__CRASHDB_INIT__ PreventSetUnhandledExceptionFilter: 1 language: de locale: de_DE ======================================== Startup at Sun Sep 27 13:21:28 2020 ======================================== seed: 1601205688 double buffering: 1 sample buffers: 0 samples: 0 (0) swap interval: 1 video memory: 8192 MB ============================================================ OpenGL version: 3.2.13570 Core Profile Context FireGL 19.30.01.53 26.20.13001.53002 Renderer (vendor): Radeon Pro 580 (ATI Technologies Inc.) Shading language version: 4.60 ============================================================ opened device OpenAL Soft sampling rate: 48000 Hz Build: Build 29596 Windows 64-bit Pipeline generation: 54.691 ms Pipeline generation: 57.693 ms place_assets: 61.318 ms * Terrain toolkit used 10 maps and 335 MB... Pipeline took: 2.89991s begin adding 11 locations.. requested 11 locations and added 11 locations. took 0.013741 s. minValue = 2.1774 Average town size: 0.950271 Town size sum: 1045 begin adding 43 locations.. requested 43 locations and added 43 locations. took 0.068249 s. minValue = 12.827 Found 43 of 43 locations Saved settings to C:/Games/Steam/userdata/155548387/1066780/local/settings.lua Map generation * Map gen parameters: { forest = 4, hilliness = 1, water = 1, } * Size: 32 x 64 * Climate: temperate.clima.lua * Generator: temperate.gen.lua * Town freq.: 2 * Industry freq.: 0 Saved settings to C:/Games/Steam/userdata/155548387/1066780/local/settings.lua Saved settings to C:/Games/Steam/userdata/155548387/1066780/local/settings.lua Saved settings to C:/Games/Steam/userdata/155548387/1066780/local/settings.lua Game settings * Date: 1990-01-01 seedText: n2yZARYI active mods: urbangames_vehicles_no_end_year/1 urbangames_no_costs/1 urbangames_sandbox/1 config dict: climate: temperate vehicles: europe nameList: europe environment: temperate difficulty: easy mod params: achievements earnable: 0 init version: 296 map seed text: n2yZARYI debug mode is active adding archive res/models/models.zip ModelRep: 6622.95 ms placementSamples: 5 placing industry/food_processing_plant.con at 1920.1 adding tag: INPUT_GRAIN placing industry/food_processing_plant.con at -26037.7 adding tag: INPUT_GRAIN placing industry/farm.con at 1397.6 placing industry/farm.con at 2297.09 placing industry/farm.con at 3616.29 placing industry/farm.con at 74.1958 placing industry/farm.con at 3771.89 placing industry/farm.con at 476.093 placing industry/construction_material.con at 994.585 adding tag: INPUT_STONE placing industry/construction_material.con at -12712.8 adding tag: INPUT_STONE placing industry/quarry.con at 511.721 placing industry/quarry.con at -91.1373 placing industry/tools_factory.con at 1177.18 adding tag: INPUT_PLANKS placing industry/machines_factory.con at -4074.97 adding tag: INPUT_PLANKS adding tag: INPUT_STEEL placing industry/saw_mill.con at 1218.16 adding tag: INPUT_LOGS placing industry/saw_mill.con at -14156.9 adding tag: INPUT_LOGS placing industry/forest.con at 551.142 placing industry/forest.con at -637.016 placing industry/forest.con at 995.916 placing industry/forest.con at 1318.72 placing industry/forest.con at 435.879 placing industry/goods_factory.con at -4244.76 adding tag: INPUT_PLASTIC adding tag: INPUT_STEEL placing industry/steel_mill.con at 2100.96 adding tag: INPUT_IRON_ORE adding tag: INPUT_COAL placing industry/steel_mill.con at -10442.7 adding tag: INPUT_IRON_ORE adding tag: INPUT_COAL placing industry/coal_mine.con at 880.242 placing industry/coal_mine.con at 1768.09 placing industry/coal_mine.con at 2050.47 placing industry/coal_mine.con at 2075.51 placing industry/coal_mine.con at 2451.81 placing industry/iron_ore_mine.con at 809.301 placing industry/iron_ore_mine.con at 3120.14 placing industry/iron_ore_mine.con at 1214.42 placing industry/iron_ore_mine.con at 2980.51 placing industry/iron_ore_mine.con at 2563.09 placing industry/fuel_refinery.con at 1371.62 adding tag: INPUT_OIL placing industry/chemical_plant.con at -9836.96 adding tag: INPUT_OIL placing industry/oil_refinery.con at 1594.88 adding tag: INPUT_CRUDE placing industry/oil_refinery.con at -22408.3 adding tag: INPUT_CRUDE placing industry/oil_well.con at -300.653 placing industry/oil_well.con at 567.931 placing industry/oil_well.con at 796.71 placing industry/oil_well.con at 1305.93 placing industry/oil_well.con at 3640.53 Towns 'Wilhelmsburg' and 'Heiligenhafen': connected (ref. time 155.204s) Towns 'Käshofen' and 'Heiligenhafen': connected (ref. time 160.553s) Towns 'Honigsee' and 'Heiligenhafen': connected (ref. time 181.484s) Towns 'Empfertshausen' and 'Honigsee': connected (ref. time 143.49s) Towns 'Gönnersdorf' and 'Empfertshausen': connected (ref. time 174.286s) Towns 'Oberstadtfeld' and 'Honigsee': connected (ref. time 165.6s) Towns 'Kirschkau' and 'Empfertshausen': connected (ref. time 220.744s) Towns 'Briedeler Heck' and 'Wilhelmsburg': connected (ref. time 301.313s) Towns 'Gundersweiler' and 'Oberstadtfeld': connected (ref. time 720.292s) Towns 'Lebrade' and 'Briedeler Heck': connected (ref. time 251.615s) Towns: 10/10 town connections Industry 'Lebrade Lebensmittelfabrik': connected Industry 'Empfertshausen Lebensmittelfabrik': connected Industry 'Käshofen Bauernhof': connected Industry 'Briedeler Heck Bauernhof': connected Industry 'Oberstadtfeld Bauernhof': connected Industry 'Lebrade Bauernhof': connected Industry 'Wilhelmsburg Bauernhof': connected Industry 'Kirschkau Bauernhof': connected Industry 'Heiligenhafen Baumaterialfabrik': connected Industry 'Lebrade Baumaterialfabrik': connected Industry 'Gundersweiler Steinbruch': connected Industry 'Käshofen Steinbruch': connected Industry 'Honigsee Werkzeugfabrik': connected Industry 'Gundersweiler Maschinenfabrik': connected Industry 'Empfertshausen Sägewerk': connected Industry 'Gundersweiler Sägewerk': connected Industry 'Gundersweiler Wald': connected Industry 'Honigsee Wald': connected Industry 'Empfertshausen Wald': connected Industry 'Wilhelmsburg Wald': connected Industry 'Kirschkau Wald': connected Industry 'Gönnersdorf Warenfabrik': connected Industry 'Oberstadtfeld Stahlwerk': connected Industry 'Lebrade Stahlwerk': connected Industry 'Lebrade Kohlebergwerk': connected Industry 'Gönnersdorf Kohlebergwerk': connected Industry 'Gundersweiler Kohlebergwerk': connected Industry 'Briedeler Heck Kohlebergwerk': connected Industry 'Wilhelmsburg Kohlebergwerk': connected Industry 'Lebrade Eisenerzbergwerk': connected Industry 'Käshofen Eisenerzbergwerk': connected Industry 'Oberstadtfeld Eisenerzbergwerk': connected Industry 'Wilhelmsburg Eisenerzbergwerk': connected Industry 'Briedeler Heck Eisenerzbergwerk': connected Industry 'Empfertshausen Treibstoffraffinerie': connected Industry 'Lebrade Chemiefabrik': connected Industry 'Briedeler Heck Ölraffinerie': connected Industry 'Empfertshausen Ölraffinerie': connected Industry 'Wilhelmsburg Ölquelle': connected Industry 'Briedeler Heck Ölquelle': connected Industry 'Briedeler Heck Ölquelle #2': connected Industry 'Wilhelmsburg Ölquelle #2': connected Industry 'Heiligenhafen Ölquelle': connected Industries: 43/43 connected InitGame: 18755.5 ms Create Fields: 291.738 ms res/textures/models/asset/traffic_light_green.tga: compression request ignored texture load error: file name empty Initial material index generation: 5691.99 ms Info log for program bbTree: WARNING: Too many temp register is used in Geometry shader, it may cause slow execution. Info log for program bbTreeDepth: WARNING: Too many temp register is used in Geometry shader, it may cause slow execution. Info log for program bbTreeColor: WARNING: Too many temp register is used in Geometry shader, it may cause slow execution. Info log for program bbTreeMulti: WARNING: Too many temp register is used in Geometry shader, it may cause slow execution. Info log for program bbTreeMultiDepth: WARNING: Too many temp register is used in Geometry shader, it may cause slow execution. Info log for program bbTreeMultiColor: WARNING: Too many temp register is used in Geometry shader, it may cause slow execution. Info log for program terrainTriplanarSpecial: WARNING: Too many temp register is used in Fragment shader, it may cause slow execution. CreateShapes failed CreateShapes failed CreateShapes failed CreateShapes failed CreateShapes failed CreateShapes failed CreateShapes failed CreateShapes failed CreateShapes failed CreateShapes failed available disk space: 215788 MB [2020-09-27 13:33:04] Saving to file C:/Games/Steam/userdata/155548387/1066780/local/save/autosave_unnamed_1995-01-01.sav.tmp Saved settings to C:/Games/Steam/userdata/155548387/1066780/local/settings.lua Goodbye. ======================================== Shutdown at Sun Sep 27 13:39:13 2020 ========================================