user data folder: C:/Program Files (x86)/Steam/userdata/129307791/1066780/local/ starting up build version: 35243 __CRASHDB_INIT__ PreventSetUnhandledExceptionFilter: 1 Found 1039 mods language: de locale: de_DE commonapi2.init 20221018 commonapi2.init: Your TPF2 version 'steam_35243_1' isn't listed as known good version, please update CommonAPI2 eatglobal: init [mods/weisssi_traxx_rail4chem_1/res/scripts/eatglobal_v2_29.lua] (Version 2.29) eatglobal: init [C:/Program Files (x86)/Steam/steamapps/workshop/content/1066780/1962843709/res/scripts/eatglobal_v2_31.lua] (Version 2.31) eatglobal: init [C:/Program Files (x86)/Steam/steamapps/workshop/content/1066780/2229672365/res/scripts/eatglobal_v2_26.lua] (Version 2.26) wk_joker_streets > Loading wkjs_settings.lua eatglobal: Initialization [....2931987001/res/scripts/eatglobal_v2_32011.lua] (Version 2.32011) successfully completed: 8 ms. Loaded 1040 of 1040 mod descriptions from disk Update of mod descriptions: 1444.63 ms ======================================== Startup at Fri Mar 10 07:21:02 2023 ======================================== seed: 1678429262 uiHelp not found Requested instance extensions: - VK_KHR_surface - VK_KHR_win32_surface - VK_KHR_get_physical_device_properties2 Requested layers: Create Vulkan instance. Supported depth resolve: { SampleZero | Average | Min | Max } Supperted stencil resolve: { SampleZero | Min | Max } Found device #0: NVIDIA GeForce GTX 1660 SUPER (id: 8644, vulkan version: 1.3.224, driver version: 2207612928 [526.86.0.0], vendor id: 4318 [Nvidia]) -> Selected device #0 __CRASHDB_RENDERER__ Vulkan|Nvidia|NVIDIA GeForce GTX 1660 SUPER|1.3.224 526.86.0.0|1.3.224|526.86.0.0| Count: 16 Flags: { Graphics | Compute | Transfer | SparseBinding } Count: 2 Flags: { Transfer | SparseBinding } Count: 8 Flags: { Compute | Transfer | SparseBinding } Optional extension not found: 'VK_AMD_memory_overallocation_behavior' Requested device extensions: - VK_KHR_swapchain - VK_EXT_memory_budget - VK_KHR_create_renderpass2 - VK_KHR_depth_stencil_resolve - VK_KHR_get_memory_requirements2 - VK_KHR_dedicated_allocation - VK_KHR_maintenance1 - VK_KHR_maintenance2 - VK_KHR_maintenance3 - VK_KHR_maintenance4 - VK_EXT_memory_priority Format support: * R8Unorm: - linear: { SampledImage | StorageImage | BlitSrc | SampledImageFilterLinear | TransferSrc | TransferDst | SampledImageFilterMinmax } - optimal: { SampledImage | StorageImage | ColorAttachment | ColorAttachmentBlend | BlitSrc | BlitDst | SampledImageFilterLinear | TransferSrc | TransferDst | SampledImageFilterMinmax } * R8G8Unorm: - linear: { SampledImage | StorageImage | BlitSrc | SampledImageFilterLinear | TransferSrc | TransferDst | SampledImageFilterMinmax } - optimal: { SampledImage | StorageImage | ColorAttachment | ColorAttachmentBlend | BlitSrc | BlitDst | SampledImageFilterLinear | TransferSrc | TransferDst | SampledImageFilterMinmax } * R8G8B8Unorm: - linear: {} - optimal: {} * R8G8B8A8Unorm: - linear: { SampledImage | StorageImage | BlitSrc | SampledImageFilterLinear | TransferSrc | TransferDst | SampledImageFilterMinmax } - optimal: { SampledImage | StorageImage | ColorAttachment | ColorAttachmentBlend | BlitSrc | BlitDst | SampledImageFilterLinear | TransferSrc | TransferDst | SampledImageFilterMinmax } * R16Unorm: - linear: { SampledImage | StorageImage | BlitSrc | SampledImageFilterLinear | TransferSrc | TransferDst | SampledImageFilterMinmax } - optimal: { SampledImage | StorageImage | ColorAttachment | ColorAttachmentBlend | BlitSrc | BlitDst | SampledImageFilterLinear | TransferSrc | TransferDst | SampledImageFilterMinmax } * R16G16Unorm: - linear: { SampledImage | StorageImage | BlitSrc | SampledImageFilterLinear | TransferSrc | TransferDst | SampledImageFilterMinmax } - optimal: { SampledImage | StorageImage | ColorAttachment | ColorAttachmentBlend | BlitSrc | BlitDst | SampledImageFilterLinear | TransferSrc | TransferDst | SampledImageFilterMinmax } * R16G16B16Unorm: - linear: {} - optimal: {} * R16G16B16A16Unorm: - linear: { SampledImage | StorageImage | BlitSrc | SampledImageFilterLinear | TransferSrc | TransferDst | SampledImageFilterMinmax } - optimal: { SampledImage | StorageImage | ColorAttachment | ColorAttachmentBlend | BlitSrc | BlitDst | SampledImageFilterLinear | TransferSrc | TransferDst | SampledImageFilterMinmax } * R32Sfloat: - linear: { SampledImage | StorageImage | StorageImageAtomic | BlitSrc | SampledImageFilterLinear | TransferSrc | TransferDst | SampledImageFilterMinmax } - optimal: { SampledImage | StorageImage | StorageImageAtomic | ColorAttachment | ColorAttachmentBlend | BlitSrc | BlitDst | SampledImageFilterLinear | TransferSrc | TransferDst | SampledImageFilterMinmax } * R32G32Sfloat: - linear: { SampledImage | StorageImage | BlitSrc | SampledImageFilterLinear | TransferSrc | TransferDst | SampledImageFilterMinmax } - optimal: { SampledImage | StorageImage | ColorAttachment | ColorAttachmentBlend | BlitSrc | BlitDst | SampledImageFilterLinear | TransferSrc | TransferDst | SampledImageFilterMinmax } * R32G32B32Sfloat: - linear: { SampledImage | BlitSrc | SampledImageFilterLinear | TransferSrc | TransferDst | SampledImageFilterMinmax } - optimal: {} * R32G32B32A32Sfloat: - linear: { SampledImage | StorageImage | BlitSrc | SampledImageFilterLinear | TransferSrc | TransferDst | SampledImageFilterMinmax } - optimal: { SampledImage | StorageImage | ColorAttachment | ColorAttachmentBlend | BlitSrc | BlitDst | SampledImageFilterLinear | TransferSrc | TransferDst | SampledImageFilterMinmax } * B10G11R11UfloatPack32: - linear: { SampledImage | StorageImage | BlitSrc | SampledImageFilterLinear | TransferSrc | TransferDst | SampledImageFilterMinmax } - optimal: { SampledImage | StorageImage | ColorAttachment | ColorAttachmentBlend | BlitSrc | BlitDst | SampledImageFilterLinear | TransferSrc | TransferDst | SampledImageFilterMinmax } * R16G16B16A16Sfloat: - linear: { SampledImage | StorageImage | BlitSrc | SampledImageFilterLinear | TransferSrc | TransferDst | SampledImageFilterMinmax } - optimal: { SampledImage | StorageImage | ColorAttachment | ColorAttachmentBlend | BlitSrc | BlitDst | SampledImageFilterLinear | TransferSrc | TransferDst | SampledImageFilterMinmax } * R16G16B16Sfloat: - linear: {} - optimal: {} * D24UnormS8Uint: - linear: { SampledImage | BlitSrc | SampledImageFilterLinear | TransferSrc | TransferDst | SampledImageFilterMinmax } - optimal: { SampledImage | DepthStencilAttachment | BlitSrc | BlitDst | SampledImageFilterLinear | TransferSrc | TransferDst | SampledImageFilterMinmax } * D32SfloatS8Uint: - linear: { SampledImage | BlitSrc | SampledImageFilterLinear | TransferSrc | TransferDst | SampledImageFilterMinmax } - optimal: { SampledImage | DepthStencilAttachment | BlitSrc | BlitDst | SampledImageFilterLinear | TransferSrc | TransferDst | SampledImageFilterMinmax } * D16UnormS8Uint: - linear: {} - optimal: {} * D16Unorm: - linear: { SampledImage | BlitSrc | SampledImageFilterLinear | TransferSrc | TransferDst | SampledImageFilterMinmax } - optimal: { SampledImage | DepthStencilAttachment | BlitSrc | BlitDst | SampledImageFilterLinear | TransferSrc | TransferDst | SampledImageFilterMinmax } Memory types: * 0 {}: heap #1 * 1 { DeviceLocal }: heap #0 * 2 { HostVisible | HostCoherent }: heap #1 * 3 { HostVisible | HostCoherent | HostCached }: heap #1 * 4 { DeviceLocal | HostVisible | HostCoherent }: heap #2 Memory heaps: * 0 { DeviceLocal } 5980 MB * 1 {} 8150 MB * 2 { DeviceLocal } 214 MB Fifo FifoRelaxed Mailbox Immediate Use present mode: Immediate Swapchain size: 2 (requested 2: 2-8) Deleting shader cache No pipeline cache to be read Pipeline was read successfully adding archive res/textures/ui/ui.zip opened device OpenAL Soft sampling rate: 48000 Hz Started in UI Mode Classic Writing pre-compiled blob to: C:/Program Files (x86)/Steam/userdata/129307791/1066780/local/shader_cache/hdrScale_9788865988531693819_frag.spv Writing pre-compiled blob to: C:/Program Files (x86)/Steam/userdata/129307791/1066780/local/shader_cache/hdrScale_10102499443004082219_vert.spv Writing pre-compiled blob to: C:/Program Files (x86)/Steam/userdata/129307791/1066780/local/shader_cache/hdrBlurH_6510164645544850226_frag.spv Writing pre-compiled blob to: C:/Program Files (x86)/Steam/userdata/129307791/1066780/local/shader_cache/hdrBlurH_14834535766799641119_vert.spv Writing pre-compiled blob to: C:/Program Files (x86)/Steam/userdata/129307791/1066780/local/shader_cache/hdrBlurV_3230293692953823267_frag.spv Writing pre-compiled blob to: C:/Program Files (x86)/Steam/userdata/129307791/1066780/local/shader_cache/hdrBlurV_11364013210957884670_vert.spv Writing pre-compiled blob to: C:/Program Files (x86)/Steam/userdata/129307791/1066780/local/shader_cache/stdPoint_13498475884598475415_frag.spv Writing pre-compiled blob to: C:/Program Files (x86)/Steam/userdata/129307791/1066780/local/shader_cache/stdPoint_18142349981692618295_vert.spv Writing pre-compiled blob to: C:/Program Files (x86)/Steam/userdata/129307791/1066780/local/shader_cache/stdColSimple_1514702915147142755_frag.spv Writing pre-compiled blob to: C:/Program Files (x86)/Steam/userdata/129307791/1066780/local/shader_cache/stdColSimple_17878932279306834627_vert.spv Writing pre-compiled blob to: C:/Program Files (x86)/Steam/userdata/129307791/1066780/local/shader_cache/one_mask_alpha_4543910643164110845_frag.spv Writing pre-compiled blob to: C:/Program Files (x86)/Steam/userdata/129307791/1066780/local/shader_cache/one_mask_alpha_8703320990170493470_vert.spv Build: Build 35243 Windows 64-bit Found 1039 mods commonapi2.init 20221018 commonapi2.init: Your TPF2 version 'steam_35243_1' isn't listed as known good version, please update CommonAPI2 Loaded 1 of 1040 mod descriptions from disk Update of mod descriptions: 262.832 ms Mods changed, recreating data... adding archive mods/urbangames_campaign_mission_18_1/res/audio/effects/effects.zip adding archive mods/urbangames_campaign_mission_17_1/res/audio/effects/effects.zip adding archive mods/urbangames_campaign_mission_16_1/res/audio/effects/effects.zip adding archive mods/urbangames_campaign_mission_15_1/res/audio/effects/effects.zip adding archive mods/urbangames_campaign_mission_14_1/res/audio/effects/effects.zip adding archive mods/urbangames_campaign_mission_13_1/res/audio/effects/effects.zip adding archive mods/urbangames_campaign_mission_12_1/res/audio/effects/effects.zip adding archive mods/urbangames_campaign_mission_11_1/res/audio/effects/effects.zip adding archive mods/urbangames_campaign_mission_10_1/res/audio/effects/effects.zip adding archive mods/urbangames_campaign_mission_09_1/res/audio/effects/effects.zip adding archive mods/urbangames_campaign_mission_08_1/res/audio/effects/effects.zip adding archive mods/urbangames_campaign_mission_07_1/res/audio/effects/effects.zip adding archive mods/urbangames_campaign_mission_06_1/res/audio/effects/effects.zip adding archive mods/urbangames_campaign_mission_05_1/res/audio/effects/effects.zip adding archive mods/urbangames_campaign_mission_04_1/res/audio/effects/effects.zip adding archive mods/urbangames_campaign_mission_03_1/res/audio/effects/effects.zip adding archive mods/urbangames_campaign_mission_02_1/res/audio/effects/effects.zip adding archive mods/urbangames_campaign_mission_01_1/res/audio/effects/effects.zip adding archive res/textures/ui/ui.zip adding archive mods/urbangames_legacy_vehicle_pack_1/res/misc.zip adding archive mods/urbangames_legacy_vehicle_pack_1/res/textures.zip adding archive mods/urbangames_campaign_mission_18_1/res/misc.zip adding archive mods/urbangames_campaign_mission_18_1/res/textures.zip adding archive mods/urbangames_campaign_mission_17_1/res/misc.zip adding archive mods/urbangames_campaign_mission_17_1/res/textures.zip adding archive mods/urbangames_campaign_mission_16_1/res/misc.zip adding archive mods/urbangames_campaign_mission_16_1/res/textures.zip adding archive mods/urbangames_campaign_mission_15_1/res/misc.zip adding archive mods/urbangames_campaign_mission_15_1/res/textures.zip adding archive mods/urbangames_campaign_mission_14_1/res/misc.zip adding archive mods/urbangames_campaign_mission_14_1/res/textures.zip adding archive mods/urbangames_campaign_mission_13_1/res/misc.zip adding archive mods/urbangames_campaign_mission_13_1/res/textures.zip adding archive mods/urbangames_campaign_mission_12_1/res/misc.zip adding archive mods/urbangames_campaign_mission_12_1/res/textures.zip adding archive mods/urbangames_campaign_mission_11_1/res/misc.zip adding archive mods/urbangames_campaign_mission_11_1/res/textures.zip adding archive mods/urbangames_campaign_mission_10_1/res/misc.zip adding archive mods/urbangames_campaign_mission_10_1/res/textures.zip adding archive mods/urbangames_campaign_mission_09_1/res/misc.zip adding archive mods/urbangames_campaign_mission_09_1/res/textures.zip adding archive mods/urbangames_campaign_mission_08_1/res/misc.zip adding archive mods/urbangames_campaign_mission_08_1/res/textures.zip adding archive mods/urbangames_campaign_mission_07_1/res/misc.zip adding archive mods/urbangames_campaign_mission_07_1/res/textures.zip adding archive mods/urbangames_campaign_mission_06_1/res/misc.zip adding archive mods/urbangames_campaign_mission_06_1/res/textures.zip adding archive mods/urbangames_campaign_mission_05_1/res/misc.zip adding archive mods/urbangames_campaign_mission_05_1/res/textures.zip adding archive mods/urbangames_campaign_mission_04_1/res/misc.zip adding archive mods/urbangames_campaign_mission_04_1/res/textures.zip adding archive mods/urbangames_campaign_mission_03_1/res/misc.zip adding archive mods/urbangames_campaign_mission_03_1/res/textures.zip adding archive mods/urbangames_campaign_mission_02_1/res/misc.zip adding archive mods/urbangames_campaign_mission_02_1/res/textures.zip adding archive mods/urbangames_campaign_mission_01_1/res/misc.zip adding archive mods/urbangames_campaign_mission_01_1/res/textures.zip commonapi2.init 20221018 commonapi2.init: Your TPF2 version 'steam_35243_1' isn't listed as known good version, please update CommonAPI2 Settings: - numSamples: 0 - textureQuality: 0 - terrainTextureResolution: 0 commonapi2.init 20221018 commonapi2.init: Your TPF2 version 'steam_35243_1' isn't listed as known good version, please update CommonAPI2 commonapi2.ui: Loading commonapi2.ui interface Warning: FloatingLayout:addItem() ignored due to wrong parameter type Writing pre-compiled blob to: C:/Program Files (x86)/Steam/userdata/129307791/1066780/local/shader_cache/stdColUI_1514702915147142755_frag.spv Writing pre-compiled blob to: C:/Program Files (x86)/Steam/userdata/129307791/1066780/local/shader_cache/stdColUI_17878932279306834627_vert.spv Writing pre-compiled blob to: C:/Program Files (x86)/Steam/userdata/129307791/1066780/local/shader_cache/stdTexCol_6740855118904350988_frag.spv Writing pre-compiled blob to: C:/Program Files (x86)/Steam/userdata/129307791/1066780/local/shader_cache/stdTexCol_14625936859676235468_vert.spv Writing pre-compiled blob to: C:/Program Files (x86)/Steam/userdata/129307791/1066780/local/shader_cache/debug_17209070994898562739_frag.spv Writing pre-compiled blob to: C:/Program Files (x86)/Steam/userdata/129307791/1066780/local/shader_cache/debug_9866557625041528528_vert.spv Found 1039 mods commonapi2.init 20221018 commonapi2.init: Your TPF2 version 'steam_35243_1' isn't listed as known good version, please update CommonAPI2 Loaded 1 of 1040 mod descriptions from disk Update of mod descriptions: 246.107 ms Found 1039 mods commonapi2.init 20221018 commonapi2.init: Your TPF2 version 'steam_35243_1' isn't listed as known good version, please update CommonAPI2 Loaded 1 of 1040 mod descriptions from disk Update of mod descriptions: 243.659 ms urban_games/train_fever/src/Lib/lua/Value.cpp:38: class std::variant,class std::allocator >,struct lua::Table> &__cdecl lua::Table::Put(const class std::variant,class std::allocator >,struct lua::Table> &,class std::variant,class std::allocator >,struct lua::Table> &&): Assertion `pr.second' failed. Error while loading savegame information3691g Found 1039 mods commonapi2.init 20221018 commonapi2.init: Your TPF2 version 'steam_35243_1' isn't listed as known good version, please update CommonAPI2 Loaded 1 of 1040 mod descriptions from disk Update of mod descriptions: 250.141 ms GC Called Destroying failback ui done Saved settings to settings.lua language: de locale: de_DE commonapi2.init 20221018 commonapi2.init: Your TPF2 version 'steam_35243_1' isn't listed as known good version, please update CommonAPI2 eatglobal: init [mods/weisssi_traxx_rail4chem_1/res/scripts/eatglobal_v2_29.lua] (Version 2.29) eatglobal: init [C:/Program Files (x86)/Steam/steamapps/workshop/content/1066780/1962843709/res/scripts/eatglobal_v2_31.lua] (Version 2.31) eatglobal: init [C:/Program Files (x86)/Steam/steamapps/workshop/content/1066780/2229672365/res/scripts/eatglobal_v2_26.lua] (Version 2.26) wk_joker_streets > Loading wkjs_settings.lua eatglobal: Initialization [....2931987001/res/scripts/eatglobal_v2_32011.lua] (Version 2.32011) successfully completed: 3 ms. Loaded 1040 of 1040 mod descriptions from disk Update of mod descriptions: 1233.1 ms Saved pipeline cache to C:/Program Files (x86)/Steam/userdata/129307791/1066780/local/shader_cache/pipelines.cache double buffering: 1 sample buffers: 0 samples: 0 (0) swap interval: 0 video memory: 6144 MB ============================================================ OpenGL version: 3.2.0 NVIDIA 526.86 Renderer (vendor): NVIDIA GeForce GTX 1660 SUPER/PCIe/SSE2 (NVIDIA Corporation) Shading language version: 1.50 NVIDIA via Cg compiler ============================================================ __CRASHDB_RENDERER__ OpenGL|NVIDIA Corporation|NVIDIA GeForce GTX 1660 SUPER/PCIe/SSE2|3.2.0 NVIDIA 526.86|||1.50 NVIDIA via Cg compiler ARB_base_instance: 1 ARB_bindless_texture: 1 ARB_debug_output: 1 ARB_instanced_arrays: 1 ARB_tessellation_shader: 1 ARB_shader_storage_buffer_object: 1 ARB_texture_compression_bptc: 1 ARB_timer_query: 1 EXT_texture_compression_s3tc: 1 EXT_texture_filter_anisotropic: 1 NVX_gpu_memory_info: 1 ARB_vertex_attrib_binding: 1 KHR_debug: 1 adding archive res/textures/ui/ui.zip opened device OpenAL Soft sampling rate: 48000 Hz Started in UI Mode Classic Build: Build 35243 Windows 64-bit Found 1039 mods commonapi2.init 20221018 commonapi2.init: Your TPF2 version 'steam_35243_1' isn't listed as known good version, please update CommonAPI2 Loaded 1 of 1040 mod descriptions from disk Update of mod descriptions: 243.211 ms Mods changed, recreating data... adding archive mods/urbangames_campaign_mission_18_1/res/audio/effects/effects.zip adding archive mods/urbangames_campaign_mission_17_1/res/audio/effects/effects.zip adding archive mods/urbangames_campaign_mission_16_1/res/audio/effects/effects.zip adding archive mods/urbangames_campaign_mission_15_1/res/audio/effects/effects.zip adding archive mods/urbangames_campaign_mission_14_1/res/audio/effects/effects.zip adding archive mods/urbangames_campaign_mission_13_1/res/audio/effects/effects.zip adding archive mods/urbangames_campaign_mission_12_1/res/audio/effects/effects.zip adding archive mods/urbangames_campaign_mission_11_1/res/audio/effects/effects.zip adding archive mods/urbangames_campaign_mission_10_1/res/audio/effects/effects.zip adding archive mods/urbangames_campaign_mission_09_1/res/audio/effects/effects.zip adding archive mods/urbangames_campaign_mission_08_1/res/audio/effects/effects.zip adding archive mods/urbangames_campaign_mission_07_1/res/audio/effects/effects.zip adding archive mods/urbangames_campaign_mission_06_1/res/audio/effects/effects.zip adding archive mods/urbangames_campaign_mission_05_1/res/audio/effects/effects.zip adding archive mods/urbangames_campaign_mission_04_1/res/audio/effects/effects.zip adding archive mods/urbangames_campaign_mission_03_1/res/audio/effects/effects.zip adding archive mods/urbangames_campaign_mission_02_1/res/audio/effects/effects.zip adding archive mods/urbangames_campaign_mission_01_1/res/audio/effects/effects.zip adding archive res/textures/ui/ui.zip adding archive mods/urbangames_legacy_vehicle_pack_1/res/misc.zip adding archive mods/urbangames_legacy_vehicle_pack_1/res/textures.zip adding archive mods/urbangames_campaign_mission_18_1/res/misc.zip adding archive mods/urbangames_campaign_mission_18_1/res/textures.zip adding archive mods/urbangames_campaign_mission_17_1/res/misc.zip adding archive mods/urbangames_campaign_mission_17_1/res/textures.zip adding archive mods/urbangames_campaign_mission_16_1/res/misc.zip adding archive mods/urbangames_campaign_mission_16_1/res/textures.zip adding archive mods/urbangames_campaign_mission_15_1/res/misc.zip adding archive mods/urbangames_campaign_mission_15_1/res/textures.zip adding archive mods/urbangames_campaign_mission_14_1/res/misc.zip adding archive mods/urbangames_campaign_mission_14_1/res/textures.zip adding archive mods/urbangames_campaign_mission_13_1/res/misc.zip adding archive mods/urbangames_campaign_mission_13_1/res/textures.zip adding archive mods/urbangames_campaign_mission_12_1/res/misc.zip adding archive mods/urbangames_campaign_mission_12_1/res/textures.zip adding archive mods/urbangames_campaign_mission_11_1/res/misc.zip adding archive mods/urbangames_campaign_mission_11_1/res/textures.zip adding archive mods/urbangames_campaign_mission_10_1/res/misc.zip adding archive mods/urbangames_campaign_mission_10_1/res/textures.zip adding archive mods/urbangames_campaign_mission_09_1/res/misc.zip adding archive mods/urbangames_campaign_mission_09_1/res/textures.zip adding archive mods/urbangames_campaign_mission_08_1/res/misc.zip adding archive mods/urbangames_campaign_mission_08_1/res/textures.zip adding archive mods/urbangames_campaign_mission_07_1/res/misc.zip adding archive mods/urbangames_campaign_mission_07_1/res/textures.zip adding archive mods/urbangames_campaign_mission_06_1/res/misc.zip adding archive mods/urbangames_campaign_mission_06_1/res/textures.zip adding archive mods/urbangames_campaign_mission_05_1/res/misc.zip adding archive mods/urbangames_campaign_mission_05_1/res/textures.zip adding archive mods/urbangames_campaign_mission_04_1/res/misc.zip adding archive mods/urbangames_campaign_mission_04_1/res/textures.zip adding archive mods/urbangames_campaign_mission_03_1/res/misc.zip adding archive mods/urbangames_campaign_mission_03_1/res/textures.zip adding archive mods/urbangames_campaign_mission_02_1/res/misc.zip adding archive mods/urbangames_campaign_mission_02_1/res/textures.zip adding archive mods/urbangames_campaign_mission_01_1/res/misc.zip adding archive mods/urbangames_campaign_mission_01_1/res/textures.zip commonapi2.init 20221018 commonapi2.init: Your TPF2 version 'steam_35243_1' isn't listed as known good version, please update CommonAPI2 Settings: - numSamples: 0 - textureQuality: 0 - terrainTextureResolution: 0 urban_games/train_fever/src/Lib/lua/Value.cpp:38: class std::variant,class std::allocator >,struct lua::Table> &__cdecl lua::Table::Put(const class std::variant,class std::allocator >,struct lua::Table> &,class std::variant,class std::allocator >,struct lua::Table> &&): Assertion `pr.second' failed. Error while loading savegame information3691g commonapi2.init 20221018 commonapi2.init: Your TPF2 version 'steam_35243_1' isn't listed as known good version, please update CommonAPI2 commonapi2.ui: Loading commonapi2.ui interface Warning: FloatingLayout:addItem() ignored due to wrong parameter type Info log for program debug: Fragment info ------------- 0(97) : warning C7050: "color.xyz" might be used before being initialized Found 1039 mods commonapi2.init 20221018 commonapi2.init: Your TPF2 version 'steam_35243_1' isn't listed as known good version, please update CommonAPI2 Loaded 1 of 1040 mod descriptions from disk Update of mod descriptions: 243.21 ms urban_games/train_fever/src/Lib/lua/Value.cpp:38: class std::variant,class std::allocator >,struct lua::Table> &__cdecl lua::Table::Put(const class std::variant,class std::allocator >,struct lua::Table> &,class std::variant,class std::allocator >,struct lua::Table> &&): Assertion `pr.second' failed. urban_games/train_fever/src/Lib/lua/Value.cpp:38: class std::variant,class std::allocator >,struct lua::Table> &__cdecl lua::Table::Put(const class std::variant,class std::allocator >,struct lua::Table> &,class std::variant,class std::allocator >,struct lua::Table> &&): Assertion `pr.second' failed. urban_games/train_fever/src/Lib/lua/Value.cpp:38: class std::variant,class std::allocator >,struct lua::Table> &__cdecl lua::Table::Put(const class std::variant,class std::allocator >,struct lua::Table> &,class std::variant,class std::allocator >,struct lua::Table> &&): Assertion `pr.second' failed. urban_games/train_fever/src/Lib/lua/Value.cpp:38: class std::variant,class std::allocator >,struct lua::Table> &__cdecl lua::Table::Put(const class std::variant,class std::allocator >,struct lua::Table> &,class std::variant,class std::allocator >,struct lua::Table> &&): Assertion `pr.second' failed. urban_games/train_fever/src/Lib/lua/Value.cpp:38: class std::variant,class std::allocator >,struct lua::Table> &__cdecl lua::Table::Put(const class std::variant,class std::allocator >,struct lua::Table> &,class std::variant,class std::allocator >,struct lua::Table> &&): Assertion `pr.second' failed. urban_games/train_fever/src/Lib/lua/Value.cpp:38: class std::variant,class std::allocator >,struct lua::Table> &__cdecl lua::Table::Put(const class std::variant,class std::allocator >,struct lua::Table> &,class std::variant,class std::allocator >,struct lua::Table> &&): Assertion `pr.second' failed. urban_games/train_fever/src/Lib/lua/Value.cpp:38: class std::variant,class std::allocator >,struct lua::Table> &__cdecl lua::Table::Put(const class std::variant,class std::allocator >,struct lua::Table> &,class std::variant,class std::allocator >,struct lua::Table> &&): Assertion `pr.second' failed. urban_games/train_fever/src/Lib/lua/Value.cpp:38: class std::variant,class std::allocator >,struct lua::Table> &__cdecl lua::Table::Put(const class std::variant,class std::allocator >,struct lua::Table> &,class std::variant,class std::allocator >,struct lua::Table> &&): Assertion `pr.second' failed. urban_games/train_fever/src/Lib/lua/Value.cpp:38: class std::variant,class std::allocator >,struct lua::Table> &__cdecl lua::Table::Put(const class std::variant,class std::allocator >,struct lua::Table> &,class std::variant,class std::allocator >,struct lua::Table> &&): Assertion `pr.second' failed. urban_games/train_fever/src/Lib/lua/Value.cpp:38: class std::variant,class std::allocator >,struct lua::Table> &__cdecl lua::Table::Put(const class std::variant,class std::allocator >,struct lua::Table> &,class std::variant,class std::allocator >,struct lua::Table> &&): Assertion `pr.second' failed. urban_games/train_fever/src/Lib/lua/Value.cpp:38: class std::variant,class std::allocator >,struct lua::Table> &__cdecl lua::Table::Put(const class std::variant,class std::allocator >,struct lua::Table> &,class std::variant,class std::allocator >,struct lua::Table> &&): Assertion `pr.second' failed. urban_games/train_fever/src/Lib/lua/Value.cpp:38: class std::variant,class std::allocator >,struct lua::Table> &__cdecl lua::Table::Put(const class std::variant,class std::allocator >,struct lua::Table> &,class std::variant,class std::allocator >,struct lua::Table> &&): Assertion `pr.second' failed. urban_games/train_fever/src/Lib/lua/Value.cpp:38: class std::variant,class std::allocator >,struct lua::Table> &__cdecl lua::Table::Put(const class std::variant,class std::allocator >,struct lua::Table> &,class std::variant,class std::allocator >,struct lua::Table> &&): Assertion `pr.second' failed. urban_games/train_fever/src/Lib/lua/Value.cpp:38: class std::variant,class std::allocator >,struct lua::Table> &__cdecl lua::Table::Put(const class std::variant,class std::allocator >,struct lua::Table> &,class std::variant,class std::allocator >,struct lua::Table> &&): Assertion `pr.second' failed. urban_games/train_fever/src/Lib/lua/Value.cpp:38: class std::variant,class std::allocator >,struct lua::Table> &__cdecl lua::Table::Put(const class std::variant,class std::allocator >,struct lua::Table> &,class std::variant,class std::allocator >,struct lua::Table> &&): Assertion `pr.second' failed. urban_games/train_fever/src/Lib/lua/Value.cpp:38: class std::variant,class std::allocator >,struct lua::Table> &__cdecl lua::Table::Put(const class std::variant,class std::allocator >,struct lua::Table> &,class std::variant,class std::allocator >,struct lua::Table> &&): Assertion `pr.second' failed. urban_games/train_fever/src/Lib/lua/Value.cpp:38: class std::variant,class std::allocator >,struct lua::Table> &__cdecl lua::Table::Put(const class std::variant,class std::allocator >,struct lua::Table> &,class std::variant,class std::allocator >,struct lua::Table> &&): Assertion `pr.second' failed. File load error: Unknown exception __CRASHDB_CRASH__ Unexpected program termination ... Detected at Fri Mar 10 07:26:30 2023 ... Process is not running anymore