user data folder: C:/Program Files (x86)/Steam/userdata/38604629/1066780/local/ __CRASHDB_INIT__ PreventSetUnhandledExceptionFilter: 1 language: de locale: de_DE ======================================== Startup at Thu Oct 28 21:47:37 2021 ======================================== seed: 1635450457 double buffering: 1 sample buffers: 0 samples: 0 (0) swap interval: 1 video memory: 8192 MB ============================================================ OpenGL version: 3.2.0 NVIDIA 496.49 Renderer (vendor): NVIDIA GeForce RTX 2070 SUPER/PCIe/SSE2 (NVIDIA Corporation) Shading language version: 1.50 NVIDIA via Cg compiler ============================================================ __CRASHDB_RENDERER__ OpenGL|NVIDIA Corporation|NVIDIA GeForce RTX 2070 SUPER/PCIe/SSE2|3.2.0 NVIDIA 496.49|||1.50 NVIDIA via Cg compiler ARB_base_instance: 1 ARB_bindless_texture: 1 ARB_debug_output: 1 ARB_instanced_arrays: 1 ARB_tessellation_shader: 1 ARB_texture_compression_bptc: 1 ARB_timer_query: 1 EXT_texture_compression_s3tc: 1 EXT_texture_filter_anisotropic: 1 NVX_gpu_memory_info: 1 ARB_vertex_attrib_binding: 1 KHR_debug: 1 opened device OpenAL Soft sampling rate: 48000 Hz Build: Build 34983 Windows 64-bit eatglobal: init [C:/Program Files (x86)/Steam/steamapps/workshop/content/1066780/2518398269/res/scripts/eatglobal_v2_29.lua] (Version 2.29) eatglobal: init [C:/Program Files (x86)/Steam/steamapps/workshop/content/1066780/1962843709/res/scripts/eatglobal_v2_31.lua] (Version 2.31) eatglobal: init [C:/Program Files (x86)/Steam/steamapps/workshop/content/1066780/1977033666/res/scripts/eatglobal_v2_26.lua] (Version 2.26) Loaded 121 of 121 mod descriptions from disk Update of mod descriptions: 140.468 ms Settings: - numSamples: 4 - textureQuality: 2 - terrainTextureResolution: 2 Loaded 0 of 121 mod descriptions from disk Update of mod descriptions: 39.012 ms Loaded 0 of 121 mod descriptions from disk Update of mod descriptions: 34.754 ms Loaded 0 of 121 mod descriptions from disk Update of mod descriptions: 33.791 ms Loaded 0 of 121 mod descriptions from disk Update of mod descriptions: 33.939 ms Loaded 0 of 121 mod descriptions from disk Update of mod descriptions: 33.199 ms Loading from file C:/Program Files (x86)/Steam/userdata/38604629/1066780/local/save/Lonely Pines Start.sav savegame version 307 active mods: *1991135940/1 (2) (Asset Mega Pack) *1935763766/1 (0) (Asset Expansion) *2013681769/1 (0) (asset car with colors) *1936342398/1 (51) (Cargo Asset Set) *1956333378/1 (0) (Güterwagen Drehgestell Set) *2188171677/1 (6) (Urban Assets) *1940019047/1 (7) (Field Plopper) *1939805466/1 (0) (Angier Bridge Type-1) *1963372599/1 (0) (Angier Bridge Type-2) *1935405213/1 (0) (Angier Tunnel Type-1) *1935405414/1 (0) (Angier Tunnel Type-2) *1935405563/1 (0) (Angier Tunnel Type-3) *1935405698/1 (0) (Angier Tunnel Type-4) *1945662283/1 (1) (Box Girder Bridge) *2264014901/1 (1) (Station: Kleine & Kompakte LKW Haltestelle) bandion_depots_stations/1 (0) (Bandion's Depots und Stationen) unixroot_natural_environment_pro_tpf2/1 (6) (Natural Environment Professional) *2033800555/1 (1) (Farbpalette) config dict: climate: temperate vehicles: all nameList: europe environment: temperate difficulty: medium mod params: unixroot_natural_environment_pro_tpf2_1: { environment = 1, renderDistance = 2, } script load from C:/Program Files (x86)/Steam/userdata/38604629/1066780/local/save/Lonely Pines Start.sav.lua achievements earnable: 0 init version: 307 map seed text: Federation adding archive res/models/models.zip ModelRep: 5160.69 ms sidewalk.lua not found in res/config/streets but was saved with savegame sidewalk_tunnel.lua not found in res/config/streets but was saved with savegame standard/fence1.lua not found in res/config/streets but was saved with savegame standard/fenceb.lua not found in res/config/streets but was saved with savegame standard/fencebg.lua not found in res/config/streets but was saved with savegame standard/fenceg.lua not found in res/config/streets but was saved with savegame standard/wall1.lua not found in res/config/streets but was saved with savegame standard/wall2.lua not found in res/config/streets but was saved with savegame town_large_new_upgrade_tpf1_width.lua not found in res/config/streets but was saved with savegame town_medium_new_tpf1_width.lua not found in res/config/streets but was saved with savegame 25km_h.lua not found in res/config/streets but was saved with savegame SMT03.lua not found in res/config/streets but was saved with savegame SMT11.lua not found in res/config/streets but was saved with savegame bahnstation_high_speed.lua not found in res/config/streets but was saved with savegame bahnstation_standard.lua not found in res/config/streets but was saved with savegame high_speed_no_mast.lua not found in res/config/streets but was saved with savegame u_160km_h_tunnel.lua not found in res/config/streets but was saved with savegame u_25km_h.lua not found in res/config/streets but was saved with savegame u_high_speed.lua not found in res/config/streets but was saved with savegame u_standard.lua not found in res/config/streets but was saved with savegame No resources are missing! Shader reload took : 2.835 ms prepare material ubo's: 255.004 ms Using 200 UBOs, total 0 bytes Resource 'ballast.lua' not found! Initial material index generation: 7094.99 ms error loading dds file: res/textures/unknown_texture.dds available disk space: 80693 MB [2021-10-28 21:52:30] Saving to file C:/Program Files (x86)/Steam/userdata/38604629/1066780/local/save/Lonely Pines Start.sav.tmp available disk space: 80692 MB [2021-10-28 21:54:05] Saving to file C:/Program Files (x86)/Steam/userdata/38604629/1066780/local/save/Lonely Pines Start.sav.tmp MinidumpCallback: dumpPath "C:/Program Files (x86)/Steam/userdata/38604629/1066780/local/crash_dump/", minidumpId "94bbd2e1-a173-456e-8856-7b61dfc28d59", succeeded 1 local time is Thu Oct 28 22:03:33 2021