Verschmutzung abschalten

Willkommen in der Transport Fever Community

Wir begrüßen euch in der Fan-Community zu den Spielen Transport Fever und Train Fever, den Wirtschaftssimulatoren von Urban Games. Die Community steht euch kostenlos zur Verfügung damit ihr euch über das Spiel austauschen und informieren könnt. Wir pflegen hier einen freundlichen und sachlichen Umgang untereinander und unser Team steht euch in allen Fragen gerne beiseite.

 

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Wir wünschen euch viel Spaß und hoffen auf rege Beteiligung.

Das Team der Transport-Fever Community


  • Folgende Frage:
    Ich suche gerade krampfhaft die stelle an der ich die Verschmutzung der Fahrzeuge abschalten kann. Ich habe in der MTL Datei den Übeltäter glaub gefunden. Der nennt sich: "dirt_rust". Die Frage ist wie kann ich auf diesen Parameter per Mod zugreifen?
    Ein


    Code
    if(data.params.dirt_rust.rustOpacity) then
    data.params.dirt_rust.rustOpacity = 0/100
    end

    Führt unweigerlich zu nem Absturz.


    Weiterhin die Frage:
    Wie geb ich Debuginfos für mich entweder in ein File oder auf dem Bildschirm aus? Ich würde gern den Inhalt des Array "data" betrachten.


    Ich suche einen Weg wie ich mir alle Elemente von "data" ausgeben kann. Ich konnte zwar einen String in ein Log schreiben aber das hilft nur bedingt. Unter PHP würde ich mir ein Print_r auf den Bildschirm schreiben. Dann hätte ich zumindest schon mal die Parameter zusammen und könnte dann damit weiter schauen.



    Danke

    Einmal editiert, zuletzt von berti2k ()

  • Sodele ich hab mir eine Funktion in LUA gebaut mit der ich den kompletten Inhalt von DATA bekomme. Leider konnte ich den Parameter so ohne weiteres nicht finden aber vielleicht braucht jemand den kompletten Dump. Ich habe da nur eine Zeile raus gezogen. Sorry für die unübersichtlichkeit.


    Code
    { ["metadata"] = { ["transportVehicle"] = { ["seats"] = { [1] = { ["group"] = 1,["standing"] = true,["crew"] = true,["transf"] = { [1] = 1,[2] = 0,[3] = -0,[4] = 0,[5] = 0,[6] = 1,[7] = 0,[8] = 0,[9] = 0,[10] = 0,[11] = 1,[12] = 0,[13] = 5.88,[14] = -0.6,[15] = 1.68,[16] = 1,} ,} ,} ,["carrier"] = RAIL,} ,["cost"] = { ["price"] = -1,} ,["railVehicle"] = { ["weight"] = 121,["configs"] = { [1] = { } ,[2] = { ["axles"] = { [1] = vehicle/train/ae_4_7/lod_1_w1.msh,[2] = vehicle/train/ae_4_7/lod_1_w2.msh,} ,} ,[3] = { ["axles"] = { [1] = vehicle/train/ae_4_7/lod_0_w1.msh,[2] = vehicle/train/ae_4_7/lod_0_w2.msh,} ,} ,} ,["engines"] = { [1] = { ["power"] = 2300,["type"] = ELECTRIC,["tractiveEffort"] = 196,} ,} ,["topSpeed"] = 100,["soundSet"] = { ["horn"] = vehicle/train_steam_old/steam_horn_12.wav,["name"] = train_electric_old,} ,} ,["maintenance"] = { ["lifespan"] = 1000000,["runningCosts"] = -1,} ,["description"] = { ["description"] = A universal locomotive from Switzerland, very long-lasting thanks to the so-called Buchli drive.,["name"] = Ae 4/7,} ,["availability"] = { ["yearTo"] = -1,["yearFrom"] = 1927,} ,} ,["boundingInfo"] = { ["bbMax"] = { [1] = 8.5573291778564,[2] = 1.5480879545212,[3] = 5.8759250640869,} ,["bbMin"] = { [1] = -8.5573291778564,[2] = -1.5480879545212,[3] = -0.90987700223923,} ,} ,["collider"] = { ["params"] = { } ,["type"] = MESH,} ,["lods"] = { [1] = { ["static"] = false,["matConfigs"] = { [1] = { [1] = 0,[2] = 0,[3] = 0,[4] = 0,[5] = 0,[6] = 0,[7] = 0,[8] = 0,} ,} ,["visibleFrom"] = 350,["visibleTo"] = 1870,["events"] = { } ,["children"] = { [1] = { ["type"] = MESH,["id"] = vehicle/train/ae_4_7/lod_2_ae_4-7.msh,["transf"] = { [1] = 1,[2] = 0,[3] = 0,[4] = 0,[5] = 0,[6] = 1,[7] = 0,[8] = 0,[9] = 0,[10] = 0,[11] = 1,[12] = 0,[13] = 0,[14] = 0,[15] = 0,[16] = 1,} ,} ,[2] = { ["type"] = MESH,["id"] = vehicle/train/ae_4_7/lod_2_w1.msh,["transf"] = { [1] = 1,[2] = 0,[3] = 0,[4] = 0,[5] = 0,[6] = 1,[7] = 0,[8] = 0,[9] = 0,[10] = 0,[11] = 1,[12] = 0,[13] = 2.2051,[14] = 0,[15] = 0.8306,[16] = 1,} ,} ,[3] = { ["type"] = MESH,["id"] = vehicle/train/ae_4_7/lod_2_w1.msh,["transf"] = { [1] = 1,[2] = 0,[3] = 0,[4] = 0,[5] = 0,[6] = 1,[7] = 0,[8] = 0,[9] = 0,[10] = 0,[11] = 1,[12] = 0,[13] = 0.2644,[14] = 0,[15] = 0.8306,[16] = 1,} ,} ,[4] = { ["type"] = MESH,["id"] = vehicle/train/ae_4_7/lod_2_w1.msh,["transf"] = { [1] = 1,[2] = 0,[3] = 0,[4] = 0,[5] = 0,[6] = 1,[7] = 0,[8] = 0,[9] = 0,[10] = 0,[11] = 1,[12] = 0,[13] = -1.6763,[14] = 0,[15] = 0.8306,[16] = 1,} ,} ,[5] = { ["type"] = MESH,["id"] = vehicle/train/ae_4_7/lod_2_w1.msh,["transf"] = { [1] = 1,[2] = 0,[3] = 0,[4] = 0,[5] = 0,[6] = 1,[7] = 0,[8] = 0,[9] = 0,[10] = 0,[11] = 1,[12] = 0,[13] = -3.617,[14] = 0,[15] = 0.8306,[16] = 1,} ,} ,[6] = { ["type"] = MESH,["id"] = vehicle/train/ae_4_7/lod_2_w2.msh,["transf"] = { [1] = 1,[2] = 0,[3] = 0,[4] = 0,[5] = 0,[6] = 1,[7] = 0,[8] = 0,[9] = 0,[10] = 0,[11] = 1,[12] = 0,[13] = 6.5274,[14] = 0,[15] = 0.5345,[16] = 1,} ,} ,[7] = { ["type"] = MESH,["id"] = vehicle/train/ae_4_7/lod_2_w2.msh,["transf"] = { [1] = 1,[2] = 0,[3] = 0,[4] = 0,[5] = 0,[6] = 1,[7] = 0,[8] = 0,[9] = 0,[10] = 0,[11] = 1,[12] = 0,[13] = 4.3279,[14] = 0,[15] = 0.5345,[16] = 1,} ,} ,[8] = { ["type"] = MESH,["id"] = vehicle/train/ae_4_7/lod_2_w2.msh,["transf"] = { [1] = 1,[2] = 0,[3] = 0,[4] = 0,[5] = 0,[6] = 1,[7] = 0,[8] = 0,[9] = 0,[10] = 0,[11] = 1,[12] = 0,[13] = -6.0669,[14] = 0,[15] = 0.5345,[16] = 1,} ,} ,} ,["animations"] = { } ,} ,[2] = { ["static"] = false,["matConfigs"] = { [1] = { [1] = 0,[2] = 0,[3] = 0,[4] = 0,[5] = 0,[6] = 0,[7] = 0,[8] = 0,} ,} ,["visibleFrom"] = 150,["visibleTo"] = 350,["events"] = { } ,["children"] = { [1] = { ["type"] = MESH,["id"] = vehicle/train/ae_4_7/lod_1_ae_4-7.msh,["transf"] = { [1] = 1,[2] = 0,[3] = 0,[4] = 0,[5] = 0,[6] = 1,[7] = 0,[8] = 0,[9] = 0,[10] = 0,[11] = 1,[12] = 0,[13] = 0,[14] = 0,[15] = 0,[16] = 1,} ,} ,[2] = { ["type"] = MESH,["id"] = vehicle/train/ae_4_7/lod_1_w1.msh,["transf"] = { [1] = 1,[2] = 0,[3] = 0,[4] = 0,[5] = 0,[6] = 1,[7] = 0,[8] = 0,[9] = 0,[10] = 0,[11] = 1,[12] = 0,[13] = 2.2051,[14] = 0,[15] = 0.8306,[16] = 1,} ,} ,[3] = { ["type"] = MESH,["id"] = vehicle/train/ae_4_7/lod_1_w1.msh,["transf"] = { [1] = 1,[2] = 0,[3] = 0,[4] = 0,[5] = 0,[6] = 1,[7] = 0,[8] = 0,[9] = 0,[10] = 0,[11] = 1,[12] = 0,[13] = 0.2644,[14] = 0,[15] = 0.8306,[16] = 1,} ,} ,[4] = { ["type"] = MESH,["id"] = vehicle/train/ae_4_7/lod_1_w1.msh,["transf"] = { [1] = 1,[2] = 0,[3] = 0,[4] = 0,[5] = 0,[6] = 1,[7] = 0,[8] = 0,[9] = 0,[10] = 0,[11] = 1,[12] = 0,[13] = -1.6763,[14] = 0,[15] = 0.8306,[16] = 1,} ,} ,[5] = { ["type"] = MESH,["id"] = vehicle/train/ae_4_7/lod_1_w1.msh,["transf"] = { [1] = 1,[2] = 0,[3] = 0,[4] = 0,[5] = 0,[6] = 1,[7] = 0,[8] = 0,[9] = 0,[10] = 0,[11] = 1,[12] = 0,[13] = -3.617,[14] = 0,[15] = 0.8306,[16] = 1,} ,} ,[6] = { ["type"] = MESH,["id"] = vehicle/train/ae_4_7/lod_1_w2.msh,["transf"] = { [1] = 1,[2] = 0,[3] = 0,[4] = 0,[5] = 0,[6] = 1,[7] = 0,[8] = 0,[9] = 0,[10] = 0,[11] = 1,[12] = 0,[13] = 6.5274,[14] = 0,[15] = 0.5345,[16] = 1,} ,} ,[7] = { ["type"] = MESH,["id"] = vehicle/train/ae_4_7/lod_1_w2.msh,["transf"] = { [1] = 1,[2] = 0,[3] = 0,[4] = 0,[5] = 0,[6] = 1,[7] = 0,[8] = 0,[9] = 0,[10] = 0,[11] = 1,[12] = 0,[13] = 4.3279,[14] = 0,[15] = 0.5345,[16] = 1,} ,} ,[8] = { ["type"] = MESH,["id"] = vehicle/train/ae_4_7/lod_1_w2.msh,["transf"] = { [1] = 1,[2] = 0,[3] = 0,[4] = 0,[5] = 0,[6] = 1,[7] = 0,[8] = 0,[9] = 0,[10] = 0,[11] = 1,[12] = 0,[13] = -6.0669,[14] = 0,[15] = 0.5345,[16] = 1,} ,} ,} ,["animations"] = { } ,} ,[3] = { ["static"] = false,["matConfigs"] = { [1] = { [1] = 0,[2] = 0,[3] = 0,} ,} ,["visibleFrom"] = 0,["visibleTo"] = 150,["events"] = { } ,["children"] = { [1] = { ["type"] = GROUP,["id"] = vehicle/train/ae_4_7_lod_0_body.grp,["transf"] = { [1] = 1,[2] = 0,[3] = 0,[4] = 0,[5] = 0,[6] = 1,[7] = 0,[8] = 0,[9] = 0,[10] = 0,[11] = 1,[12] = 0,[13] = 0,[14] = 0,[15] = 0,[16] = 1,} ,} ,[2] = { ["type"] = GROUP,["id"] = vehicle/train/ae_4_7_lod_0_bogie1.grp,["transf"] = { [1] = 1,[2] = 0,[3] = 0,[4] = 0,[5] = 0,[6] = 1,[7] = 0,[8] = 0,[9] = 0,[10] = 0,[11] = 1,[12] = 0,[13] = 5.5259,[14] = 0,[15] = 0,[16] = 1,} ,} ,[3] = { ["type"] = GROUP,["id"] = vehicle/train/ae_4_7_lod_0_bogie2.grp,["transf"] = { [1] = 1,[2] = 0,[3] = 0,[4] = 0,[5] = 0,[6] = 1,[7] = 0,[8] = 0,[9] = 0,[10] = 0,[11] = 1,[12] = 0,[13] = -6.0669,[14] = 0,[15] = 0,[16] = 1,} ,} ,} ,["animations"] = { } ,} ,} ,}
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