__CRASHDB_INIT__ PreventSetUnhandledExceptionFilter: 1 language: de locale: de_DE ======================================== Startup at Thu Apr 1 12:32:44 2021 ======================================== seed: 1617273164 Requested instance extensions: - VK_KHR_surface - VK_KHR_win32_surface - VK_KHR_get_physical_device_properties2 Requested layers: Supported depth resolve: { SampleZero | Average | Min | Max } Supperted stencil resolve: { SampleZero | Min | Max } Found device #0: GeForce GTX 1070 (id: 7041, vulkan version: 1.2.155, driver version: 1934229504 [461.40.0.0], vendor id: 4318 [Nvidia]) -> Selected device #0 __CRASHDB_RENDERER__ Vulkan|Nvidia|GeForce GTX 1070|1.2.155 461.40.0.0|1.2.155|461.40.0.0| Count: 16 Flags: { Graphics | Compute | Transfer | SparseBinding } Count: 2 Flags: { Transfer | SparseBinding } Count: 8 Flags: { Compute | Transfer | SparseBinding } Optional extension not found: 'VK_AMD_memory_overallocation_behavior' Requested device extensions: - VK_KHR_swapchain - VK_EXT_memory_budget - VK_KHR_create_renderpass2 - VK_KHR_depth_stencil_resolve - VK_KHR_get_memory_requirements2 - VK_KHR_dedicated_allocation - VK_KHR_maintenance1 - VK_EXT_memory_priority Format support: * R8Unorm: - linear: { SampledImage | BlitSrc | SampledImageFilterLinear | TransferSrc | TransferDst | SampledImageFilterMinmax } - optimal: { SampledImage | StorageImage | ColorAttachment | ColorAttachmentBlend | BlitSrc | BlitDst | SampledImageFilterLinear | TransferSrc | TransferDst | SampledImageFilterMinmax } * R8G8Unorm: - linear: { SampledImage | BlitSrc | SampledImageFilterLinear | TransferSrc | TransferDst | SampledImageFilterMinmax } - optimal: { SampledImage | StorageImage | ColorAttachment | ColorAttachmentBlend | BlitSrc | BlitDst | SampledImageFilterLinear | TransferSrc | TransferDst | SampledImageFilterMinmax } * R8G8B8Unorm: - linear: {} - optimal: {} * R8G8B8A8Unorm: - linear: { SampledImage | BlitSrc | SampledImageFilterLinear | TransferSrc | TransferDst | SampledImageFilterMinmax } - optimal: { SampledImage | StorageImage | ColorAttachment | ColorAttachmentBlend | BlitSrc | BlitDst | SampledImageFilterLinear | TransferSrc | TransferDst | SampledImageFilterMinmax } * R16Unorm: - linear: { SampledImage | BlitSrc | SampledImageFilterLinear | TransferSrc | TransferDst | SampledImageFilterMinmax } - optimal: { SampledImage | StorageImage | ColorAttachment | ColorAttachmentBlend | BlitSrc | BlitDst | SampledImageFilterLinear | TransferSrc | TransferDst | SampledImageFilterMinmax } * R16G16Unorm: - linear: { SampledImage | BlitSrc | SampledImageFilterLinear | TransferSrc | TransferDst | SampledImageFilterMinmax } - optimal: { SampledImage | StorageImage | ColorAttachment | ColorAttachmentBlend | BlitSrc | BlitDst | SampledImageFilterLinear | TransferSrc | TransferDst | SampledImageFilterMinmax } * R16G16B16Unorm: - linear: {} - optimal: {} * R16G16B16A16Unorm: - linear: { SampledImage | BlitSrc | SampledImageFilterLinear | TransferSrc | TransferDst | SampledImageFilterMinmax } - optimal: { SampledImage | StorageImage | ColorAttachment | ColorAttachmentBlend | BlitSrc | BlitDst | SampledImageFilterLinear | TransferSrc | TransferDst | SampledImageFilterMinmax } * R32Sfloat: - linear: { SampledImage | BlitSrc | SampledImageFilterLinear | TransferSrc | TransferDst | SampledImageFilterMinmax } - optimal: { SampledImage | StorageImage | StorageImageAtomic | ColorAttachment | ColorAttachmentBlend | BlitSrc | BlitDst | SampledImageFilterLinear | TransferSrc | TransferDst | SampledImageFilterMinmax } * R32G32Sfloat: - linear: { SampledImage | BlitSrc | SampledImageFilterLinear | TransferSrc | TransferDst | SampledImageFilterMinmax } - optimal: { SampledImage | StorageImage | ColorAttachment | ColorAttachmentBlend | BlitSrc | BlitDst | SampledImageFilterLinear | TransferSrc | TransferDst | SampledImageFilterMinmax } * R32G32B32Sfloat: - linear: { SampledImage | BlitSrc | SampledImageFilterLinear | TransferSrc | TransferDst | SampledImageFilterMinmax } - optimal: {} * R32G32B32A32Sfloat: - linear: { SampledImage | BlitSrc | SampledImageFilterLinear | TransferSrc | TransferDst | SampledImageFilterMinmax } - optimal: { SampledImage | StorageImage | ColorAttachment | ColorAttachmentBlend | BlitSrc | BlitDst | SampledImageFilterLinear | TransferSrc | TransferDst | SampledImageFilterMinmax } * B10G11R11UfloatPack32: - linear: { SampledImage | BlitSrc | SampledImageFilterLinear | TransferSrc | TransferDst | SampledImageFilterMinmax } - optimal: { SampledImage | StorageImage | ColorAttachment | ColorAttachmentBlend | BlitSrc | BlitDst | SampledImageFilterLinear | TransferSrc | TransferDst | SampledImageFilterMinmax } * R16G16B16A16Sfloat: - linear: { SampledImage | BlitSrc | SampledImageFilterLinear | TransferSrc | TransferDst | SampledImageFilterMinmax } - optimal: { SampledImage | StorageImage | ColorAttachment | ColorAttachmentBlend | BlitSrc | BlitDst | SampledImageFilterLinear | TransferSrc | TransferDst | SampledImageFilterMinmax } * R16G16B16Sfloat: - linear: {} - optimal: {} * D24UnormS8Uint: - linear: { SampledImage | BlitSrc | SampledImageFilterLinear | TransferSrc | TransferDst | SampledImageFilterMinmax } - optimal: { SampledImage | DepthStencilAttachment | BlitSrc | BlitDst | SampledImageFilterLinear | TransferSrc | TransferDst | SampledImageFilterMinmax } * D32SfloatS8Uint: - linear: { SampledImage | BlitSrc | SampledImageFilterLinear | TransferSrc | TransferDst | SampledImageFilterMinmax } - optimal: { SampledImage | DepthStencilAttachment | BlitSrc | BlitDst | SampledImageFilterLinear | TransferSrc | TransferDst | SampledImageFilterMinmax } * D16UnormS8Uint: - linear: {} - optimal: {} * D16Unorm: - linear: { SampledImage | BlitSrc | SampledImageFilterLinear | TransferSrc | TransferDst | SampledImageFilterMinmax } - optimal: { SampledImage | DepthStencilAttachment | BlitSrc | BlitDst | SampledImageFilterLinear | TransferSrc | TransferDst | SampledImageFilterMinmax } Memory types: * 0 {}: heap #1 * 1 {}: heap #1 * 2 {}: heap #1 * 3 {}: heap #1 * 4 {}: heap #1 * 5 {}: heap #1 * 6 {}: heap #1 * 7 { DeviceLocal }: heap #0 * 8 { HostVisible | HostCoherent }: heap #1 * 9 { HostVisible | HostCoherent | HostCached }: heap #1 * 10 { DeviceLocal | HostVisible | HostCoherent }: heap #2 Memory heaps: * 0 { DeviceLocal } 8088 MB * 1 {} 16328 MB * 2 { DeviceLocal } 246 MB Fifo FifoRelaxed Mailbox Immediate Use present mode: Fifo Swapchain size: 2 (requested 2: 2-8) Sucessfully read pipeline cache C:/Program Files (x86)/Steam/userdata/81931614/1066780/local/shader_cache/pipelines.cache opened device OpenAL Soft sampling rate: 44100 Hz Build: Build 31994 Windows 64-bit Settings: - numSamples: 4 - textureQuality: 2 Pipeline generation: 74.905 ms Pipeline generation: 77.874 ms place_assets: 28.667 ms * Terrain toolkit used 10 maps and 167 MB... Pipeline took: 0.91248s begin adding 3 locations.. requested 3 locations and added 3 locations. took 0.002717 s. minValue = 0.62491 Average town size: 0.625438 Town size sum: 187 begin adding 21 locations.. requested 21 locations and added 21 locations. took 0.022109 s. minValue = 8.83316 Found 21 of 21 locations Saved settings to C:/Program Files (x86)/Steam/userdata/81931614/1066780/local/settings.lua Saved settings to C:/Program Files (x86)/Steam/userdata/81931614/1066780/local/settings.lua Pipeline generation: 71.261 ms Pipeline generation: 71.492 ms place_assets: 25.757 ms * Terrain toolkit used 10 maps and 167 MB... Pipeline took: 0.838113s begin adding 3 locations.. requested 3 locations and added 3 locations. took 0.00194 s. minValue = 0.613614 Average town size: 1.19793 Town size sum: 359 begin adding 21 locations.. requested 21 locations and added 21 locations. took 0.019382 s. minValue = 9.18026 Found 21 of 21 locations Saved settings to C:/Program Files (x86)/Steam/userdata/81931614/1066780/local/settings.lua Map generation * Map gen parameters: { am_ratio = 9, canyon = 4, distribution = 1, fl_ratio = 0, forest = 6, hilliness = 4, hm_ratio = 19, islands = 3, lakeProbability = 0, lakeSize = 0, land = 2, mesa = 3, oc_ratio = 10, peak_height = 2, rh_ratio = 14, ridge = 4, rivers = 0, terrainHeight = 20, trees = 3, water = 1, } * Size: 32 x 32 * Climate: temperate.clima.lua * Generator: temperate.gen.lua * Town freq.: 0 * Industry freq.: 0 Saved settings to C:/Program Files (x86)/Steam/userdata/81931614/1066780/local/settings.lua Saved settings to C:/Program Files (x86)/Steam/userdata/81931614/1066780/local/settings.lua Saved settings to C:/Program Files (x86)/Steam/userdata/81931614/1066780/local/settings.lua Game settings * Date: 1950-01-01 seedText: I69Co5kZ1mVF active mods: !nep_750mm_infrastrukturpack/1 config dict: climate: temperate vehicles: europe nameList: germany environment: temperate difficulty: easy mod params: achievements earnable: 0 init version: 296 map seed text: I69Co5kZ1mVF debug mode is active adding archive res/models/models.zip ModelRep: 4438.6 ms placementSamples: 3 placing industry/food_processing_plant.con at 3545.3 adding tag: INPUT_GRAIN placing industry/farm.con at 2627.31 placing industry/farm.con at 2750.22 placing industry/construction_material.con at 4698.24 adding tag: INPUT_STONE placing industry/quarry.con at 11.1967 placing industry/tools_factory.con at 1430.02 adding tag: INPUT_PLANKS placing industry/machines_factory.con at -4333.24 adding tag: INPUT_PLANKS adding tag: INPUT_STEEL placing industry/saw_mill.con at 1900.59 adding tag: INPUT_LOGS placing industry/forest.con at 718.482 placing industry/forest.con at 215.294 placing industry/goods_factory.con at -3225.6 adding tag: INPUT_PLASTIC adding tag: INPUT_STEEL placing industry/steel_mill.con at 1416.05 adding tag: INPUT_IRON_ORE adding tag: INPUT_COAL placing industry/coal_mine.con at 1040.49 placing industry/coal_mine.con at 164.808 placing industry/iron_ore_mine.con at 367.008 placing industry/iron_ore_mine.con at 2360.86 placing industry/fuel_refinery.con at 508.394 adding tag: INPUT_OIL placing industry/chemical_plant.con at -7352.95 adding tag: INPUT_OIL placing industry/oil_refinery.con at 2390.09 adding tag: INPUT_CRUDE placing industry/oil_well.con at 151.73 placing industry/oil_well.con at 2005.19 Towns 'Verden' and 'Selm': connected (ref. time 288.336s) Towns 'Weinstadt' and 'Verden': connected (ref. time 503.475s) Towns: 2/2 town connections Industry 'Verden Lebensmittelfabrik': connected Steigung zu gross Failed! Retry with ALL targets... Steigung zu gross Industry 'Selm Bauernhof': NOT connected Industry 'Selm Bauernhof #2': connected Industry 'Weinstadt Baumaterialfabrik': connected Industry 'Weinstadt Steinbruch': connected Industry 'Selm Werkzeugfabrik': connected Kollision Failed! Retry with ALL targets... Kollision Industry 'Weinstadt Maschinenfabrik': NOT connected Krümmung zu gross Bau nicht möglich Failed! Retry with ALL targets... Krümmung zu gross Bau nicht möglich Industry 'Weinstadt Sägewerk': NOT connected Industry 'Weinstadt Wald': connected Industry 'Weinstadt Wald #2': connected Industry 'Verden Warenfabrik': connected Industry 'Weinstadt Stahlwerk': connected Kollision Failed! Retry with ALL targets... Kollision Industry 'Selm Kohlebergwerk': NOT connected Industry 'Weinstadt Kohlebergwerk': connected Industry 'Selm Eisenerzbergwerk': connected Industry 'Verden Eisenerzbergwerk': connected Industry 'Selm Treibstoffraffinerie': connected Industry 'Verden Chemiefabrik': connected Industry 'Selm Ölraffinerie': connected Industry 'Selm Ölquelle': connected Industry 'Selm Ölquelle #2': connected Industries: 17/21 connected InitGame: 7143.91 ms Create Fields: 69.208 ms Shader reload took : 2.896 ms prepare material ubo's: 242.261 ms Using 200 UBOs, total 0 bytes Texture load error: file name empty Initial material index generation: 1601.38 ms Texture load error: file name empty error loading dds file: res/textures/unknown_texture.dds Texture load error: file not found: res/textures/unknown_texture.dds Shader reload took : 143.996 ms Saved settings to C:/Program Files (x86)/Steam/userdata/81931614/1066780/local/settings.lua Pipeline generation: 70.929 ms Pipeline generation: 70.645 ms place_assets: 33.27 ms * Terrain toolkit used 10 maps and 167 MB... Pipeline took: 0.846703s begin adding 3 locations.. requested 3 locations and added 3 locations. took 0.001903 s. minValue = 0.626657 Average town size: 1.33342 Town size sum: 400 begin adding 21 locations.. requested 21 locations and added 21 locations. took 0.015078 s. minValue = 9.16445 Found 21 of 21 locations Saved settings to C:/Program Files (x86)/Steam/userdata/81931614/1066780/local/settings.lua Map generation * Map gen parameters: { am_ratio = 9, canyon = 4, distribution = 1, fl_ratio = 0, forest = 6, hilliness = 4, hm_ratio = 19, islands = 3, lakeProbability = 0, lakeSize = 0, land = 2, mesa = 3, oc_ratio = 10, peak_height = 2, rh_ratio = 14, ridge = 4, rivers = 0, terrainHeight = 20, trees = 3, water = 1, } * Size: 32 x 32 * Climate: temperate.clima.lua * Generator: temperate.gen.lua * Town freq.: 0 * Industry freq.: 0 Saved settings to C:/Program Files (x86)/Steam/userdata/81931614/1066780/local/settings.lua Game settings * Date: 1950-01-01 seedText: 2F57nKDEog active mods: !nep_750mm_infrastrukturpack/1 config dict: climate: temperate vehicles: europe nameList: germany environment: temperate difficulty: easy mod params: achievements earnable: 0 init version: 296 map seed text: 2F57nKDEog adding archive res/models/models.zip ModelRep: 4374.52 ms placementSamples: 3 placing industry/food_processing_plant.con at 734.542 adding tag: INPUT_GRAIN placing industry/farm.con at -442.748 placing industry/farm.con at 729.104 placing industry/construction_material.con at 2576.71 adding tag: INPUT_STONE placing industry/quarry.con at 5349.14 placing industry/tools_factory.con at 1528.2 adding tag: INPUT_PLANKS placing industry/machines_factory.con at -1289.84 adding tag: INPUT_PLANKS adding tag: INPUT_STEEL placing industry/saw_mill.con at 1179.07 adding tag: INPUT_LOGS placing industry/forest.con at 328.332 placing industry/forest.con at 1342.63 placing industry/goods_factory.con at -1201.27 adding tag: INPUT_PLASTIC adding tag: INPUT_STEEL placing industry/steel_mill.con at 2187.09 adding tag: INPUT_IRON_ORE adding tag: INPUT_COAL placing industry/coal_mine.con at -1399.96 placing industry/coal_mine.con at -483.138 placing industry/iron_ore_mine.con at -19.6754 placing industry/iron_ore_mine.con at 760.459 placing industry/fuel_refinery.con at 1989.9 adding tag: INPUT_OIL placing industry/chemical_plant.con at -7368.63 adding tag: INPUT_OIL placing industry/oil_refinery.con at 1484.26 adding tag: INPUT_CRUDE placing industry/oil_well.con at -1837.7 placing industry/oil_well.con at 2865.65 Towns 'Magdeburg' and 'Alzenau': connected (ref. time 188.029s) Towns 'Solingen' and 'Alzenau': connected (ref. time 375.053s) Towns: 2/2 town connections Industry 'Solingen Lebensmittelfabrik': connected Industry 'Solingen Bauernhof': connected Industry 'Solingen Bauernhof #2': connected Zu spitzer Winkel Failed! Retry with ALL targets... Zu spitzer Winkel Industry 'Solingen Baumaterialfabrik': NOT connected Industry 'Alzenau Steinbruch': connected Industry 'Magdeburg Werkzeugfabrik': connected Industry 'Alzenau Maschinenfabrik': connected Industry 'Magdeburg Sägewerk': connected Kollision Failed! Retry with ALL targets... Kollision Industry 'Magdeburg Wald': NOT connected Industry 'Alzenau Wald': connected Industry 'Alzenau Warenfabrik': connected Industry 'Solingen Stahlwerk': connected Industry 'Alzenau Kohlebergwerk': connected Industry 'Alzenau Kohlebergwerk #2': connected Industry 'Solingen Eisenerzbergwerk': connected Industry 'Solingen Eisenerzbergwerk #2': connected Steigung zu gross Failed! Retry with ALL targets... Steigung zu gross Industry 'Alzenau Treibstoffraffinerie': NOT connected Industry 'Solingen Chemiefabrik': connected Industry 'Alzenau Ölraffinerie': connected Industry 'Alzenau Ölquelle': connected Industry 'Magdeburg Ölquelle': connected Industries: 18/21 connected InitGame: 6414.04 ms Create Fields: 52.878 ms Shader reload took : 112.433 ms prepare material ubo's: 240.234 ms Using 400 UBOs, total 0 bytes Initial material index generation: 1695.13 ms Exception type: Lua exception This error is usually caused by modding. Some game resources contain incorrect data. Details: Error message: error: res/scripts/init.lua:69: creating globals by assignment is not allowed (variable was mdlTreppe) Did you forget to add 'local' before your variable? stack traceback: =[C](-1): ? =[C](-1): error @res/scripts/init.lua(69): __newindex C:/Program Files (x86)/Steam/userdata/81931614/1066780/local/mods/nep_750mm_infrastrukturpack_1/res/construction/station/rail/mav2002_smallstop_1930.con(157): ? @res/config/base_config.lua(41): ? File name: C:/Program Files (x86)/Steam/userdata/81931614/1066780/local/mods/nep_750mm_infrastrukturpack_1/res/construction/station/rail/mav2002_smallstop_1930.con Key: game/config/ConstructWithModules Minidump: C:/Program Files (x86)/Steam/userdata/81931614/1066780/local/crash_dump/74ae8c7e-ae49-427e-9589-3157a628c898.dmp Mod: "NEP 750mm Infrastrukturpack" (consider removing this mod and contacting the mod author) In file: ..\..\src\Lib\lua\State.cpp:592 In function: void __cdecl lua::State::Call(int,int) Exception type: Lua exception This error is usually caused by modding. Some game resources contain incorrect data. Details: Error message: error: res/scripts/init.lua:69: creating globals by assignment is not allowed (variable was mdlTrashcan) Did you forget to add 'local' before your variable? stack traceback: =[C](-1): ? =[C](-1): error @res/scripts/init.lua(69): __newindex C:/Program Files (x86)/Steam/userdata/81931614/1066780/local/mods/nep_750mm_infrastrukturpack_1/res/construction/station/rail/mav2002_smallstop_1930.con(158): ? @res/config/base_config.lua(41): ? File name: C:/Program Files (x86)/Steam/userdata/81931614/1066780/local/mods/nep_750mm_infrastrukturpack_1/res/construction/station/rail/mav2002_smallstop_1930.con Key: game/config/ConstructWithModules Minidump: C:/Program Files (x86)/Steam/userdata/81931614/1066780/local/crash_dump/974b7eab-f2c2-46f1-a231-ff15ca1446e6.dmp Mod: "NEP 750mm Infrastrukturpack" (consider removing this mod and contacting the mod author) In file: ..\..\src\Lib\lua\State.cpp:592 In function: void __cdecl lua::State::Call(int,int) Shader reload took : 143.936 ms Saved settings to C:/Program Files (x86)/Steam/userdata/81931614/1066780/local/settings.lua Saved pipeline cache to C:/Program Files (x86)/Steam/userdata/81931614/1066780/local/shader_cache/pipelines.cache Goodbye. ======================================== Shutdown at Thu Apr 1 12:37:05 2021 ========================================