PreventSetUnhandledExceptionFilter: 1
locale name: * (de_DE.utf8)



========================================
Startup at Sun Dec 15 22:32:07 2019
========================================



seed: 1576445527

double buffering: 1
sample buffers: 0
samples: 0 (0)
swap interval: 1
video memory: 4096 MB

============================================================

OpenGL version: 3.2.13571 Core Profile Context 19.9.2 26.20.13003.1007
Renderer (vendor): AMD Radeon (TM) R9 380 Series (ATI Technologies Inc.)
Shading language version: 4.60

============================================================

opened device OpenAL Soft
sampling rate: 96000 Hz

Loading from file D:/Steam/userdata/19404231/1066780/local/save/1.sav
savegame version 286
active mods:
  *1911374617/1
  *1933027420/1
  *1933028119/1
  *1933028557/1
  *1920437817/1
  *1933086229/1
  *1933029464/1
  *1908125302/1
  *1903810020/1
  *1921649639/1
  *1933030107/1
  *1904300418/1
  urbangames_no_costs/1
  *1934744769/1
  *1933771988/1
  *1933030718/1
  *1933031380/1
  *1933031824/1
  *1933032312/1
  *1905400714/1
  *1912358443/1
  *1934899402/1
  *1935233592/1
  *1934907030/1
  *1935637172/1
  *1935405698/1
  *1935405563/1
  *1935405414/1
  *1935405213/1
  *1936251064/1
  *1936342398/1
  *1936923456/1
  *1937649197/1
  *1937010581/1
  *1937773917/1
config dict:
  climate: temperate
  vehicles: europe
  nameList: germany
  environment: temperate
script load from D:/Steam/userdata/19404231/1066780/local/save/1.sav.lua
achievements earnable: 0
init version: 286
map seed text: GGQvGVNC
  mesh: depot/depot_moderner_prellbock.msh
  mesh: railroad/grimes_mast_1_f_g.msh
  mesh: railroad/grimes_mast_fluegel_1.msh
  mesh: railroad/grimes_mast_rot_gruen.msh
  mesh: railroad/grimes_formsignal_licht_rot.msh
  mesh: railroad/grimes_formsignal_licht_gruen.msh
  mesh: railroad/grimes_mast_1_f_k.msh
  mesh: railroad/grimes_mast_fluegel_1.msh
  mesh: railroad/grimes_mast_rot_gruen.msh
  mesh: railroad/grimes_formsignal_licht_rot.msh
  mesh: railroad/grimes_formsignal_licht_gruen.msh
  mesh: railroad/grimes_mast_2_f_g.msh
  mesh: railroad/grimes_mast_fluegel_1.msh
  mesh: railroad/grimes_mast_fluegel_2.msh
  mesh: railroad/grimes_mast_rot_gruen.msh
  mesh: railroad/grimes_mast_gelb.msh
  mesh: railroad/grimes_formsignal_licht_rot.msh
  mesh: railroad/grimes_formsignal_licht_gruen.msh
  mesh: railroad/grimes_mast_2_f_g.msh
  mesh: railroad/grimes_mast_fluegel_1.msh
  mesh: railroad/grimes_mast_fluegel_2.msh
  mesh: railroad/grimes_mast_rot_gruen.msh
  mesh: railroad/grimes_mast_gelb.msh
  mesh: railroad/grimes_formsignal_licht_rot.msh
  mesh: railroad/grimes_formsignal_licht_gruen.msh
  mesh: railroad/grimes_formsignal_licht_gelb.msh
  mesh: railroad/modern_power_pole/low/quertragwerk_mast.msh
  mesh: railroad/modern_power_pole/low/quertragwerk_ende.msh
  mesh: railroad/modern_power_pole/high/quertragwerk_mast.msh
  mesh: railroad/modern_power_pole/high/quertragwerk_ende.msh
  mesh: railroad/modern_power_pole/low/quertragwerk_mitte.msh
  mesh: railroad/modern_power_pole/high/quertragwerk_mitte.msh
  mesh: railroad/modern_power_pole/low/quertragwerk_mast.msh
  mesh: railroad/modern_power_pole/low/quertragwerk_zwischenhalterung.msh
  mesh: railroad/modern_power_pole/low/quertragwerk_zwischenhalterung.msh
  mesh: railroad/modern_power_pole/high/quertragwerk_mast.msh
  mesh: railroad/modern_power_pole/high/quertragwerk_zwischenhalterung.msh
  mesh: railroad/modern_power_pole/high/quertragwerk_zwischenhalterung.msh
  mesh: railroad/modern_power_pole/low/einzelmast.msh
  mesh: railroad/modern_power_pole/med/einzelmast.msh
  mesh: railroad/modern_power_pole/high/einzelmast.msh
  mesh: railroad/prellbock_3.msh
  mesh: railroad/prellbock_4.msh
  mesh: railroad/weichenantrieb.msh
  mesh: railroad/weichenantrieb_old.msh
ModelRep: 40721.5 ms
No resources are missing!
D:/Steam/steamapps/workshop/content/1066780/1933030107/res/textures/models/vehicle/train/mav2002-br130-lights-off_mga.tga: compression request ignored
D:/Steam/steamapps/workshop/content/1066780/1933030107/res/textures/models/vehicle/train/mav2002-br130-lights-off.tga: compression request ignored
Initial material index generation: 3956.17 ms
Info log for program bbTree:
WARNING: Too many temp register is used in Geometry shader, it may cause slow execution.


Info log for program bbTreeDepth:
WARNING: Too many temp register is used in Geometry shader, it may cause slow execution.


Info log for program bbTreeColor:
WARNING: Too many temp register is used in Geometry shader, it may cause slow execution.


Info log for program bbTreeMulti:
WARNING: Too many temp register is used in Geometry shader, it may cause slow execution.


Info log for program bbTreeMultiDepth:
WARNING: Too many temp register is used in Geometry shader, it may cause slow execution.


Info log for program bbTreeMultiColor:
WARNING: Too many temp register is used in Geometry shader, it may cause slow execution.


res/textures/streets/sidewalk_new_0_curb_nrml.tga: compression request ignored
res/textures/streets/sidewalk_new_0_curb.tga: compression request ignored
res/textures/streets/sidewalk_old_0_curb_nrml.tga: compression request ignored
res/textures/streets/sidewalk_old_0_curb.tga: compression request ignored
Saved settings to D:/Steam/userdata/19404231/1066780/local/settings.lua

Goodbye.



========================================
Shutdown at Sun Dec 15 22:37:56 2019
========================================



