PreventSetUnhandledExceptionFilter: 1
locale name: * (de_DE.utf8)



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Startup at Sat Dec 28 00:07:51 2019
========================================



seed: 1577488071

double buffering: 1
sample buffers: 0
samples: 0 (0)
swap interval: 1
video memory: 2048 MB

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OpenGL version: 3.2.0 NVIDIA 432.00
Renderer (vendor): GeForce GTX 650 Ti/PCIe/SSE2 (NVIDIA Corporation)
Shading language version: 1.50 NVIDIA via Cg compiler

============================================================

opened device OpenAL Soft
sampling rate: 48000 Hz

commonapi2.init	20191225
CommonAPI2Native: stdout.txt logging enabled
TPF2 Build 27600
CommonAPI2Native: InitDone
commonapi2.init: loadTranslationSystem	de
commonapi2.init	20191225
commonapi2.init: loadTranslationSystem	de
commonapi2.init	20191225
commonapi2.init: loadTranslationSystem	de
commonapi2.init	20191225
commonapi2.init: loadTranslationSystem	de
Loading from file D:/Program Files (x86)/Steam/userdata/42219899/1066780/local/save/tesz.sav
savegame version 289
active mods:
  TTR66_BR211/1
config dict:
  climate: temperate
  vehicles: europe
  nameList: europe
  environment: temperate
script load from D:/Program Files (x86)/Steam/userdata/42219899/1066780/local/save/tesz.sav.lua
commonapi2.utils:	elapsed time for scanDirs: 0.00  (files 52)
commonapi2.utils:	Detected language:	de	(new)
commonapi2.repos:	Preloading 52 Files
commonapi2.repos:	Preloading done
achievements earnable: 0
init version: 289
map seed text: elz72hp8qWa
adding archive res/models/models.zip
ModelRep: 140177 ms
No resources are missing!
Initial material index generation: 3439.27 ms
