I'm working on a little project, some new Dutch signals. I am making some decent progress, but am still using Sebbe his Lights and anmiation as a placeholder. However, I am getting some weird export shenanigans.transportfever.net/wsc/index.php?attachment/151687/
The lamp is moddeled as an 18by18 cylinder, with every face deleted and orientated to be visible from the left. Then adding a new TF object-model.
The selected part in the model.mdl is the part with my own mesh and texture.
But somehow, Modeleditor decides to do this weird thing
But these UFO sized lights aren't really intended. Although it would benefect the visability (not implemented in this screen)
I hope somewone can help me with this one