hello I really like this MOD on the other hand I encounter problems of "too tight curvature" which is impossible for me to place the MOD on my card. What should I do ?
[TPF2][WIP] - <Urban expansion project package> for (TPF2) lol
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Das Team der Transport-Fever Community
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You used a mod that directly replaced the game’s default track, right?
This MOD uses the game’s default railway tracks. If you use a MOD that directly replaces the game default tracks, it may cause this problem.
I generally not recommended to use MODs that directly replace the game’s default road/railway. This will cause problems for the normal use of MODs released by other MOD authors.
You need to close the MOD that directly replaces the game's default railroad tracks in order to use the Oil port normally.
In addition, the MOD size is larger, please choose a flat river bank to place the MOD.
Here I also want to remind other MOD authors, try not to make MODs that directly cover the game’s default rails/roads, such as directly replacing the width of the game’s default roads, replacing the game’s rails and modifying the parameters of the game’s default rails. These changes to the game's default settings will cause other authors' MODs to be used normally.
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Hello
Here’s a screen of my problem,
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Maybe a bigger shore space for the model is needed?
Tu as essaye de laisser plus d'espace de deux cotees pour la construction?
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Maybe a bigger shore space for the model is needed?
Tu as essaye de laisser plus d'espace de deux cotees pour la construction?
Je viens de trouver le coupable
I just found the culprit
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------------MOD progress update----2021.9.19
Start to enjoy the three-day holiday of the Mid-Autumn Festival. . .
These are a few big toys~
[UEP2]_00h_<Schnabel Railcar>
Contains car body paintings from multiple countries/regions/companies.
3 types of cargo: generator rotor, transformer, nuclear waste.
32 sets of wheels. 3-layer bogie. The total weight of the vehicle is 606 tons.
There are two types of couplers:
Chain coupler, standard coupler.
Appropriately increase the train speed limit to 62km/h
(In realworld the speed limit is 10-50km/h )
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FELBERMAYR:
CHN:
HLI:
CHN:
FELBERMAYR:
DE:
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I always wanted a part like that for my model railway, when I was a child - but I never got it!
Thanks to you, at least I get one for my virtual model railway!
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-------[UEP2] _00h---- 2021.09.24------ DONE
[uep2]_00h_<Schnabel_Railcar_series>- ------- DONE
Release:(DONE)Download:
[uep2]_00h_ <Schnabeltragwagen_series>
STEAM:
https://steamcommunity.com/sha…iledetails/?id=2609986471
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have fun~ The MOD has been released~~~ I'm going to pick up my wife after get off work. . . Have a nice weekend~~
----------ENGLISH-----------
urban_expansion_package_II
[uep2]_00h_<Schnabel_Railcar_series>
MOD available time: 1985
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Introduction:
"Schnabel Railcar" is a railway freight car specially designed for transporting heavy and oversized goods. It is generally used to transport generator rotors, transformers, nuclear energy components, etc. At present, there are less than 100 various "Schnabel Railcar" still in use around the world.. The "Schnabel Railcar" consists of two symmetrical halves, which distribute the weight on 32 sets of wheels, and each axle can bear a weight of 27 to 30 tons. (In the game, in order to ensure the efficiency of transportation, the speed limit of the vehicle is set to 80km/h. In the real world, the speed limit in the loaded state is 10-60KM/H..)
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MOD description:
(1). 5 countries/regions painting. 3 types of cargo and 15 cars
(2). 1 universal painting, 3 types of cargo and 3 cars.
(3) Available time 1985, the speed limit in the game is 80km/h.
(4). The total weight of the vehicle is 606 tons, Cargo Type: "Plastic", "Steel", "Planks", "Tools", "Machine", "Goods".
(5). The loading capacity is 680 (1:4 = 170 units) , and the loading speed is 8.
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Copyright declaration: original model works, without permission, no reprint and commercial sale!
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MOD by:HugeDragonYK HAVE FUN. 2021.09.24 v1.1
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VIDEO:
Externer Inhalt youtu.beInhalte von externen Seiten werden ohne Ihre Zustimmung nicht automatisch geladen und angezeigt.Durch die Aktivierung der externen Inhalte erklären Sie sich damit einverstanden, dass personenbezogene Daten an Drittplattformen übermittelt werden. Mehr Informationen dazu haben wir in unserer Datenschutzerklärung zur Verfügung gestellt.----------------------
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I can only guess: A combined bridge for vehicles and railroad?
I don't know anything like that from the German area ...
Looks interesting though!
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Trains and road vehicles sharing the same lane on the bridge? Wow, I didn't think it could be done.
Could that be possible with regular roads too? That would be amazing.
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Recently I watched a road-rail bridge video, I found it very interesting, so I decided to make such a bridge MOD on TPF2.
TPF2's own road/railway cannot achieve this effect. This is a MOD under making and testing. You can customize the length of the bridge. When the train passes the bridge, the car will be stopped by the railing at the road/railroad junction and wait for the train to pass, similar to a railway crossing.
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Einfach nur Klasse 🙋
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I think i am dreaming
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Nice, I love it. Would you also make different versions? Maybe you could ask riknat if you could use his bridges for this mod, I think those are the nicest wich are currently avaiable
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I can only guess: A combined bridge for vehicles and railroad?
I don't know anything like that from the German area ...
Looks interesting though!
Hallo Katzer.
Doch! So etwas gab/gibt es auch in Schleswig-Holstein. Ich komme gerade nicht auf den Ort, aber ich bin da vor einigen Jahren mit einem Zug drüber gefahren. Regionalverkehr. Wenn meine Erinnerungen nicht trügen, war das auf der Strecke von Neumünster nach Heide(Holstein). Bin mir aber nicht mehr ganz sicher
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Farang121212 : Auf irgendwelchen wenig frequentierten Nebenstrecken könnte ich mir da auch durchaus vorstellen.
Wie gesagt, mir war sowas nur zur Gänze unbekannt!
Würde mich mal interessieren, wie der Begriff dafür hier im Amtsdeutsch heisst...!hugedragonyk : Is it possible to exchange the type of barrier or the St. Andrew's cross for a German version?
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Farang121212 als echter Rheinländer kommt mir nur die Brücke von Lindaunis in der schönen Schleiregion in den Sinn:
https://bauprojekte.deutschebahn.com/p/bruecke-lindaunis
Die beigefügte Aufnahme stammt aus dem Jahre 2008.
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At present, this MOD is still being making and tested. This is an idea that suddenly came to my mind, so some functions still need to be explored and experimented. .
Today I have a 7-day National Day holiday here. So I have plenty of time to test and complete this MOD~ For the bridge part, I will refer to some photos for modeling, and if necessary, I will contact other authors to obtain authorization to use their models.
There will be a selection menu for tracks, catenary, and road signs. And you can choose the length of the bridge according to your needs.
I plan to make this MOD as an integrated MOD, including bus stations and train passenger stations. I plan to add two scenes at both ends of the bridge.
When I first started making this MOD, I originally planned to make a border checkpoint at both ends, but after actual consideration, the size of such a MOD would be very large in the game map, So I only kept the bridge part now.
Thank you very much, I will use it as a reference for modeling.
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I can only guess: A combined bridge for vehicles and railroad?
I don't know anything like that from the German area ...
Looks interesting though!
Linz, Austria
https://www.eisenbahn.gerhard-…m/uploads/pics/93.002.jpg
https://static2.nachrichten.at…il-maxi_1wJuW1_3uklHc.jpg
https://www.dokumentationszent…ahn/muehlkreisbahn233.jpg