseite.
Die Registrierung und Nutzung ist selbstverständlich kostenlos.
Wir wünschen euch viel Spaß und hoffen auf rege Beteiligung.
Das Team der Transport-Fever Community
This can be modeled,but have to use chartlet to show the details.
Otherwise, the number of triangles in the model will be enormous...
I think the polycount with this will not be high, but it will cost you lot's of time for normals textures.
https://vignette3.wikia.nocook…/latest?cb=20150718092225
This is a medical heli in GTA V.
http://summithelicopters.ca/services/bc-air-ambulance/ a Canadian medical heli.
Wow.
Can you make the Maglev station for normal Train too ?
Wow.
Can you make the Maglev station for normal Train too ?
That's no problem .The width of the Maglev Trainstation Platform is almost the same as that of the common railway platform.
Wow.
Can you make the Maglev station for normal Train too ?
You want to have a Berlin hbf?
No, only the maglex Station, for normal Trains
UPDATE PROGRESS:
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Taxi series (bus attribute) UK,US,CN --- 80% [WIP]
Use with taxi platform. [WIP]
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TPF does not support the right-hand drive...
I'm thinking about the British "BLACK CAB" driving position..
In TPF game...Put the driver's seat on the left or the right....
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3DSMAX preview:
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OK, UK "BLACK CAB" model complete.
Start testing tomorrow evening.
There is not too detailed "BLACK CAB" drawings at hand, and I've Refer to some photos.. There should be no problem.
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& Santana 2000.
Platform research and development based on Passat B2. Used in taxis in 90s .
90s classics.Has disappeared too.
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UPDATE PROGRESS:
Taxi series + Taxi stand release.
2017.07.14
-----English-----
--The model is one of the <urban expansion project package> series.
--This series number: 002 - taxi series + taxi platform. Model ID:281480701
--available: 1990. max speed: 120-180km/h .
--This MOD contains the following items:
01 - Taxi series (bus attributes - for passenger transportation)
Includes models: (China, United States, United Kingdom, Austria, Germany)
02 - Taxi stand (bus station attributes - for passengers waiting for taxi)
03 - Taxi series asset (property assets - for scene)
Includes models: (China, United States, United Kingdom, Austria, Germany)
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download:
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update progress:
motorcycle series: [WIP]
MIB motorcycle , Police motorcycle , ordinary motorcycles, motorized pedal
(freight) + (random city vehicles) + (ASSET)
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PS :
The driver of the motorcycle model series:
Use a separate 3DSMAX character model + skeletal system.
(TPF's character models sit too upright and often crossed legs..)
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the way I would like to ask whether the TPF supports 3DSMAX's skeletal ? How to convert?
Recently modeling police stations and hospitals model,
It contains police, doctors and firemen (with 3DSMAX skeletal)
I want to add these to the game. Appearing as random pedestrians in the game.
How should it be operated?
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01
3DSMAX preview:
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Munich version
Double bonus points for presenting a realistic and correct advertisement. 99% of taxis in Munich look that way - well maybe the maker changes, but the writing on all taxis is the same, basically.