user data folder: C:/Program Files (x86)/Steam/userdata/1023107929/1066780/local/ __CRASHDB_INIT__ PreventSetUnhandledExceptionFilter: 1 language: de locale: de_DE ======================================== Startup at Sat Apr 30 13:06:28 2022 ======================================== seed: 1651316788 Requested instance extensions: - VK_KHR_surface - VK_KHR_win32_surface - VK_KHR_get_physical_device_properties2 Requested layers: Create Vulkan instance. Supported depth resolve: { SampleZero | Average | Min | Max } Supperted stencil resolve: { SampleZero | Min | Max } Found device #0: NVIDIA GeForce GTX 1050 Ti (id: 7298, vulkan version: 1.3.194, driver version: 2148450304 [512.59.0.0], vendor id: 4318 [Nvidia]) -> Selected device #0 __CRASHDB_RENDERER__ Vulkan|Nvidia|NVIDIA GeForce GTX 1050 Ti|1.3.194 512.59.0.0|1.3.194|512.59.0.0| Count: 16 Flags: { Graphics | Compute | Transfer | SparseBinding } Count: 2 Flags: { Transfer | SparseBinding } Count: 8 Flags: { Compute | Transfer | SparseBinding } Optional extension not found: 'VK_AMD_memory_overallocation_behavior' Requested device extensions: - VK_KHR_swapchain - VK_EXT_memory_budget - VK_KHR_create_renderpass2 - VK_KHR_depth_stencil_resolve - VK_KHR_get_memory_requirements2 - VK_KHR_dedicated_allocation - VK_KHR_maintenance1 - VK_EXT_memory_priority Format support: * R8Unorm: - linear: { SampledImage | BlitSrc | SampledImageFilterLinear | TransferSrc | TransferDst | SampledImageFilterMinmax } - optimal: { SampledImage | StorageImage | ColorAttachment | ColorAttachmentBlend | BlitSrc | BlitDst | SampledImageFilterLinear | TransferSrc | TransferDst | SampledImageFilterMinmax } * R8G8Unorm: - linear: { SampledImage | BlitSrc | SampledImageFilterLinear | TransferSrc | TransferDst | SampledImageFilterMinmax } - optimal: { SampledImage | StorageImage | ColorAttachment | ColorAttachmentBlend | BlitSrc | BlitDst | SampledImageFilterLinear | TransferSrc | TransferDst | SampledImageFilterMinmax } * R8G8B8Unorm: - linear: {} - optimal: {} * R8G8B8A8Unorm: - linear: { SampledImage | BlitSrc | SampledImageFilterLinear | TransferSrc | TransferDst | SampledImageFilterMinmax } - optimal: { SampledImage | StorageImage | ColorAttachment | ColorAttachmentBlend | BlitSrc | BlitDst | SampledImageFilterLinear | TransferSrc | TransferDst | SampledImageFilterMinmax } * R16Unorm: - linear: { SampledImage | BlitSrc | SampledImageFilterLinear | TransferSrc | TransferDst | SampledImageFilterMinmax } - optimal: { SampledImage | StorageImage | ColorAttachment | ColorAttachmentBlend | BlitSrc | BlitDst | SampledImageFilterLinear | TransferSrc | TransferDst | SampledImageFilterMinmax } * R16G16Unorm: - linear: { SampledImage | BlitSrc | SampledImageFilterLinear | TransferSrc | TransferDst | SampledImageFilterMinmax } - optimal: { SampledImage | StorageImage | ColorAttachment | ColorAttachmentBlend | BlitSrc | BlitDst | SampledImageFilterLinear | TransferSrc | TransferDst | SampledImageFilterMinmax } * R16G16B16Unorm: - linear: {} - optimal: {} * R16G16B16A16Unorm: - linear: { SampledImage | BlitSrc | SampledImageFilterLinear | TransferSrc | TransferDst | SampledImageFilterMinmax } - optimal: { SampledImage | StorageImage | ColorAttachment | ColorAttachmentBlend | BlitSrc | BlitDst | SampledImageFilterLinear | TransferSrc | TransferDst | SampledImageFilterMinmax } * R32Sfloat: - linear: { SampledImage | BlitSrc | SampledImageFilterLinear | TransferSrc | TransferDst | SampledImageFilterMinmax } - optimal: { SampledImage | StorageImage | StorageImageAtomic | ColorAttachment | ColorAttachmentBlend | BlitSrc | BlitDst | SampledImageFilterLinear | TransferSrc | TransferDst | SampledImageFilterMinmax } * R32G32Sfloat: - linear: { SampledImage | BlitSrc | SampledImageFilterLinear | TransferSrc | TransferDst | SampledImageFilterMinmax } - optimal: { SampledImage | StorageImage | ColorAttachment | ColorAttachmentBlend | BlitSrc | BlitDst | SampledImageFilterLinear | TransferSrc | TransferDst | SampledImageFilterMinmax } * R32G32B32Sfloat: - linear: { SampledImage | BlitSrc | SampledImageFilterLinear | TransferSrc | TransferDst | SampledImageFilterMinmax } - optimal: {} * R32G32B32A32Sfloat: - linear: { SampledImage | BlitSrc | SampledImageFilterLinear | TransferSrc | TransferDst | SampledImageFilterMinmax } - optimal: { SampledImage | StorageImage | ColorAttachment | ColorAttachmentBlend | BlitSrc | BlitDst | SampledImageFilterLinear | TransferSrc | TransferDst | SampledImageFilterMinmax } * B10G11R11UfloatPack32: - linear: { SampledImage | BlitSrc | SampledImageFilterLinear | TransferSrc | TransferDst | SampledImageFilterMinmax } - optimal: { SampledImage | StorageImage | ColorAttachment | ColorAttachmentBlend | BlitSrc | BlitDst | SampledImageFilterLinear | TransferSrc | TransferDst | SampledImageFilterMinmax } * R16G16B16A16Sfloat: - linear: { SampledImage | BlitSrc | SampledImageFilterLinear | TransferSrc | TransferDst | SampledImageFilterMinmax } - optimal: { SampledImage | StorageImage | ColorAttachment | ColorAttachmentBlend | BlitSrc | BlitDst | SampledImageFilterLinear | TransferSrc | TransferDst | SampledImageFilterMinmax } * R16G16B16Sfloat: - linear: {} - optimal: {} * D24UnormS8Uint: - linear: { SampledImage | BlitSrc | SampledImageFilterLinear | TransferSrc | TransferDst | SampledImageFilterMinmax } - optimal: { SampledImage | DepthStencilAttachment | BlitSrc | BlitDst | SampledImageFilterLinear | TransferSrc | TransferDst | SampledImageFilterMinmax } * D32SfloatS8Uint: - linear: { SampledImage | BlitSrc | SampledImageFilterLinear | TransferSrc | TransferDst | SampledImageFilterMinmax } - optimal: { SampledImage | DepthStencilAttachment | BlitSrc | BlitDst | SampledImageFilterLinear | TransferSrc | TransferDst | SampledImageFilterMinmax } * D16UnormS8Uint: - linear: {} - optimal: {} * D16Unorm: - linear: { SampledImage | BlitSrc | SampledImageFilterLinear | TransferSrc | TransferDst | SampledImageFilterMinmax } - optimal: { SampledImage | DepthStencilAttachment | BlitSrc | BlitDst | SampledImageFilterLinear | TransferSrc | TransferDst | SampledImageFilterMinmax } Memory types: * 0 {}: heap #1 * 1 {}: heap #1 * 2 {}: heap #1 * 3 {}: heap #1 * 4 {}: heap #1 * 5 {}: heap #1 * 6 {}: heap #1 * 7 { DeviceLocal }: heap #0 * 8 { HostVisible | HostCoherent }: heap #1 * 9 { HostVisible | HostCoherent | HostCached }: heap #1 * 10 { DeviceLocal | HostVisible | HostCoherent }: heap #2 Memory heaps: * 0 { DeviceLocal } 4018 MB * 1 {} 8191 MB * 2 { DeviceLocal } 214 MB Fifo FifoRelaxed Mailbox Immediate Use present mode: Fifo Swapchain size: 2 (requested 2: 2-8) Sucessfully read pipeline cache C:/Program Files (x86)/Steam/userdata/1023107929/1066780/local/shader_cache/pipelines.cache opened device OpenAL Soft sampling rate: 16000 Hz Build: Build 34983 Windows 64-bit Loaded 68 of 68 mod descriptions from disk Update of mod descriptions: 248.733 ms Settings: - numSamples: 4 - textureQuality: 1 - terrainTextureResolution: 2 Loaded 0 of 68 mod descriptions from disk Update of mod descriptions: 46.378 ms Loaded 0 of 68 mod descriptions from disk Update of mod descriptions: 44.828 ms Loaded 0 of 68 mod descriptions from disk Update of mod descriptions: 44.815 ms Loaded 0 of 68 mod descriptions from disk Update of mod descriptions: 44.504 ms Loading from file C:/Program Files (x86)/Steam/userdata/1023107929/1066780/local/save/autosave_China_1956-04-08.sav savegame version 307 active mods: urbangames_campaign_mission_11/1 (0) (MISSION11) *1960815346/1 (1) (Hecken und Straßen Paket) marc345_strassetram/1 (3) (Marcs Straßen- und Trampaket) *1995687478/1 (1) (Realistic Passenger Capacities [PLANE]) *1997238426/1 (1) (Realistic Passenger Capacities [SHIPS]) *1995764509/1 (1) (Realistic Passenger Capacities [TRAMS]) *1943578742/1 (173) (SMP2.0 - Straßen Modpack) config dict: climate: temperate vehicles: asia nameList: europe environment: temperate difficulty: easy mod params: *2161175689_1: { embankmentSlopeHighTrack = 1, embankmentSlopeTrack = 9, maxSlopeBuildTrack = 7, } *2138102349_1: { trainBrakeDeceleration = 3, } *2558586098_1: { wkrtsExcessiveIncrease = 0, wkrtsNoSuperelevation = 1, wkrtsSpecificTrackTypes = 1, } script load from C:/Program Files (x86)/Steam/userdata/1023107929/1066780/local/save/autosave_China_1956-04-08.sav.lua campaign/mission: era_b/11 achievements earnable: 0 init version: 258 map seed text: 0D93 adding archive res/models/models.zip ModelRep: 14900.3 ms No resources are missing! Shader reload took : 13.06 ms prepare material ubo's: 627.564 ms Using 200 UBOs, total 0 bytes Initial material index generation: 11793.8 ms WARNING: alutCreateBufferFromFile failed for "res/audio/effects/vehicle/waggon_old/_waggon_old.wav": There was already an AL error on entry to an ALUT function (code 0x205) WARNING: alutCreateBufferFromFile failed for "res/audio/effects/task_done_1.wav": There was already an AL error on entry to an ALUT function (code 0x205) Attempting to write crash save to "C:/Program Files (x86)/Steam/userdata/1023107929/1066780/local/save/crash_China_2022-04-30_13-17-27.sav" available disk space: 174515 MB [2022-04-30 13:17:27] Saving to file C:/Program Files (x86)/Steam/userdata/1023107929/1066780/local/save/crash_China_2022-04-30_13-17-27.sav.tmp Uncaught exception while in class UI::CSelector Exception type: Lua exception This error is usually caused by modding. Some game resources contain incorrect data. Details: Error message: error: mods/urbangames_campaign_mission_11_1/res/scripts/part3.lua:62: attempt to index local 'e' (a nil value) stack traceback: =[C](-1): __index @mods/urbangames_campaign_mission_11_1/res/scripts/part3.lua(62): onUpdate @res/scripts/mission\taskutil.lua(191): update @res/scripts/mission\taskutil.lua(468): ? File name: mods/urbangames_campaign_mission_11_1/res/config/game_script/taskutil.lua Key: game/res/gameScript/taskutil.lua_update Minidump: C:/Program Files (x86)/Steam/userdata/1023107929/1066780/local/crash_dump/ed66f46a-3a65-420e-ac3f-c315b57d07f6.dmp Mod: "MISSION11" (urbangames_campaign_mission_11, 1) (consider removing this mod and contacting the mod author) In file: ..\..\src\Lib\lua\State.cpp:592 In function: void __cdecl lua::State::Call(int,int) __CRASHDB_CRASH__ struct lua::LuaException: ..\..\src\Lib\lua\State.cpp:592: void __cdecl lua::State::Call(int,int): error: mods/urbangames_campaign_mission_11_1/res/scripts/part3.lua:62: attempt to index local 'e' (a nil value) stack traceback: =[C](-1): __index @mods/urbangames_campaign_mission_11_1/res/scripts/part3.lua(62): onUpdate @res/scripts/mission\taskutil.lua(191): update @res/scripts/mission\taskutil.lua(468): ? Exception type: Lua exception This error is usually caused by modding. Some game resources contain incorrect data. Details: Error message: error: mods/urbangames_campaign_mission_11_1/res/scripts/part3.lua:62: attempt to index local 'e' (a nil value) stack traceback: =[C](-1): __index @mods/urbangames_campaign_mission_11_1/res/scripts/part3.lua(62): onUpdate @res/scripts/mission\taskutil.lua(191): update @res/scripts/mission\taskutil.lua(468): ? File name: mods/urbangames_campaign_mission_11_1/res/config/game_script/taskutil.lua Key: game/res/gameScript/taskutil.lua_update Minidump: C:/Program Files (x86)/Steam/userdata/1023107929/1066780/local/crash_dump/ed66f46a-3a65-420e-ac3f-c315b57d07f6.dmp Mod: "MISSION11" (urbangames_campaign_mission_11, 1) (consider removing this mod and contacting the mod author) In file: ..\..\src\Lib\lua\State.cpp:592 In function: void __cdecl lua::State::Call(int,int)