PreventSetUnhandledExceptionFilter: 1 locale name: * (de_DE.utf8) ======================================== Startup at Sat Jan 25 09:25:53 2020 ======================================== seed: 1579940753 double buffering: 1 sample buffers: 0 samples: 0 (0) swap interval: 0 video memory: 6144 MB ============================================================ OpenGL version: 3.2.0 NVIDIA 441.87 Renderer (vendor): GeForce GTX 1060 6GB/PCIe/SSE2 (NVIDIA Corporation) Shading language version: 1.50 NVIDIA via Cg compiler ============================================================ opened device OpenAL Soft sampling rate: 48000 Hz Saved settings to D:/Programme/Steam/userdata/32318940/1066780/local/settings.lua Loading from file D:/Programme/Steam/userdata/32318940/1066780/local/save/ikzocker.sav savegame version 289 active mods: config dict: climate: temperate vehicles: europe nameList: europe environment: temperate script load from D:/Programme/Steam/userdata/32318940/1066780/local/save/ikzocker.sav.lua achievements earnable: 1 init version: 289 map seed text: jgzw3uTcOAW8 adding archive res/models/models.zip ModelRep: 8751.89 ms No resources are missing! c:\build\tpf2_steam\src\lib\renderer\tex_load.cpp:540: int __cdecl `anonymous-namespace'::CompInternalSize(unsigned int,int,int,int,int): Assertion `numBits == 8 || numBits == 16 || numBits == 24 || numBits == 32 || numBits == 64' failed. MinidumpCallback: dumpPath "D:/Programme/Steam/userdata/32318940/1066780/local/crash_dump/", minidumpId "e51974b0-4392-403e-8cf4-46597ee51018", succeeded 1 local time is Sat Jan 25 09:29:22 2020