PreventSetUnhandledExceptionFilter: 1
locale name: * (de_DE.utf8)



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Startup at Sun Dec 22 13:56:10 2019
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seed: 1577019370

double buffering: 1
sample buffers: 0
samples: 0 (0)
swap interval: 1
video memory: 4096 MB

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OpenGL version: 3.2.13586 Core Profile Context 19.12.2 26.20.15002.61
Renderer (vendor): Radeon RX 570 Series (ATI Technologies Inc.)
Shading language version: 4.60

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opened device OpenAL Soft
sampling rate: 48000 Hz

Loading from file F:/Steam/userdata/59925479/1066780/local/save/autosave_savegame_1967-03-11.sav
savegame version 289
active mods:
  urbangames_campaign_mission_12/1
config dict:
  climate: tropical
  vehicles: europe
  nameList: europe
  environment: tropical
script load from F:/Steam/userdata/59925479/1066780/local/save/autosave_savegame_1967-03-11.sav.lua
campaign/mission: era_b/12
achievements earnable: 1
init version: 258
map seed text: NQF
adding archive res/models/models.zip
ModelRep: 17333.5 ms
No resources are missing!
Resource 'usa/dirt.lua' not found!
Resource 'grass_dark_green.lua' not found!
Initial material index generation: 3747.27 ms
Info log for program bbTree:
WARNING: Too many temp register is used in Geometry shader, it may cause slow execution.


Info log for program bbTreeDepth:
WARNING: Too many temp register is used in Geometry shader, it may cause slow execution.


Info log for program bbTreeColor:
WARNING: Too many temp register is used in Geometry shader, it may cause slow execution.


Info log for program bbTreeMulti:
WARNING: Too many temp register is used in Geometry shader, it may cause slow execution.


Info log for program bbTreeMultiDepth:
WARNING: Too many temp register is used in Geometry shader, it may cause slow execution.


Info log for program bbTreeMultiColor:
WARNING: Too many temp register is used in Geometry shader, it may cause slow execution.


Info log for program terrainTriplanarSixteen:
WARNING: Too many temp register is used in Fragment shader, it may cause slow execution.


Info log for program grassDepthZ_0:
WARNING: Too many temp register is used in Vertex shader, it may cause slow execution.


Info log for program grassDepthZ_1:
WARNING: Too many temp register is used in Vertex shader, it may cause slow execution.


Info log for program grass_0:
WARNING: Too many temp register is used in Vertex shader, it may cause slow execution.


Info log for program grass_1:
WARNING: Too many temp register is used in Vertex shader, it may cause slow execution.


available disk space: 418491 MB
[2019-12-22 13:59:39] Saving to file F:/Steam/userdata/59925479/1066780/local/save/Kapitel 2 Mission 12.sav.tmp
Info log for program grassColor_0:
WARNING: Too many temp register is used in Vertex shader, it may cause slow execution.


Info log for program grassColor_1:
WARNING: Too many temp register is used in Vertex shader, it may cause slow execution.


Info log for program terrainTriplanar:
WARNING: Too many temp register is used in Fragment shader, it may cause slow execution.


available disk space: 418490 MB
[2019-12-22 14:09:10] Saving to file F:/Steam/userdata/59925479/1066780/local/save/Kapitel 2 Mission 12.sav.tmp
available disk space: 418520 MB
[2019-12-22 14:09:37] Saving to file F:/Steam/userdata/59925479/1066780/local/save/autosave_savegame_1967-07-20.sav.tmp
MinidumpCallback: dumpPath "F:/Steam/userdata/59925479/1066780/local/crash_dump/", minidumpId "19a7a896-6b1f-4dcb-9c2a-947ee42f2c16", succeeded 1
local time is Sun Dec 22 14:12:50 2019

