Startup at 29.06.2022 18:27:16 Info = { animationPath = "mods/maikc_ge_u50_1/res/models/animation/", animationPathFolders = { "animation", "maikc_ge_u50_1", }, animationbaseFolder = "maikc_ge_u50_1/", debugFile = "mods/maikc_ge_u50_1/converter_debug.lua", defaultTextures = { baseFolder = "models/converter/", folders = { "res", "textures", "models", "converter", }, path = "mods/maikc_ge_u50_1/res/textures/models/converter/", }, groupPath = "mods/maikc_ge_u50_1/res/models/group/", materialPath = "mods/maikc_ge_u50_1/res/models/material/", meshPath = "mods/maikc_ge_u50_1/res/models/mesh/", modPath = "mods/maikc_ge_u50_1/", modelPath = "mods/maikc_ge_u50_1/res/models/model/", modelsPath = "mods/maikc_ge_u50_1/res/models/", resPath = "mods/maikc_ge_u50_1/res/", texturePath = "mods/maikc_ge_u50_1/res/textures/", transferLogFile = "mods/maikc_ge_u50_1/transfer_log.lua", version = "0.17", } Founded Files = { groups = { "vehicle/train/ge_u50_sp_lod_0_bodygrp.grp\9 ge_u50_up_lod_0_bodygrp.grp", "vehicle/train/ge_u50_sp_lod_0_bogie_back_1.grp ge_u50_up_lod_0_bogie_back_1.grp", "vehicle/train/ge_u50_sp_lod_0_bogie_back_2.grp ge_u50_up_lod_0_bogie_back_2.grp", "vehicle/train/ge_u50_sp_lod_0_bogie_f.grp\9 ge_u50_up_lod_0_bogie_f.grp", "vehicle/train/ge_u50_sp_lod_0_bogie_front_1.grp ge_u50_up_lod_0_bogie_front_1.grp", "vehicle/train/ge_u50_sp_lod_0_bogie_front_2.grp ge_u50_up_lod_0_bogie_front_2.grp", "vehicle/train/ge_u50_sp_lod_0_bogie_h.grp\9 ge_u50_up_lod_0_bogie_h.grp", "vehicle/train/ge_u50_sp_lod_1_bodygrp.grp\9 ge_u50_up_lod_1_bodygrp.grp", "vehicle/train/ge_u50_sp_lod_1_bogie_back_1.grp ge_u50_up_lod_1_bogie_back_1.grp", "vehicle/train/ge_u50_sp_lod_1_bogie_back_2.grp ge_u50_up_lod_1_bogie_back_2.grp", "vehicle/train/ge_u50_sp_lod_1_bogie_f.grp\9 ge_u50_up_lod_1_bogie_f.grp", "vehicle/train/ge_u50_sp_lod_1_bogie_front_1.grp ge_u50_up_lod_1_bogie_front_1.grp", "vehicle/train/ge_u50_sp_lod_1_bogie_front_2.grp ge_u50_up_lod_1_bogie_front_2.grp", "vehicle/train/ge_u50_sp_lod_1_bogie_h.grp\9 ge_u50_up_lod_1_bogie_h.grp", "vehicle/train/ge_u50_sp_lod_2_bodygrp.grp\9 ge_u50_up_lod_2_bodygrp.grp", "vehicle/train/ge_u50_sp_lod_2_bogie_back_1.grp ge_u50_up_lod_2_bogie_back_1.grp", "vehicle/train/ge_u50_sp_lod_2_bogie_back_2.grp ge_u50_up_lod_2_bogie_back_2.grp", "vehicle/train/ge_u50_sp_lod_2_bogie_f.grp\9 ge_u50_up_lod_2_bogie_f.grp", "vehicle/train/ge_u50_sp_lod_2_bogie_front_1.grp ge_u50_up_lod_2_bogie_front_1.grp", "vehicle/train/ge_u50_sp_lod_2_bogie_front_2.grp ge_u50_up_lod_2_bogie_front_2.grp", "vehicle/train/ge_u50_sp_lod_2_bogie_h.grp\9 ge_u50_up_lod_2_bogie_h.grp", "vehicle/train/ge_u50_sp_lod_3_bodygrp.grp", }, materials = { "vehicle/train/ge_u50_sp.mtl\9 ge_u50_sp_lights_1.mtl ge_u50_up_lights.mtl", "vehicle/train/ge_u50_sp_fenster.mtl ge_u50_up.mtl\9 ge_u50_up_lights_1.mtl", "vehicle/train/ge_u50_sp_lights.mtl ge_u50_up_fenster.mtl", }, meshes = { }, models = { "vehicle/train/ge_u50_sp.mdl ge_u50_up.mdl", }, textures = { "mods/maikc_ge_u50_1/res/textures/:", "models\9ui", }, } Used Files = { materials = { }, meshes = { }, } Error Files = { } Finished at 29.06.2022 18:27:21