user data folder: C:/Program Files (x86)/Steam/userdata/462651380/1066780/local/ starting up build version: 35230 __CRASHDB_INIT__ PreventSetUnhandledExceptionFilter: 1 Found 435 mods language: de locale: de_DE eatglobal: init [mods/weisssi_mireo_agilis_1/res/scripts/eatglobal_v2_29.lua] (Version 2.29) eatglobal: init [mods/maikc_br442_nxg_2/res/scripts/eatglobal_v2_26.lua] (Version 2.26) wk_joker_streets > Loading wkjs_settings.lua Loaded 436 of 436 mod descriptions from disk Update of mod descriptions: 341.922 ms ======================================== Startup at Thu Mar 9 18:48:00 2023 ======================================== seed: 1678384080 Requested instance extensions: - VK_KHR_surface - VK_KHR_win32_surface - VK_KHR_get_physical_device_properties2 Requested layers: Create Vulkan instance. Supported depth resolve: { SampleZero | Min | Max } Supperted stencil resolve: { SampleZero | Min | Max } Found device #0: AMD Radeon RX 6650 XT (id: 29679, vulkan version: 1.3.217, driver version: 8388841 [2.0.233], vendor id: 4098 [AMD]) -> Selected device #0 __CRASHDB_RENDERER__ Vulkan|AMD|AMD Radeon RX 6650 XT|1.3.217 2.0.233|1.3.217|2.0.233| Count: 1 Flags: { Graphics | Compute | Transfer | SparseBinding } Count: 2 Flags: { Compute | Transfer | SparseBinding } Count: 2 Flags: { Transfer | SparseBinding } Requested device extensions: - VK_KHR_swapchain - VK_EXT_memory_budget - VK_KHR_create_renderpass2 - VK_KHR_depth_stencil_resolve - VK_KHR_get_memory_requirements2 - VK_KHR_dedicated_allocation - VK_KHR_maintenance1 - VK_KHR_maintenance2 - VK_KHR_maintenance3 - VK_KHR_maintenance4 - VK_AMD_memory_overallocation_behavior - VK_EXT_memory_priority Format support: * R8Unorm: - linear: { SampledImage | StorageImage | ColorAttachment | ColorAttachmentBlend | BlitSrc | BlitDst | SampledImageFilterLinear | TransferSrc | TransferDst | SampledImageFilterMinmax } - optimal: { SampledImage | StorageImage | ColorAttachment | ColorAttachmentBlend | BlitSrc | BlitDst | SampledImageFilterLinear | TransferSrc | TransferDst | SampledImageFilterMinmax } * R8G8Unorm: - linear: { SampledImage | StorageImage | ColorAttachment | ColorAttachmentBlend | BlitSrc | BlitDst | SampledImageFilterLinear | TransferSrc | TransferDst | SampledImageFilterMinmax } - optimal: { SampledImage | StorageImage | ColorAttachment | ColorAttachmentBlend | BlitSrc | BlitDst | SampledImageFilterLinear | TransferSrc | TransferDst | SampledImageFilterMinmax } * R8G8B8Unorm: - linear: {} - optimal: {} * R8G8B8A8Unorm: - linear: { SampledImage | StorageImage | ColorAttachment | ColorAttachmentBlend | BlitSrc | BlitDst | SampledImageFilterLinear | TransferSrc | TransferDst | SampledImageFilterMinmax } - optimal: { SampledImage | StorageImage | ColorAttachment | ColorAttachmentBlend | BlitSrc | BlitDst | SampledImageFilterLinear | TransferSrc | TransferDst | SampledImageFilterMinmax } * R16Unorm: - linear: { SampledImage | StorageImage | ColorAttachment | ColorAttachmentBlend | BlitSrc | BlitDst | SampledImageFilterLinear | TransferSrc | TransferDst | SampledImageFilterMinmax } - optimal: { SampledImage | StorageImage | ColorAttachment | ColorAttachmentBlend | BlitSrc | BlitDst | SampledImageFilterLinear | TransferSrc | TransferDst | SampledImageFilterMinmax } * R16G16Unorm: - linear: { SampledImage | StorageImage | ColorAttachment | ColorAttachmentBlend | BlitSrc | BlitDst | SampledImageFilterLinear | TransferSrc | TransferDst | SampledImageFilterMinmax } - optimal: { SampledImage | StorageImage | ColorAttachment | ColorAttachmentBlend | BlitSrc | BlitDst | SampledImageFilterLinear | TransferSrc | TransferDst | SampledImageFilterMinmax } * R16G16B16Unorm: - linear: {} - optimal: {} * R16G16B16A16Unorm: - linear: { SampledImage | StorageImage | ColorAttachment | ColorAttachmentBlend | BlitSrc | BlitDst | SampledImageFilterLinear | TransferSrc | TransferDst | SampledImageFilterMinmax } - optimal: { SampledImage | StorageImage | ColorAttachment | ColorAttachmentBlend | BlitSrc | BlitDst | SampledImageFilterLinear | TransferSrc | TransferDst | SampledImageFilterMinmax } * R32Sfloat: - linear: { SampledImage | StorageImage | ColorAttachment | ColorAttachmentBlend | BlitSrc | BlitDst | SampledImageFilterLinear | TransferSrc | TransferDst | SampledImageFilterMinmax } - optimal: { SampledImage | StorageImage | StorageImageAtomic | ColorAttachment | ColorAttachmentBlend | BlitSrc | BlitDst | SampledImageFilterLinear | TransferSrc | TransferDst | SampledImageFilterMinmax } * R32G32Sfloat: - linear: { SampledImage | StorageImage | ColorAttachment | ColorAttachmentBlend | BlitSrc | BlitDst | SampledImageFilterLinear | TransferSrc | TransferDst | SampledImageFilterMinmax } - optimal: { SampledImage | StorageImage | ColorAttachment | ColorAttachmentBlend | BlitSrc | BlitDst | SampledImageFilterLinear | TransferSrc | TransferDst | SampledImageFilterMinmax } * R32G32B32Sfloat: - linear: { SampledImage | BlitSrc | SampledImageFilterLinear | TransferSrc | TransferDst | SampledImageFilterMinmax } - optimal: {} * R32G32B32A32Sfloat: - linear: { SampledImage | StorageImage | ColorAttachment | ColorAttachmentBlend | BlitSrc | BlitDst | SampledImageFilterLinear | TransferSrc | TransferDst | SampledImageFilterMinmax } - optimal: { SampledImage | StorageImage | ColorAttachment | ColorAttachmentBlend | BlitSrc | BlitDst | SampledImageFilterLinear | TransferSrc | TransferDst | SampledImageFilterMinmax } * B10G11R11UfloatPack32: - linear: { SampledImage | StorageImage | ColorAttachment | ColorAttachmentBlend | BlitSrc | BlitDst | SampledImageFilterLinear | TransferSrc | TransferDst | SampledImageFilterMinmax } - optimal: { SampledImage | StorageImage | ColorAttachment | ColorAttachmentBlend | BlitSrc | BlitDst | SampledImageFilterLinear | TransferSrc | TransferDst | SampledImageFilterMinmax } * R16G16B16A16Sfloat: - linear: { SampledImage | StorageImage | ColorAttachment | ColorAttachmentBlend | BlitSrc | BlitDst | SampledImageFilterLinear | TransferSrc | TransferDst | SampledImageFilterMinmax } - optimal: { SampledImage | StorageImage | ColorAttachment | ColorAttachmentBlend | BlitSrc | BlitDst | SampledImageFilterLinear | TransferSrc | TransferDst | SampledImageFilterMinmax } * R16G16B16Sfloat: - linear: {} - optimal: {} * D24UnormS8Uint: - linear: {} - optimal: {} * D32SfloatS8Uint: - linear: {} - optimal: { SampledImage | DepthStencilAttachment | BlitSrc | SampledImageFilterLinear | TransferSrc | TransferDst | SampledImageFilterMinmax } * D16UnormS8Uint: - linear: {} - optimal: { SampledImage | DepthStencilAttachment | BlitSrc | SampledImageFilterLinear | TransferSrc | TransferDst | SampledImageFilterMinmax } * D16Unorm: - linear: {} - optimal: { SampledImage | DepthStencilAttachment | BlitSrc | BlitDst | SampledImageFilterLinear | TransferSrc | TransferDst | SampledImageFilterMinmax } Memory types: * 0 { DeviceLocal }: heap #0 * 1 { HostVisible | HostCoherent }: heap #1 * 2 { DeviceLocal | HostVisible | HostCoherent }: heap #2 * 3 { HostVisible | HostCoherent | HostCached }: heap #1 * 4 { DeviceLocal | DeviceCoherentAMD | DeviceUncachedAMD }: heap #0 * 5 { HostVisible | HostCoherent | DeviceCoherentAMD | DeviceUncachedAMD }: heap #1 * 6 { DeviceLocal | HostVisible | HostCoherent | DeviceCoherentAMD | DeviceUncachedAMD }: heap #2 * 7 { HostVisible | HostCoherent | HostCached | DeviceCoherentAMD | DeviceUncachedAMD }: heap #1 Memory heaps: * 0 { DeviceLocal | MultiInstance } 7920 MB * 1 {} 7856 MB * 2 { DeviceLocal | MultiInstance } 256 MB Immediate Fifo FifoRelaxed Use present mode: Fifo Swapchain size: 2 (requested 2: 1-16) Successfully read pipeline cache C:/Program Files (x86)/Steam/userdata/462651380/1066780/local/shader_cache/pipelines.cache Pipeline was read successfully adding archive res/textures/ui/ui.zip opened device OpenAL Soft sampling rate: 48000 Hz Started in UI Mode Classic Build: Build 35230 Windows 64-bit Found 435 mods Loaded 1 of 436 mod descriptions from disk Update of mod descriptions: 78.704 ms Mods changed, recreating data... adding archive mods/urbangames_campaign_mission_18_1/res/audio/effects/effects.zip adding archive mods/urbangames_campaign_mission_17_1/res/audio/effects/effects.zip adding archive mods/urbangames_campaign_mission_16_1/res/audio/effects/effects.zip adding archive mods/urbangames_campaign_mission_15_1/res/audio/effects/effects.zip adding archive mods/urbangames_campaign_mission_14_1/res/audio/effects/effects.zip adding archive mods/urbangames_campaign_mission_13_1/res/audio/effects/effects.zip adding archive mods/urbangames_campaign_mission_12_1/res/audio/effects/effects.zip adding archive mods/urbangames_campaign_mission_11_1/res/audio/effects/effects.zip adding archive mods/urbangames_campaign_mission_10_1/res/audio/effects/effects.zip adding archive mods/urbangames_campaign_mission_09_1/res/audio/effects/effects.zip adding archive mods/urbangames_campaign_mission_08_1/res/audio/effects/effects.zip adding archive mods/urbangames_campaign_mission_07_1/res/audio/effects/effects.zip adding archive mods/urbangames_campaign_mission_06_1/res/audio/effects/effects.zip adding archive mods/urbangames_campaign_mission_05_1/res/audio/effects/effects.zip adding archive mods/urbangames_campaign_mission_04_1/res/audio/effects/effects.zip adding archive mods/urbangames_campaign_mission_03_1/res/audio/effects/effects.zip adding archive mods/urbangames_campaign_mission_02_1/res/audio/effects/effects.zip adding archive mods/urbangames_campaign_mission_01_1/res/audio/effects/effects.zip adding archive res/textures/ui/ui.zip adding archive mods/urbangames_legacy_vehicle_pack_1/res/misc.zip adding archive mods/urbangames_legacy_vehicle_pack_1/res/textures.zip adding archive mods/urbangames_campaign_mission_18_1/res/misc.zip adding archive mods/urbangames_campaign_mission_18_1/res/textures.zip adding archive mods/urbangames_campaign_mission_17_1/res/misc.zip adding archive mods/urbangames_campaign_mission_17_1/res/textures.zip adding archive mods/urbangames_campaign_mission_16_1/res/misc.zip adding archive mods/urbangames_campaign_mission_16_1/res/textures.zip adding archive mods/urbangames_campaign_mission_15_1/res/misc.zip adding archive mods/urbangames_campaign_mission_15_1/res/textures.zip adding archive mods/urbangames_campaign_mission_14_1/res/misc.zip adding archive mods/urbangames_campaign_mission_14_1/res/textures.zip adding archive mods/urbangames_campaign_mission_13_1/res/misc.zip adding archive mods/urbangames_campaign_mission_13_1/res/textures.zip adding archive mods/urbangames_campaign_mission_12_1/res/misc.zip adding archive mods/urbangames_campaign_mission_12_1/res/textures.zip adding archive mods/urbangames_campaign_mission_11_1/res/misc.zip adding archive mods/urbangames_campaign_mission_11_1/res/textures.zip adding archive mods/urbangames_campaign_mission_10_1/res/misc.zip adding archive mods/urbangames_campaign_mission_10_1/res/textures.zip adding archive mods/urbangames_campaign_mission_09_1/res/misc.zip adding archive mods/urbangames_campaign_mission_09_1/res/textures.zip adding archive mods/urbangames_campaign_mission_08_1/res/misc.zip adding archive mods/urbangames_campaign_mission_08_1/res/textures.zip adding archive mods/urbangames_campaign_mission_07_1/res/misc.zip adding archive mods/urbangames_campaign_mission_07_1/res/textures.zip adding archive mods/urbangames_campaign_mission_06_1/res/misc.zip adding archive mods/urbangames_campaign_mission_06_1/res/textures.zip adding archive mods/urbangames_campaign_mission_05_1/res/misc.zip adding archive mods/urbangames_campaign_mission_05_1/res/textures.zip adding archive mods/urbangames_campaign_mission_04_1/res/misc.zip adding archive mods/urbangames_campaign_mission_04_1/res/textures.zip adding archive mods/urbangames_campaign_mission_03_1/res/misc.zip adding archive mods/urbangames_campaign_mission_03_1/res/textures.zip adding archive mods/urbangames_campaign_mission_02_1/res/misc.zip adding archive mods/urbangames_campaign_mission_02_1/res/textures.zip adding archive mods/urbangames_campaign_mission_01_1/res/misc.zip adding archive mods/urbangames_campaign_mission_01_1/res/textures.zip adding archive C:/Program Files (x86)/Steam/steamapps/workshop/content/1066780/1916488459/res/res.zip Settings: - numSamples: 4 - textureQuality: 1 - terrainTextureResolution: 1 Found 435 mods Loaded 1 of 436 mod descriptions from disk Update of mod descriptions: 74.71 ms Found 435 mods Loaded 1 of 436 mod descriptions from disk Update of mod descriptions: 73.958 ms Found 435 mods Loaded 1 of 436 mod descriptions from disk Update of mod descriptions: 74.985 ms eatglobal: init [mods/blanki_bybdzf_privatbahnen_1/res/scripts/eatglobal_v2_29.lua] (Version 2.29) eatglobal: init [mods/maikc_br442_nxg_2/res/scripts/eatglobal_v2_26.lua] (Version 2.26) wk_joker_streets > Loading wkjs_settings.lua ::mods/unixroot_natural_environment_pro_tpf2_2/image_00.tga not in file cache! eatglobal: init [mods/blanki_bybdzf_privatbahnen_1/res/scripts/eatglobal_v2_29.lua] (Version 2.29) eatglobal: init [mods/maikc_br442_nxg_2/res/scripts/eatglobal_v2_26.lua] (Version 2.26) wk_joker_streets > Loading wkjs_settings.lua Exception type: Lua exception This error is usually caused by modding. Some game resources contain incorrect data. Details: Error message: error: mods/unixroot_natural_environment_pro_tpf2_2/mod.lua:103: attempt to index field 'layers' (a nil value) stack traceback: =[C](-1): __index @mods/unixroot_natural_environment_pro_tpf2_2/mod.lua(103): ? Minidump: C:/Program Files (x86)/Steam/userdata/462651380/1066780/local/crash_dump/a029822d-3a4f-460e-afe8-751abbfa37fe.dmp UI Component Hierarchy: type: class UI::CustomGameSettingsComp, id = "", name = "CustomGameSettingsComp", styleClasses = {} type: class UI::CComponent, id = "", name = "MenuWindow::Content", styleClasses = {} type: class UI::CComponent, id = "", name = "MenuWindow", styleClasses = {"advanced-game-settings"} type: class UI::CComponent, id = "", name = "ModUploadDialog", styleClasses = {} type: class UI::LoadGamePage, id = "", name = "LoadGamePage", styleClasses = {} type: class UI::CComponent, id = "menuUI", name = "wrap", styleClasses = {} type: class UI::CMenuUI, id = "", name = "MenuUI", styleClasses = {} type: class UI::CComponent, id = "", name = "wrap", styleClasses = {"platform-desktop", "ui-classic", "input-mouse", "gamepad-type-xbox"} In file: urban_games/train_fever/src/Lib/lua/State.cpp:642 In function: void __cdecl lua::State::Call(int,int) __CRASHDB_CRASH__ struct lua::LuaException: urban_games/train_fever/src/Lib/lua/State.cpp:642: void __cdecl lua::State::Call(int,int): error: unixroot_natural_environment_pro_tpf2_2::mod.lua:103: attempt to index field 'layers' (a nil value) stack traceback: =[C](-1): __index @unixroot_natural_environment_pro_tpf2_2::mod.lua(103): ? Exception type: Lua exception This error is usually caused by modding. Some game resources contain incorrect data. Details: Error message: error: mods/unixroot_natural_environment_pro_tpf2_2/mod.lua:103: attempt to index field 'layers' (a nil value) stack traceback: =[C](-1): __index @mods/unixroot_natural_environment_pro_tpf2_2/mod.lua(103): ? Minidump: C:/Program Files (x86)/Steam/userdata/462651380/1066780/local/crash_dump/a029822d-3a4f-460e-afe8-751abbfa37fe.dmp UI Component Hierarchy: type: class UI::CustomGameSettingsComp, id = "", name = "CustomGameSettingsComp", styleClasses = {} type: class UI::CComponent, id = "", name = "MenuWindow::Content", styleClasses = {} type: class UI::CComponent, id = "", name = "MenuWindow", styleClasses = {"advanced-game-settings"} type: class UI::CComponent, id = "", name = "ModUploadDialog", styleClasses = {} type: class UI::LoadGamePage, id = "", name = "LoadGamePage", styleClasses = {} type: class UI::CComponent, id = "menuUI", name = "wrap", styleClasses = {} type: class UI::CMenuUI, id = "", name = "MenuUI", styleClasses = {} type: class UI::CComponent, id = "", name = "wrap", styleClasses = {"platform-desktop", "ui-classic", "input-mouse", "gamepad-type-xbox"} In file: urban_games/train_fever/src/Lib/lua/State.cpp:642 In function: void __cdecl lua::State::Call(int,int) Goodbye. ======================================== Shutdown at Thu Mar 9 18:48:25 2023 ========================================