user data folder: C:/Program Files (x86)/Steam/userdata/326299112/1066780/local/ starting up build version: 35300 __CRASHDB_INIT__ PreventSetUnhandledExceptionFilter: 1 Found 1369 mods language: de locale: de_DE eatglobal: init [mods/hundertdampf_sbb_ic_bt_1/res/scripts/eatglobal_v2_29.lua] (Version 2.29) eatglobal: init [C:/Program Files (x86)/Steam/steamapps/workshop/content/1066780/1962843709/res/scripts/eatglobal_v2_31.lua] (Version 2.31) eatglobal: init [mods/eat1963_tpf2_converter_0/res/scripts/eatglobal_v2_26.lua] (Version 2.26) eatglobal: Initialization [....2801649189/res/scripts/eatglobal_v2_32011.lua] (Version 2.32011) successfully completed: 3 ms. wk_joker_streets > Loading wkjs_settings.lua Loaded 1370 of 1370 mod descriptions from disk Update of mod descriptions: 1068.39 ms ======================================== Startup at Sat Mar 18 11:47:58 2023 ======================================== seed: 1679136478 Requested instance extensions: - VK_KHR_surface - VK_KHR_win32_surface - VK_KHR_get_physical_device_properties2 Requested layers: Create Vulkan instance. Supported depth resolve: { SampleZero | Average | Min | Max } Supperted stencil resolve: { SampleZero | Min | Max } Found device #0: Intel(R) Iris(R) Xe Graphics (id: 39497, vulkan version: 1.3.231, driver version: 1658673 [101.3889], vendor id: 32902 [Intel]) -> Selected device #0 __CRASHDB_RENDERER__ Vulkan|Intel|Intel(R) Iris(R) Xe Graphics|1.3.231 101.3889|1.3.231|101.3889| Count: 1 Flags: { Graphics | Compute | Transfer | SparseBinding } Optional extension not found: 'VK_AMD_memory_overallocation_behavior' Requested device extensions: - VK_KHR_swapchain - VK_EXT_memory_budget - VK_KHR_create_renderpass2 - VK_KHR_depth_stencil_resolve - VK_KHR_get_memory_requirements2 - VK_KHR_dedicated_allocation - VK_KHR_maintenance1 - VK_KHR_maintenance2 - VK_KHR_maintenance3 - VK_KHR_maintenance4 - VK_EXT_memory_priority Format support: * R8Unorm: - linear: { SampledImage | StorageImage | ColorAttachment | ColorAttachmentBlend | BlitSrc | BlitDst | SampledImageFilterLinear | TransferSrc | TransferDst | SampledImageFilterMinmax } - optimal: { SampledImage | StorageImage | ColorAttachment | ColorAttachmentBlend | BlitSrc | BlitDst | SampledImageFilterLinear | TransferSrc | TransferDst | SampledImageFilterMinmax } * R8G8Unorm: - linear: { SampledImage | StorageImage | ColorAttachment | ColorAttachmentBlend | BlitSrc | BlitDst | SampledImageFilterLinear | TransferSrc | TransferDst | SampledImageFilterMinmax } - optimal: { SampledImage | StorageImage | ColorAttachment | ColorAttachmentBlend | BlitSrc | BlitDst | SampledImageFilterLinear | TransferSrc | TransferDst | SampledImageFilterMinmax } * R8G8B8Unorm: - linear: { SampledImage | BlitSrc | SampledImageFilterLinear | TransferSrc | TransferDst | SampledImageFilterMinmax } - optimal: { SampledImage | BlitSrc | SampledImageFilterLinear | TransferSrc | TransferDst | SampledImageFilterMinmax } * R8G8B8A8Unorm: - linear: { SampledImage | StorageImage | ColorAttachment | ColorAttachmentBlend | BlitSrc | BlitDst | SampledImageFilterLinear | TransferSrc | TransferDst | SampledImageFilterMinmax } - optimal: { SampledImage | StorageImage | ColorAttachment | ColorAttachmentBlend | BlitSrc | BlitDst | SampledImageFilterLinear | TransferSrc | TransferDst | SampledImageFilterMinmax } * R16Unorm: - linear: { SampledImage | StorageImage | ColorAttachment | ColorAttachmentBlend | BlitSrc | BlitDst | SampledImageFilterLinear | TransferSrc | TransferDst | SampledImageFilterMinmax } - optimal: { SampledImage | StorageImage | ColorAttachment | ColorAttachmentBlend | BlitSrc | BlitDst | SampledImageFilterLinear | TransferSrc | TransferDst | SampledImageFilterMinmax } * R16G16Unorm: - linear: { SampledImage | StorageImage | ColorAttachment | ColorAttachmentBlend | BlitSrc | BlitDst | SampledImageFilterLinear | TransferSrc | TransferDst | SampledImageFilterMinmax } - optimal: { SampledImage | StorageImage | ColorAttachment | ColorAttachmentBlend | BlitSrc | BlitDst | SampledImageFilterLinear | TransferSrc | TransferDst | SampledImageFilterMinmax } * R16G16B16Unorm: - linear: { SampledImage | BlitSrc | SampledImageFilterLinear | TransferSrc | TransferDst | SampledImageFilterMinmax } - optimal: { SampledImage | BlitSrc | SampledImageFilterLinear | TransferSrc | TransferDst | SampledImageFilterMinmax } * R16G16B16A16Unorm: - linear: { SampledImage | StorageImage | ColorAttachment | ColorAttachmentBlend | BlitSrc | BlitDst | SampledImageFilterLinear | TransferSrc | TransferDst | SampledImageFilterMinmax } - optimal: { SampledImage | StorageImage | ColorAttachment | ColorAttachmentBlend | BlitSrc | BlitDst | SampledImageFilterLinear | TransferSrc | TransferDst | SampledImageFilterMinmax } * R32Sfloat: - linear: { SampledImage | StorageImage | StorageImageAtomic | ColorAttachment | ColorAttachmentBlend | BlitSrc | BlitDst | SampledImageFilterLinear | TransferSrc | TransferDst | SampledImageFilterMinmax } - optimal: { SampledImage | StorageImage | StorageImageAtomic | ColorAttachment | ColorAttachmentBlend | BlitSrc | BlitDst | SampledImageFilterLinear | TransferSrc | TransferDst | SampledImageFilterMinmax } * R32G32Sfloat: - linear: { SampledImage | StorageImage | ColorAttachment | ColorAttachmentBlend | BlitSrc | BlitDst | SampledImageFilterLinear | TransferSrc | TransferDst | SampledImageFilterMinmax } - optimal: { SampledImage | StorageImage | ColorAttachment | ColorAttachmentBlend | BlitSrc | BlitDst | SampledImageFilterLinear | TransferSrc | TransferDst | SampledImageFilterMinmax } * R32G32B32Sfloat: - linear: { SampledImage | BlitSrc | TransferSrc | TransferDst } - optimal: { SampledImage | BlitSrc | TransferSrc | TransferDst } * R32G32B32A32Sfloat: - linear: { SampledImage | StorageImage | ColorAttachment | ColorAttachmentBlend | BlitSrc | BlitDst | SampledImageFilterLinear | TransferSrc | TransferDst | SampledImageFilterMinmax } - optimal: { SampledImage | StorageImage | ColorAttachment | ColorAttachmentBlend | BlitSrc | BlitDst | SampledImageFilterLinear | TransferSrc | TransferDst | SampledImageFilterMinmax } * B10G11R11UfloatPack32: - linear: { SampledImage | StorageImage | ColorAttachment | ColorAttachmentBlend | BlitSrc | BlitDst | SampledImageFilterLinear | TransferSrc | TransferDst | SampledImageFilterMinmax } - optimal: { SampledImage | StorageImage | ColorAttachment | ColorAttachmentBlend | BlitSrc | BlitDst | SampledImageFilterLinear | TransferSrc | TransferDst | SampledImageFilterMinmax } * R16G16B16A16Sfloat: - linear: { SampledImage | StorageImage | ColorAttachment | ColorAttachmentBlend | BlitSrc | BlitDst | SampledImageFilterLinear | TransferSrc | TransferDst | SampledImageFilterMinmax } - optimal: { SampledImage | StorageImage | ColorAttachment | ColorAttachmentBlend | BlitSrc | BlitDst | SampledImageFilterLinear | TransferSrc | TransferDst | SampledImageFilterMinmax } * R16G16B16Sfloat: - linear: { SampledImage | BlitSrc | SampledImageFilterLinear | TransferSrc | TransferDst | SampledImageFilterMinmax } - optimal: { SampledImage | BlitSrc | SampledImageFilterLinear | TransferSrc | TransferDst | SampledImageFilterMinmax } * D24UnormS8Uint: - linear: {} - optimal: { SampledImage | DepthStencilAttachment | BlitSrc | SampledImageFilterLinear | TransferSrc | TransferDst | SampledImageFilterMinmax } * D32SfloatS8Uint: - linear: {} - optimal: { SampledImage | DepthStencilAttachment | BlitSrc | SampledImageFilterLinear | TransferSrc | TransferDst | SampledImageFilterMinmax } * D16UnormS8Uint: - linear: {} - optimal: {} * D16Unorm: - linear: {} - optimal: { SampledImage | DepthStencilAttachment | BlitSrc | BlitDst | SampledImageFilterLinear | TransferSrc | TransferDst | SampledImageFilterMinmax } Memory types: * 0 { DeviceLocal }: heap #0 * 1 { DeviceLocal | HostVisible | HostCoherent }: heap #0 * 2 { DeviceLocal | HostVisible | HostCoherent | HostCached }: heap #0 Memory heaps: * 0 { DeviceLocal } 16243 MB Immediate Fifo Use present mode: Immediate Swapchain size: 2 (requested 2: 2-64) Successfully read pipeline cache C:/Program Files (x86)/Steam/userdata/326299112/1066780/local/shader_cache/pipelines.cache Pipeline was read successfully adding archive res/textures/ui/ui.zip opened device OpenAL Soft sampling rate: 48000 Hz Started in UI Mode Classic Build: Build 35300 Windows 64-bit Found 1369 mods Loaded 2 of 1370 mod descriptions from disk Update of mod descriptions: 333.265 ms Mods changed, recreating data... adding archive mods/urbangames_campaign_mission_18_1/res/audio/effects/effects.zip adding archive mods/urbangames_campaign_mission_17_1/res/audio/effects/effects.zip adding archive mods/urbangames_campaign_mission_16_1/res/audio/effects/effects.zip adding archive mods/urbangames_campaign_mission_15_1/res/audio/effects/effects.zip adding archive mods/urbangames_campaign_mission_14_1/res/audio/effects/effects.zip adding archive mods/urbangames_campaign_mission_13_1/res/audio/effects/effects.zip adding archive mods/urbangames_campaign_mission_12_1/res/audio/effects/effects.zip adding archive mods/urbangames_campaign_mission_11_1/res/audio/effects/effects.zip adding archive mods/urbangames_campaign_mission_10_1/res/audio/effects/effects.zip adding archive mods/urbangames_campaign_mission_09_1/res/audio/effects/effects.zip adding archive mods/urbangames_campaign_mission_08_1/res/audio/effects/effects.zip adding archive mods/urbangames_campaign_mission_07_1/res/audio/effects/effects.zip adding archive mods/urbangames_campaign_mission_06_1/res/audio/effects/effects.zip adding archive mods/urbangames_campaign_mission_05_1/res/audio/effects/effects.zip adding archive mods/urbangames_campaign_mission_04_1/res/audio/effects/effects.zip adding archive mods/urbangames_campaign_mission_03_1/res/audio/effects/effects.zip adding archive mods/urbangames_campaign_mission_02_1/res/audio/effects/effects.zip adding archive mods/urbangames_campaign_mission_01_1/res/audio/effects/effects.zip adding archive res/textures/ui/ui.zip Thread did not respond to ping. Possible hang detected! adding archive mods/urbangames_legacy_vehicle_pack_1/res/misc.zip Thread did not respond to ping. Possible hang detected! adding archive mods/urbangames_legacy_vehicle_pack_1/res/textures.zip adding archive mods/urbangames_campaign_mission_18_1/res/misc.zip adding archive mods/urbangames_campaign_mission_18_1/res/textures.zip adding archive mods/urbangames_campaign_mission_17_1/res/misc.zip adding archive mods/urbangames_campaign_mission_17_1/res/textures.zip adding archive mods/urbangames_campaign_mission_16_1/res/misc.zip adding archive mods/urbangames_campaign_mission_16_1/res/textures.zip adding archive mods/urbangames_campaign_mission_15_1/res/misc.zip adding archive mods/urbangames_campaign_mission_15_1/res/textures.zip adding archive mods/urbangames_campaign_mission_14_1/res/misc.zip adding archive mods/urbangames_campaign_mission_14_1/res/textures.zip adding archive mods/urbangames_campaign_mission_13_1/res/misc.zip adding archive mods/urbangames_campaign_mission_13_1/res/textures.zip adding archive mods/urbangames_campaign_mission_12_1/res/misc.zip adding archive mods/urbangames_campaign_mission_12_1/res/textures.zip adding archive mods/urbangames_campaign_mission_11_1/res/misc.zip adding archive mods/urbangames_campaign_mission_11_1/res/textures.zip adding archive mods/urbangames_campaign_mission_10_1/res/misc.zip adding archive mods/urbangames_campaign_mission_10_1/res/textures.zip adding archive mods/urbangames_campaign_mission_09_1/res/misc.zip adding archive mods/urbangames_campaign_mission_09_1/res/textures.zip adding archive mods/urbangames_campaign_mission_08_1/res/misc.zip adding archive mods/urbangames_campaign_mission_08_1/res/textures.zip adding archive mods/urbangames_campaign_mission_07_1/res/misc.zip adding archive mods/urbangames_campaign_mission_07_1/res/textures.zip adding archive mods/urbangames_campaign_mission_06_1/res/misc.zip adding archive mods/urbangames_campaign_mission_06_1/res/textures.zip adding archive mods/urbangames_campaign_mission_05_1/res/misc.zip adding archive mods/urbangames_campaign_mission_05_1/res/textures.zip adding archive mods/urbangames_campaign_mission_04_1/res/misc.zip adding archive mods/urbangames_campaign_mission_04_1/res/textures.zip adding archive mods/urbangames_campaign_mission_03_1/res/misc.zip adding archive mods/urbangames_campaign_mission_03_1/res/textures.zip adding archive mods/urbangames_campaign_mission_02_1/res/misc.zip adding archive mods/urbangames_campaign_mission_02_1/res/textures.zip adding archive mods/urbangames_campaign_mission_01_1/res/misc.zip adding archive mods/urbangames_campaign_mission_01_1/res/textures.zip adding archive dlcs/urbangames_preorder_pack_1/res/misc.zip adding archive dlcs/urbangames_preorder_pack_1/res/textures.zip adding archive C:/Program Files (x86)/Steam/steamapps/workshop/content/1066780/1916488459/res/res.zip Thread did not respond to ping. Possible hang detected! Thread did not respond to ping. Possible hang detected! Thread did not respond to ping. Possible hang detected! Settings: - numSamples: 0 - textureQuality: 0 - terrainTextureResolution: 0 Thread did not respond to ping. Possible hang detected! Found 1369 mods Loaded 2 of 1370 mod descriptions from disk Update of mod descriptions: 216.349 ms Found 1369 mods Loaded 2 of 1370 mod descriptions from disk Update of mod descriptions: 209.899 ms Found 1369 mods Loaded 2 of 1370 mod descriptions from disk Update of mod descriptions: 211.541 ms urban_games/train_fever/src/Lib/lua/Value.cpp:38: class std::variant,class std::allocator >,struct lua::Table> &__cdecl lua::Table::Put(const class std::variant,class std::allocator >,struct lua::Table> &,class std::variant,class std::allocator >,struct lua::Table> &&): Assertion `pr.second' failed. urban_games/train_fever/src/Lib/lua/Value.cpp:38: class std::variant,class std::allocator >,struct lua::Table> &__cdecl lua::Table::Put(const class std::variant,class std::allocator >,struct lua::Table> &,class std::variant,class std::allocator >,struct lua::Table> &&): Assertion `pr.second' failed. urban_games/train_fever/src/Lib/lua/Value.cpp:38: class std::variant,class std::allocator >,struct lua::Table> &__cdecl lua::Table::Put(const class std::variant,class std::allocator >,struct lua::Table> &,class std::variant,class std::allocator >,struct lua::Table> &&): Assertion `pr.second' failed. urban_games/train_fever/src/Lib/lua/Value.cpp:38: class std::variant,class std::allocator >,struct lua::Table> &__cdecl lua::Table::Put(const class std::variant,class std::allocator >,struct lua::Table> &,class std::variant,class std::allocator >,struct lua::Table> &&): Assertion `pr.second' failed. urban_games/train_fever/src/Lib/lua/Value.cpp:38: class std::variant,class std::allocator >,struct lua::Table> &__cdecl lua::Table::Put(const class std::variant,class std::allocator >,struct lua::Table> &,class std::variant,class std::allocator >,struct lua::Table> &&): Assertion `pr.second' failed. urban_games/train_fever/src/Lib/lua/Value.cpp:38: class std::variant,class std::allocator >,struct lua::Table> &__cdecl lua::Table::Put(const class std::variant,class std::allocator >,struct lua::Table> &,class std::variant,class std::allocator >,struct lua::Table> &&): Assertion `pr.second' failed. urban_games/train_fever/src/Lib/lua/Value.cpp:38: class std::variant,class std::allocator >,struct lua::Table> &__cdecl lua::Table::Put(const class std::variant,class std::allocator >,struct lua::Table> &,class std::variant,class std::allocator >,struct lua::Table> &&): Assertion `pr.second' failed. urban_games/train_fever/src/Lib/lua/Value.cpp:38: class std::variant,class std::allocator >,struct lua::Table> &__cdecl lua::Table::Put(const class std::variant,class std::allocator >,struct lua::Table> &,class std::variant,class std::allocator >,struct lua::Table> &&): Assertion `pr.second' failed. Thread did not respond to ping. Possible hang detected! urban_games/train_fever/src/Lib/lua/Value.cpp:38: class std::variant,class std::allocator >,struct lua::Table> &__cdecl lua::Table::Put(const class std::variant,class std::allocator >,struct lua::Table> &,class std::variant,class std::allocator >,struct lua::Table> &&): Assertion `pr.second' failed. urban_games/train_fever/src/Lib/lua/Value.cpp:38: class std::variant,class std::allocator >,struct lua::Table> &__cdecl lua::Table::Put(const class std::variant,class std::allocator >,struct lua::Table> &,class std::variant,class std::allocator >,struct lua::Table> &&): Assertion `pr.second' failed. urban_games/train_fever/src/Lib/lua/Value.cpp:38: class std::variant,class std::allocator >,struct lua::Table> &__cdecl lua::Table::Put(const class std::variant,class std::allocator >,struct lua::Table> &,class std::variant,class std::allocator >,struct lua::Table> &&): Assertion `pr.second' failed. urban_games/train_fever/src/Lib/lua/Value.cpp:38: class std::variant,class std::allocator >,struct lua::Table> &__cdecl lua::Table::Put(const class std::variant,class std::allocator >,struct lua::Table> &,class std::variant,class std::allocator >,struct lua::Table> &&): Assertion `pr.second' failed. __CRASHDB_CRASH__ Unexpected program termination ... Detected at Sat Mar 18 11:49:09 2023 ... Process is not running anymore