Hello all! Grüss Gott alle Deutschsprachige!
In TF1 it was possible to use a heightmap of any shape, provided its sides were x*256+1 long and the total area was not too big.
TF2 seems to limit heightmaps to standard ratios of 1:1, 1:2 etc.
The tooltip in the editor suggests that it should allow imports according to the same rules as TF1, but when you try it squeezes your heightmap into the standard ratios.
I have a map from TF1 I was looking forward to playing in TF2 - I'm sure I'm not alone! (mine is 7169*5121)
Has anyone found a solution for this?