user data folder: L:/Steam/userdata/398430837/1066780/local/ __CRASHDB_INIT__ PreventSetUnhandledExceptionFilter: 1 language: de locale: de_DE ======================================== Startup at Thu Feb 3 21:20:46 2022 ======================================== seed: 1643919646 double buffering: 1 sample buffers: 0 samples: 0 (0) swap interval: 1 video memory: 6144 MB ============================================================ OpenGL version: 3.2.0 NVIDIA 511.65 Renderer (vendor): NVIDIA GeForce GTX 1060 6GB/PCIe/SSE2 (NVIDIA Corporation) Shading language version: 1.50 NVIDIA via Cg compiler ============================================================ __CRASHDB_RENDERER__ OpenGL|NVIDIA Corporation|NVIDIA GeForce GTX 1060 6GB/PCIe/SSE2|3.2.0 NVIDIA 511.65|||1.50 NVIDIA via Cg compiler ARB_base_instance: 1 ARB_bindless_texture: 1 ARB_debug_output: 1 ARB_instanced_arrays: 1 ARB_tessellation_shader: 1 ARB_texture_compression_bptc: 1 ARB_timer_query: 1 EXT_texture_compression_s3tc: 1 EXT_texture_filter_anisotropic: 1 NVX_gpu_memory_info: 1 ARB_vertex_attrib_binding: 1 KHR_debug: 1 opened device OpenAL Soft sampling rate: 48000 Hz Build: Build 34983 Windows 64-bit Loaded 21 of 21 mod descriptions from disk Update of mod descriptions: 57.454 ms Settings: - numSamples: 2 - textureQuality: 1 - terrainTextureResolution: 1 Loaded 0 of 21 mod descriptions from disk Update of mod descriptions: 8.351 ms +++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++ ..\..\src\Lib\renderer\opengl\OpenGLRenderContext.cpp:1003: GL error 0x502 +++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++ Loaded 0 of 21 mod descriptions from disk Update of mod descriptions: 8.444 ms Loaded 0 of 21 mod descriptions from disk Update of mod descriptions: 7.697 ms Loaded 0 of 21 mod descriptions from disk Update of mod descriptions: 7.425 ms Loaded 0 of 21 mod descriptions from disk Update of mod descriptions: 7.846 ms Pipeline generation: 56.128 ms Pipeline generation: 56.057 ms Saved settings to L:/Steam/userdata/398430837/1066780/local/settings.lua * Terrain toolkit used 10 maps and 167 MB... Pipeline took: 1.76449s Pipeline generation: 69.892 ms place_assets: 106.048 ms * Terrain toolkit used 18 maps and 302 MB... Pipeline took: 2.9221s begin adding 4 locations.. requested 4 locations and added 4 locations. took 0.004776 s. minValue = 0.541726 Average town size: 1.25161 Town size sum: 500 begin adding 32 locations.. requested 32 locations and added 32 locations. took 0.043307 s. minValue = 10.3723 Found 32 of 32 locations Saved settings to L:/Steam/userdata/398430837/1066780/local/settings.lua Map generation * Map gen parameters: { canyon = 2, forest = 3, mesa = 2, ridge = 2, water = 2, } * Size: 32 x 32 * Climate: dry.clima.lua * Generator: desert.gen.lua * Town freq.: 1 * Industry freq.: 1 Loaded 0 of 21 mod descriptions from disk Update of mod descriptions: 7.903 ms Saved settings to L:/Steam/userdata/398430837/1066780/local/settings.lua Saved settings to L:/Steam/userdata/398430837/1066780/local/settings.lua Game settings * Date: 1970-01-01 seedText: bd015 Loaded 0 of 21 mod descriptions from disk Update of mod descriptions: 7.238 ms active mods: config dict: climate: dry vehicles: usa nameList: usa environment: dry difficulty: easy mod params: achievements earnable: 1 init version: 307 map seed text: bd015 adding archive res/models/models.zip ModelRep: 4753.32 ms placementSamples: 4 placing industry/food_processing_plant.con at 2738.83 adding tag: INPUT_GRAIN placing industry/farm.con at 709.933 placing industry/farm.con at 765.725 placing industry/farm.con at 769.678 placing industry/farm.con at 1388.34 placing industry/construction_material.con at 681.88 adding tag: INPUT_STONE placing industry/quarry.con at 567.536 placing industry/tools_factory.con at 1422.5 adding tag: INPUT_PLANKS placing industry/machines_factory.con at -2322.42 adding tag: INPUT_PLANKS adding tag: INPUT_STEEL placing industry/saw_mill.con at 2486.17 adding tag: INPUT_LOGS placing industry/saw_mill.con at -5920.94 adding tag: INPUT_LOGS placing industry/forest.con at -414.603 placing industry/forest.con at -2075.16 placing industry/forest.con at -1441.8 placing industry/forest.con at 883.14 placing industry/goods_factory.con at -5740.47 adding tag: INPUT_PLASTIC adding tag: INPUT_STEEL placing industry/steel_mill.con at 997.413 adding tag: INPUT_IRON_ORE adding tag: INPUT_COAL placing industry/steel_mill.con at -7964.54 adding tag: INPUT_IRON_ORE adding tag: INPUT_COAL placing industry/coal_mine.con at -644.771 placing industry/coal_mine.con at 299.292 placing industry/coal_mine.con at 48.0864 placing industry/coal_mine.con at -304.203 placing industry/iron_ore_mine.con at -493.333 placing industry/iron_ore_mine.con at 578.339 placing industry/iron_ore_mine.con at -273.66 placing industry/iron_ore_mine.con at 785.204 placing industry/fuel_refinery.con at 2776.54 adding tag: INPUT_OIL placing industry/chemical_plant.con at -3253.72 adding tag: INPUT_OIL placing industry/oil_refinery.con at 1312.74 adding tag: INPUT_CRUDE placing industry/oil_well.con at -210.778 placing industry/oil_well.con at 4595.33 placing industry/oil_well.con at 4722.53 Towns 'Los Angeles' and 'Ventura': connected (ref. time 172.935s) Towns 'St. Louis' and 'Ventura': connected (ref. time 284.745s) Kollision Failed! Retry with ALL targets... Kollision Towns 'Charlotte' and 'St. Louis': NOT connected (ref. time 0s) Towns: 2/3 town connections Kollision Failed! Retry with ALL targets... Kollision Industry 'St. Louis Lebensmittelfabrik': NOT connected Industry 'St. Louis Bauernhof': connected Failed! Retry with ALL targets... Industry 'Charlotte Bauernhof': NOT connected Industry 'St. Louis Bauernhof #2': connected Kollision Failed! Retry with ALL targets... Industry 'St. Louis Bauernhof #3': connected Industry 'Los Angeles Baumaterialfabrik': connected Industry 'Ventura Steinbruch': connected Industry 'St. Louis Werkzeugfabrik': connected Zu spitzer Winkel Failed! Retry with ALL targets... Zu spitzer Winkel Industry 'Charlotte Maschinenfabrik': NOT connected Industry 'St. Louis Sägewerk': connected Krümmung zu gross Kollision Failed! Retry with ALL targets... Krümmung zu gross Kollision Industry 'St. Louis Sägewerk #2': NOT connected Industry 'St. Louis Wald': connected Industry 'St. Louis Wald #2': connected Failed! Retry with ALL targets... Industry 'St. Louis Wald #3': NOT connected Industry 'St. Louis Wald #4': connected Industry 'Ventura Warenfabrik': connected Industry 'Ventura Stahlwerk': connected Industry 'Charlotte Stahlwerk': connected Industry 'Ventura Kohlebergwerk': connected Industry 'Los Angeles Kohlebergwerk': connected Industry 'Charlotte Kohlebergwerk': connected Industry 'Ventura Kohlebergwerk #2': connected Industry 'St. Louis Eisenerzbergwerk': connected Kollision Failed! Retry with ALL targets... Kollision Industry 'Los Angeles Eisenerzbergwerk': NOT connected Industry 'Los Angeles Eisenerzbergwerk #2': connected Industry 'Charlotte Eisenerzbergwerk': connected Industry 'Los Angeles Treibstoffraffinerie': connected Industry 'Ventura Chemiefabrik': connected Industry 'Los Angeles Ölraffinerie': connected Industry 'Los Angeles Ölquelle': connected Industry 'Charlotte Ölquelle': connected Industry 'Charlotte Ölquelle #2': connected Industries: 26/32 connected InitGame: 10101.1 ms Create Fields: 144.282 ms Shader reload took : 3.141 ms prepare material ubo's: 297.471 ms Using 200 UBOs, total 0 bytes Resource 'forest_ground.lua' not found! Resource 'grass_alpine.lua' not found! Resource 'grass_dark_green.lua' not found! Resource 'grass_dark_green.lua' not found! Initial material index generation: 4652.66 ms