__CRASHDB_INIT__ PreventSetUnhandledExceptionFilter: 1 language: de locale: de_DE ======================================== Startup at Sun Jul 26 16:02:50 2020 ======================================== seed: 1595772170 double buffering: 1 sample buffers: 0 samples: 0 (0) swap interval: 1 video memory: 11264 MB ============================================================ OpenGL version: 3.2.0 NVIDIA 451.48 Renderer (vendor): GeForce RTX 2080 Ti/PCIe/SSE2 (NVIDIA Corporation) Shading language version: 1.50 NVIDIA via Cg compiler ============================================================ opened device OpenAL Soft sampling rate: 48000 Hz Build: Build 29596 Windows 64-bit commonapi2.init 20200716 CommonAPI2Native: stdout.txt logging enabled TPF2 Build 29596 tpf_lua_nilobjectlocation 00007FF7DC5C86C0 tpf_lua_dummynodelocation 00007FF7DC5C9488 tpf_lua_throwlocation 00007FF7DBACBCC0 UserProfile:000000DECEBFF320 profile->userdatafolder = D:/Games/Steam/userdata/890042599/1066780/local/ profile UserProfile_GetLanguageCodeShort =de InitCodeFragments: GUI_Setup GUI_SetupFont Userprofile langcode_str: de, fontname res/fonts/Lato2OFL/Lato-Regular.ttf GUI_SetupFont done Console::createInstance InitCodeFragments: CGame_Hook InitCodeFragments: findModRep InitCodeFragments: findUIModProvider CommonAPI2Native: InitDone TPFLUA_NewLuaState: lua_State* 00000285F7FD75C0 LUAObject::registerState() state=00000285F7FD75C0 allocf=00007FF7DBAC37A0 , ud = 0000000000000000 LUAObject::init 00000285F7FD75C0 Done commonapi2.init: setDebugVerbosity commonapi2.init: setSettings commonapi2.init: doPatches commonapi2.init: loadTranslationSystem de GUIBridge_setRenderFn 00000285F7FD75C0 LUA_SetEventCallback 00000285F7FD75C0 commonapi2.init 20200716 TPFLUA_NewLuaState: lua_State* 00000285FCF7C500 LUAObject::registerState() state=00000285FCF7C500 allocf=00007FF7DBAC37A0 , ud = 0000000000000000 LUAObject::init 00000285FCF7C500 Done commonapi2.init: setDebugVerbosity commonapi2.init: setSettings commonapi2.init: doPatches commonapi2.init: loadTranslationSystem de GUIBridge_setRenderFn 00000285FCF7C500 LUA_SetEventCallback 00000285FCF7C500 LUACommonAPIMain::LUACommonAPIMain() TPFLUA_GetCommonAPILuaStateObject after LUARef LUAObject::registerState() state=00000285FD3FAC90 allocf=00007FFB2E5A2480 , ud = 0000000000000000 commonapi2.init 20200716 TPFLUA_NewLuaState: lua_State* 00000285FD3FAC90 commonapi2.init: setDebugVerbosity commonapi2.init: setSettings commonapi2.init: doPatches commonapi2.init: loadTranslationSystem de GUIBridge_setRenderFn 00000285FD3FAC90 LUA_SetEventCallback 00000285FD3FAC90 initFunction.MAINLUA GUIBridge_setModListCallbackFn 00000285FD3FAC90 commonapi2.init 20200716 TPFLUA_NewLuaState: lua_State* 00000285FD3FBAA0 LUAObject::registerState() state=00000285FD3FBAA0 allocf=00007FF7DBAC37A0 , ud = 0000000000000000 LUAObject::init 00000285FD3FBAA0 Done commonapi2.init: setDebugVerbosity commonapi2.init: setSettings commonapi2.init: doPatches commonapi2.init: loadTranslationSystem de GUIBridge_setRenderFn 00000285FD3FBAA0 LUA_SetEventCallback 00000285FD3FBAA0 commonapi2.init 20200716 TPFLUA_NewLuaState: lua_State* 00000285FD3FCB80 LUAObject::registerState() state=00000285FD3FCB80 allocf=00007FF7DBAC37A0 , ud = 0000000000000000 LUAObject::init 00000285FD3FCB80 Done commonapi2.init: setDebugVerbosity commonapi2.init: setSettings commonapi2.init: doPatches commonapi2.init: loadTranslationSystem de GUIBridge_setRenderFn 00000285FD3FCB80 LUA_SetEventCallback 00000285FD3FCB80 eatglobal: init [D:/Games/Steam/steamapps/workshop/content/1066780/1969145006/res/scripts/eatglobal_v2_26.lua] (Version 2.26) eatglobal: init [mods/eat1963_roundhouse_fix_2/res/scripts/eatglobal_v2_25.lua] (Version 2.25) eatglobal: init [D:/Games/Steam/steamapps/workshop/content/1066780/1934899402/res/scripts/eatglobal_v1_20.lua] (Version 1.19) eatglobal: loaded module 'eatglobal.eatglobal_intern' [D:/Games/Steam/steamapps/workshop/content/1066780/1934899402/res/scripts/eatglobal/eatglobal_intern.lua] (Version 1.7) eatglobal: loaded module 'eatglobal.modutils' [D:/Games/Steam/steamapps/workshop/content/1066780/1934899402/res/scripts/eatglobal/modutils.lua] (Version 1.3) eatglobal: loaded module 'eatglobal.utils' [D:/Games/Steam/steamapps/workshop/content/1066780/1934899402/res/scripts/eatglobal/utils.lua] (Version 1.12) eatglobal: init [mods/breeko_dresden_hbf_2/res/scripts/eatglobal_v2_21.lua] (Version 2.21) eatglobal: loaded module 'eatglobal.eatglobal_intern' [mods/breeko_dresden_hbf_2/res/scripts/eatglobal/eatglobal_intern.lua] (Version 1.7) eatglobal: loaded module 'eatglobal.utils' [mods/breeko_dresden_hbf_2/res/scripts/eatglobal/utils.lua] (Version 1.12) GUI_Teardown doing shutdown commonapi2.init 20200716 TPFLUA_NewLuaState: lua_State* 00000285FD3FC040 LUAObject::registerState() state=00000285FD3FC040 allocf=00007FF7DBAC37A0 , ud = 0000000000000000 LUAObject::init 00000285FD3FC040 Done commonapi2.init: setDebugVerbosity commonapi2.init: setSettings commonapi2.init: doPatches commonapi2.init: loadTranslationSystem de GUIBridge_setRenderFn 00000285FD3FC040 LUA_SetEventCallback 00000285FD3FC040 Exception type: Lua exception This error is usually caused by modding. Some game resources contain incorrect data. Details: Error message: error: res/scripts/mod.lua:32: attempt to get length of local 'ff' (a nil value) stack traceback: =[C](-1): __len @res/scripts/mod.lua(32): addFileFilter @mods/kaleut_sahlmmps_t_721_1/res/scripts/merk_modutil_1_1.lua(1069): initialiseVehicleUtil @mods/kaleut_sahlmmps_t_721_1/res/scripts/merk_modutil_1_1.lua(1110): ? =[C](-1): require @mods/kaleut_sahlmmps_t_721_1/mod.lua(1): ? File name: mods/kaleut_sahlmmps_t_721_1/mod.lua Minidump: D:/Games/Steam/userdata/890042599/1066780/local/crash_dump/1cf14150-e093-474b-ad1b-4fe22dac0321.dmp Mod: path: mods/kaleut_sahlmmps_t_721_1/ (consider removing this mod and contacting the mod author) In file: c:\build\tpf2_steam\src\lib\lua\state.cpp:355 In function: void __cdecl lua::State::DoFile(const char *) __CRASHDB_CRASH__ struct lua::LuaException: c:\build\tpf2_steam\src\lib\lua\state.cpp:355: void __cdecl lua::State::DoFile(const char *): error: res/scripts/mod.lua:32: attempt to get length of local 'ff' (a nil value) stack traceback: =[C](-1): __len @res/scripts/mod.lua(32): addFileFilter @mods/kaleut_sahlmmps_t_721_1/res/scripts/merk_modutil_1_1.lua(1069): initialiseVehicleUtil @mods/kaleut_sahlmmps_t_721_1/res/scripts/merk_modutil_1_1.lua(1110): ? =[C](-1): require @mods/kaleut_sahlmmps_t_721_1/mod.lua(1): ? commonapi2.init 20200716 TPFLUA_NewLuaState: lua_State* 00000285FD3FC310 LUAObject::registerState() state=00000285FD3FC310 allocf=00007FF7DBAC37A0 , ud = 0000000000000000 LUAObject::init 00000285FD3FC310 Done commonapi2.init: setDebugVerbosity commonapi2.init: setSettings commonapi2.init: doPatches commonapi2.init: loadTranslationSystem de GUIBridge_setRenderFn 00000285FD3FC310 LUA_SetEventCallback 00000285FD3FC310 Exception type: Lua exception This error is usually caused by modding. Some game resources contain incorrect data. Details: Error message: error: res/scripts/mod.lua:32: attempt to get length of local 'ff' (a nil value) stack traceback: =[C](-1): __len @res/scripts/mod.lua(32): addFileFilter @mods/kaleut_sahlmmps_t_721_1/res/scripts/merk_modutil_1_1.lua(1069): initialiseVehicleUtil @mods/kaleut_sahlmmps_t_721_1/res/scripts/merk_modutil_1_1.lua(1110): ? =[C](-1): require @mods/kaleut_sahlmmps_t_721_1/mod.lua(1): ? File name: mods/kaleut_sahlmmps_t_721_1/mod.lua Minidump: D:/Games/Steam/userdata/890042599/1066780/local/crash_dump/1cf14150-e093-474b-ad1b-4fe22dac0321.dmp Mod: path: mods/kaleut_sahlmmps_t_721_1/ (consider removing this mod and contacting the mod author) In file: c:\build\tpf2_steam\src\lib\lua\state.cpp:355 In function: void __cdecl lua::State::DoFile(const char *) Goodbye. ======================================== Shutdown at Sun Jul 26 16:04:07 2020 ========================================