PreventSetUnhandledExceptionFilter: 1
locale name: * (de_DE.utf8)



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Startup at Sun Jan 28 17:17:03 2018
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seed: 1517156223

double buffering: 1
sample buffers: 1
samples: 2 (2)
swap interval: 1
video memory: 1280 MB

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OpenGL version: 3.2.0 NVIDIA 390.65
Renderer (vendor): GeForce GTX 570/PCIe/SSE2 (NVIDIA Corporation)
Shading language version: 1.50 NVIDIA via Cg compiler

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opened device OpenAL Soft
sampling rate: 48000 Hz


double buffering: 1
sample buffers: 1
samples: 4 (4)
swap interval: 1
video memory: 1280 MB

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OpenGL version: 3.2.0 NVIDIA 390.65
Renderer (vendor): GeForce GTX 570/PCIe/SSE2 (NVIDIA Corporation)
Shading language version: 1.50 NVIDIA via Cg compiler

============================================================

opened device OpenAL Soft
sampling rate: 48000 Hz

Loading from file C:/Program Files (x86)/Steam/userdata/87021614/446800/local/save/tut2.sav
active mods:
config dict:
  vehicles: default
  terrain: default
  nameList: default
  trees: default
  buildings: default
  streets: default
  environment: default
  scenario: default
savegame version 91
achievements earnable: 1
init version: -1
map seed text: 
No resources are missing!
mission load from C:/Program Files (x86)/Steam/userdata/87021614/446800/local/save/tut2.sav.lua
campaign tutorial, mission 02
res/textures/ui/models/station/airport/asset/signal_taxi_old.tga not in file cache!
res/textures/ui/models/station/airport/asset/signal_taxi_modern.tga not in file cache!
res/textures/ui/models/station/airport/asset/signal_runway_modern.tga not in file cache!
res/textures/ui/models/station/airport/asset/signal_runway_old.tga not in file cache!
