function data() return { ["arrivaltracker.lua"] = { data = { __ug_gui_game_info_cargo = 0, __ug_gui_game_info_passenger = 9264, }, filterdata = { __ug_gui_game_info_cargo = { }, __ug_gui_game_info_passenger = { cargotype = "PASSENGERS", }, }, }, ["contexthelper.lua"] = { openAtStart = false, }, ["entry.lua"] = { entries = { }, linkEntries = false, warningShaderMod = false, }, ["gameinfo.lua"] = { }, ["guidesystem.lua"] = { active = true, completedGuides = { borrowLoan = true, buildBusStop = true, buildStations = true, buildStreets = true, buildTracks = true, bulldozer = true, companyFinances = true, companyGrowth = true, companyHeadQuarter = true, contoursButton = true, emissionLayerButton = true, gameSpeed = true, hudIcons = true, keyScroll = true, landuseButton = true, mousePan = true, mouseRotate = true, mouseWheel = true, musicPlayerButton = true, openLayers = true, openStats = true, openTownWindow = true, repayLoan = true, rotateConstructions = true, saveGameButton = true, settingsButton = true, speedLimitsButton = true, statsIndustriesButton = true, statsLinesButton = true, statsStationsButton = true, statsTownsButton = true, statsVehiclesButton = true, trackModifier = true, trafficLayerButton = true, unpause = true, }, time = 127006.79999875, timeFirstVehicle = 1727.4000000003, timeLastGuide = 80127.399999423, timeLastProposal = 126514.79999875, }, ["selectortooltip.lua"] = { }, ["snowball_forester_callbacks.lua"] = { markers = { }, type = 1, }, } end