user data folder: C:/Program Files (x86)/Steam/userdata/93900050/1066780/local/ starting up build version: 35300 __CRASHDB_INIT__ PreventSetUnhandledExceptionFilter: 1 Found 24 mods language: de locale: de_DE Loaded 25 of 25 mod descriptions from disk Update of mod descriptions: 678.433 ms ======================================== Startup at Thu Mar 23 15:36:02 2023 ======================================== seed: 1679582162 Dropped conflicting key default assignment for selectCargoLayer (Keypad 6): collides with cockpitCameraPosPrevious (Keypad 6 oder dpleft) Dropped conflicting key default assignment for selectTrackSpeedLimits (Keypad 4): collides with cockpitCameraPosNext (Keypad 4 oder dpright) Requested instance extensions: - VK_KHR_surface - VK_KHR_win32_surface - VK_KHR_get_physical_device_properties2 Requested layers: Create Vulkan instance. Supported depth resolve: { SampleZero | Average | Min | Max } Supperted stencil resolve: { SampleZero | Min | Max } Found device #0: NVIDIA GeForce GTX 1650 (id: 8066, vulkan version: 1.3.205, driver version: 2165800960 [516.94.0.0], vendor id: 4318 [Nvidia]) -> Selected device #0 __CRASHDB_RENDERER__ Vulkan|Nvidia|NVIDIA GeForce GTX 1650|1.3.205 516.94.0.0|1.3.205|516.94.0.0| Count: 16 Flags: { Graphics | Compute | Transfer | SparseBinding } Count: 2 Flags: { Transfer | SparseBinding } Count: 8 Flags: { Compute | Transfer | SparseBinding } Optional extension not found: 'VK_AMD_memory_overallocation_behavior' Requested device extensions: - VK_KHR_swapchain - VK_EXT_memory_budget - VK_KHR_create_renderpass2 - VK_KHR_depth_stencil_resolve - VK_KHR_get_memory_requirements2 - VK_KHR_dedicated_allocation - VK_KHR_maintenance1 - VK_KHR_maintenance2 - VK_KHR_maintenance3 - VK_KHR_maintenance4 - VK_EXT_memory_priority Format support: * R8Unorm: - linear: { SampledImage | BlitSrc | SampledImageFilterLinear | TransferSrc | TransferDst | SampledImageFilterMinmax } - optimal: { SampledImage | StorageImage | ColorAttachment | ColorAttachmentBlend | BlitSrc | BlitDst | SampledImageFilterLinear | TransferSrc | TransferDst | SampledImageFilterMinmax } * R8G8Unorm: - linear: { SampledImage | BlitSrc | SampledImageFilterLinear | TransferSrc | TransferDst | SampledImageFilterMinmax } - optimal: { SampledImage | StorageImage | ColorAttachment | ColorAttachmentBlend | BlitSrc | BlitDst | SampledImageFilterLinear | TransferSrc | TransferDst | SampledImageFilterMinmax } * R8G8B8Unorm: - linear: {} - optimal: {} * R8G8B8A8Unorm: - linear: { SampledImage | BlitSrc | SampledImageFilterLinear | TransferSrc | TransferDst | SampledImageFilterMinmax } - optimal: { SampledImage | StorageImage | ColorAttachment | ColorAttachmentBlend | BlitSrc | BlitDst | SampledImageFilterLinear | TransferSrc | TransferDst | SampledImageFilterMinmax } * R16Unorm: - linear: { SampledImage | BlitSrc | SampledImageFilterLinear | TransferSrc | TransferDst | SampledImageFilterMinmax } - optimal: { SampledImage | StorageImage | ColorAttachment | ColorAttachmentBlend | BlitSrc | BlitDst | SampledImageFilterLinear | TransferSrc | TransferDst | SampledImageFilterMinmax } * R16G16Unorm: - linear: { SampledImage | BlitSrc | SampledImageFilterLinear | TransferSrc | TransferDst | SampledImageFilterMinmax } - optimal: { SampledImage | StorageImage | ColorAttachment | ColorAttachmentBlend | BlitSrc | BlitDst | SampledImageFilterLinear | TransferSrc | TransferDst | SampledImageFilterMinmax } * R16G16B16Unorm: - linear: {} - optimal: {} * R16G16B16A16Unorm: - linear: { SampledImage | BlitSrc | SampledImageFilterLinear | TransferSrc | TransferDst | SampledImageFilterMinmax } - optimal: { SampledImage | StorageImage | ColorAttachment | ColorAttachmentBlend | BlitSrc | BlitDst | SampledImageFilterLinear | TransferSrc | TransferDst | SampledImageFilterMinmax } * R32Sfloat: - linear: { SampledImage | BlitSrc | SampledImageFilterLinear | TransferSrc | TransferDst | SampledImageFilterMinmax } - optimal: { SampledImage | StorageImage | StorageImageAtomic | ColorAttachment | ColorAttachmentBlend | BlitSrc | BlitDst | SampledImageFilterLinear | TransferSrc | TransferDst | SampledImageFilterMinmax } * R32G32Sfloat: - linear: { SampledImage | BlitSrc | SampledImageFilterLinear | TransferSrc | TransferDst | SampledImageFilterMinmax } - optimal: { SampledImage | StorageImage | ColorAttachment | ColorAttachmentBlend | BlitSrc | BlitDst | SampledImageFilterLinear | TransferSrc | TransferDst | SampledImageFilterMinmax } * R32G32B32Sfloat: - linear: { SampledImage | BlitSrc | SampledImageFilterLinear | TransferSrc | TransferDst | SampledImageFilterMinmax } - optimal: {} * R32G32B32A32Sfloat: - linear: { SampledImage | BlitSrc | SampledImageFilterLinear | TransferSrc | TransferDst | SampledImageFilterMinmax } - optimal: { SampledImage | StorageImage | ColorAttachment | ColorAttachmentBlend | BlitSrc | BlitDst | SampledImageFilterLinear | TransferSrc | TransferDst | SampledImageFilterMinmax } * B10G11R11UfloatPack32: - linear: { SampledImage | BlitSrc | SampledImageFilterLinear | TransferSrc | TransferDst | SampledImageFilterMinmax } - optimal: { SampledImage | StorageImage | ColorAttachment | ColorAttachmentBlend | BlitSrc | BlitDst | SampledImageFilterLinear | TransferSrc | TransferDst | SampledImageFilterMinmax } * R16G16B16A16Sfloat: - linear: { SampledImage | BlitSrc | SampledImageFilterLinear | TransferSrc | TransferDst | SampledImageFilterMinmax } - optimal: { SampledImage | StorageImage | ColorAttachment | ColorAttachmentBlend | BlitSrc | BlitDst | SampledImageFilterLinear | TransferSrc | TransferDst | SampledImageFilterMinmax } * R16G16B16Sfloat: - linear: {} - optimal: {} * D24UnormS8Uint: - linear: { SampledImage | BlitSrc | SampledImageFilterLinear | TransferSrc | TransferDst | SampledImageFilterMinmax } - optimal: { SampledImage | DepthStencilAttachment | BlitSrc | BlitDst | SampledImageFilterLinear | TransferSrc | TransferDst | SampledImageFilterMinmax } * D32SfloatS8Uint: - linear: { SampledImage | BlitSrc | SampledImageFilterLinear | TransferSrc | TransferDst | SampledImageFilterMinmax } - optimal: { SampledImage | DepthStencilAttachment | BlitSrc | BlitDst | SampledImageFilterLinear | TransferSrc | TransferDst | SampledImageFilterMinmax } * D16UnormS8Uint: - linear: {} - optimal: {} * D16Unorm: - linear: { SampledImage | BlitSrc | SampledImageFilterLinear | TransferSrc | TransferDst | SampledImageFilterMinmax } - optimal: { SampledImage | DepthStencilAttachment | BlitSrc | BlitDst | SampledImageFilterLinear | TransferSrc | TransferDst | SampledImageFilterMinmax } Memory types: * 0 {}: heap #1 * 1 { DeviceLocal }: heap #0 * 2 { HostVisible | HostCoherent }: heap #1 * 3 { HostVisible | HostCoherent | HostCached }: heap #1 * 4 { DeviceLocal | HostVisible | HostCoherent }: heap #2 Memory heaps: * 0 { DeviceLocal } 3962 MB * 1 {} 8167 MB * 2 { DeviceLocal } 214 MB Fifo FifoRelaxed Mailbox Immediate Use present mode: Fifo Swapchain size: 2 (requested 2: 2-8) Successfully read pipeline cache C:/Program Files (x86)/Steam/userdata/93900050/1066780/local/shader_cache/pipelines.cache Pipeline was read successfully adding archive res/textures/ui/ui.zip opened device OpenAL Soft sampling rate: 48000 Hz Started in UI Mode Classic Build: Build 35300 Windows 64-bit Found 24 mods Loaded 1 of 25 mod descriptions from disk Update of mod descriptions: 7.538 ms Mods changed, recreating data... adding archive mods/urbangames_campaign_mission_18_1/res/audio/effects/effects.zip adding archive mods/urbangames_campaign_mission_17_1/res/audio/effects/effects.zip adding archive mods/urbangames_campaign_mission_16_1/res/audio/effects/effects.zip adding archive mods/urbangames_campaign_mission_15_1/res/audio/effects/effects.zip adding archive mods/urbangames_campaign_mission_14_1/res/audio/effects/effects.zip adding archive mods/urbangames_campaign_mission_13_1/res/audio/effects/effects.zip adding archive mods/urbangames_campaign_mission_12_1/res/audio/effects/effects.zip adding archive mods/urbangames_campaign_mission_11_1/res/audio/effects/effects.zip adding archive mods/urbangames_campaign_mission_10_1/res/audio/effects/effects.zip adding archive mods/urbangames_campaign_mission_09_1/res/audio/effects/effects.zip adding archive mods/urbangames_campaign_mission_08_1/res/audio/effects/effects.zip adding archive mods/urbangames_campaign_mission_07_1/res/audio/effects/effects.zip Thread did not respond to ping. Possible hang detected! adding archive mods/urbangames_campaign_mission_06_1/res/audio/effects/effects.zip adding archive mods/urbangames_campaign_mission_05_1/res/audio/effects/effects.zip adding archive mods/urbangames_campaign_mission_04_1/res/audio/effects/effects.zip adding archive mods/urbangames_campaign_mission_03_1/res/audio/effects/effects.zip adding archive mods/urbangames_campaign_mission_02_1/res/audio/effects/effects.zip Thread did not respond to ping. Possible hang detected! adding archive mods/urbangames_campaign_mission_01_1/res/audio/effects/effects.zip adding archive res/textures/ui/ui.zip adding archive mods/urbangames_legacy_vehicle_pack_1/res/misc.zip Thread did not respond to ping. Possible hang detected! adding archive mods/urbangames_legacy_vehicle_pack_1/res/textures.zip adding archive mods/urbangames_campaign_mission_18_1/res/misc.zip adding archive mods/urbangames_campaign_mission_18_1/res/textures.zip adding archive mods/urbangames_campaign_mission_17_1/res/misc.zip Thread did not respond to ping. Possible hang detected! adding archive mods/urbangames_campaign_mission_17_1/res/textures.zip adding archive mods/urbangames_campaign_mission_16_1/res/misc.zip adding archive mods/urbangames_campaign_mission_16_1/res/textures.zip adding archive mods/urbangames_campaign_mission_15_1/res/misc.zip adding archive mods/urbangames_campaign_mission_15_1/res/textures.zip adding archive mods/urbangames_campaign_mission_14_1/res/misc.zip adding archive mods/urbangames_campaign_mission_14_1/res/textures.zip Thread did not respond to ping. Possible hang detected! adding archive mods/urbangames_campaign_mission_13_1/res/misc.zip adding archive mods/urbangames_campaign_mission_13_1/res/textures.zip adding archive mods/urbangames_campaign_mission_12_1/res/misc.zip adding archive mods/urbangames_campaign_mission_12_1/res/textures.zip adding archive mods/urbangames_campaign_mission_11_1/res/misc.zip adding archive mods/urbangames_campaign_mission_11_1/res/textures.zip adding archive mods/urbangames_campaign_mission_10_1/res/misc.zip adding archive mods/urbangames_campaign_mission_10_1/res/textures.zip Thread did not respond to ping. Possible hang detected! adding archive mods/urbangames_campaign_mission_09_1/res/misc.zip adding archive mods/urbangames_campaign_mission_09_1/res/textures.zip adding archive mods/urbangames_campaign_mission_08_1/res/misc.zip adding archive mods/urbangames_campaign_mission_08_1/res/textures.zip adding archive mods/urbangames_campaign_mission_07_1/res/misc.zip adding archive mods/urbangames_campaign_mission_07_1/res/textures.zip adding archive mods/urbangames_campaign_mission_06_1/res/misc.zip Thread did not respond to ping. Possible hang detected! adding archive mods/urbangames_campaign_mission_06_1/res/textures.zip adding archive mods/urbangames_campaign_mission_05_1/res/misc.zip adding archive mods/urbangames_campaign_mission_05_1/res/textures.zip adding archive mods/urbangames_campaign_mission_04_1/res/misc.zip adding archive mods/urbangames_campaign_mission_04_1/res/textures.zip adding archive mods/urbangames_campaign_mission_03_1/res/misc.zip adding archive mods/urbangames_campaign_mission_03_1/res/textures.zip Thread did not respond to ping. Possible hang detected! adding archive mods/urbangames_campaign_mission_02_1/res/misc.zip adding archive mods/urbangames_campaign_mission_02_1/res/textures.zip adding archive mods/urbangames_campaign_mission_01_1/res/misc.zip adding archive mods/urbangames_campaign_mission_01_1/res/textures.zip adding archive dlcs/urbangames_preorder_pack_1/res/misc.zip adding archive dlcs/urbangames_preorder_pack_1/res/textures.zip Thread did not respond to ping. Possible hang detected! adding archive dlcs/urbangames_deluxe_pack_1/res/misc.zip adding archive dlcs/urbangames_deluxe_pack_1/res/textures.zip Thread did not respond to ping. Possible hang detected! Thread did not respond to ping. Possible hang detected! Thread did not respond to ping. Possible hang detected! Thread did not respond to ping. Possible hang detected! Settings: - numSamples: 4 - textureQuality: 1 - terrainTextureResolution: 1 Thread did not respond to ping. Possible hang detected! Thread did not respond to ping. Possible hang detected! Thread did not respond to ping. Possible hang detected! Found 24 mods Loaded 1 of 25 mod descriptions from disk Update of mod descriptions: 7.129 ms Found 24 mods Loaded 1 of 25 mod descriptions from disk Update of mod descriptions: 7.03 ms Found 24 mods Loaded 1 of 25 mod descriptions from disk Update of mod descriptions: 7.185 ms Found 24 mods Loaded 1 of 25 mod descriptions from disk Update of mod descriptions: 7.106 ms Found 24 mods Loaded 1 of 25 mod descriptions from disk Update of mod descriptions: 6.895 ms Loading from file autosave_Insel - Elsterwald_1850-01-01_178 savegame version 336 active mods: urbangames_legacy_vehicle_pack/1 (0) (Legacy Fahrzeuge) urbangames_vehicles_no_end_year/1 (0) (Fahrzeuge: kein Endjahr) urbangames_no_costs/1 (0) (Keine Kosten) urbangames_sandbox/1 (0) (Sandkastenmodus) _urbangames_deluxe_pack/1 (0) (Deluxe content) _urbangames_preorder_pack/1 (0) (Early Supporter content) config dict: climate: tropical vehicles: all nameList: germany environment: temperate difficulty: easy mod params: : { advancedOptions.cargoSupplySensitivityScale = 4, advancedOptions.emissionSensitivityScale = 4, advancedOptions.infrastructureMaintenanceScale = 2, advancedOptions.infrastructurePurchaseCostScale = 2, advancedOptions.loanInterestScale = 2, advancedOptions.maximumLoanScale = 2, advancedOptions.privateTransportDestinationsSensitivityScale = 4, advancedOptions.publicTransportDestinationsSensitivityScale = 4, advancedOptions.stationOverflowSensitivityScale = 4, advancedOptions.trafficSpeedSensitivityScale = 4, advancedOptions.vehicleMaintenanceScale = 2, advancedOptions.vehiclePurchaseCostScale = 2, economy.industryDevelopment.closureProbability = 4, economy.townDevelopment.cargoNeedsPerTown = 0, locations.industry.maxNumberPerArea = 1, locations.industry.targetMaxNumberPerArea = 2, locations.mapSize = 0, locations.towns.frequency = 1, } script load from autosave_Insel - Elsterwald_1850-01-01_178.sav.lua achievements earnable: 0 init version: 307 map seed text: cAS8QOQs4z adding archive dlcs/urbangames_preorder_pack_1/res/misc.zip adding archive dlcs/urbangames_preorder_pack_1/res/textures.zip adding archive dlcs/urbangames_deluxe_pack_1/res/misc.zip adding archive dlcs/urbangames_deluxe_pack_1/res/textures.zip adding archive mods/urbangames_legacy_vehicle_pack_1/res/misc.zip adding archive mods/urbangames_legacy_vehicle_pack_1/res/textures.zip adding archive mods/urbangames_legacy_vehicle_pack_1/res/textures/models/vehicle/bus.zip adding archive mods/urbangames_legacy_vehicle_pack_1/res/textures/models/vehicle/car.zip adding archive mods/urbangames_legacy_vehicle_pack_1/res/textures/models/vehicle/plane.zip adding archive mods/urbangames_legacy_vehicle_pack_1/res/textures/models/vehicle/ship.zip adding archive mods/urbangames_legacy_vehicle_pack_1/res/textures/models/vehicle/train.zip adding archive mods/urbangames_legacy_vehicle_pack_1/res/textures/models/vehicle/tram.zip adding archive mods/urbangames_legacy_vehicle_pack_1/res/textures/models/vehicle/truck.zip adding archive mods/urbangames_legacy_vehicle_pack_1/res/textures/models/vehicle/waggon.zip adding archive res/construction/construction.zip adding archive res/models/animation.zip adding archive res/models/material.zip adding archive res/models/mesh-blob.zip adding archive res/models/mesh.zip adding archive res/models/model.zip adding archive res/textures/misc.zip adding archive res/textures/ui/ui.zip WARNING: The following models were removed because they reference an invalid resource: * station/rail/cargo/station_1_con_l.mdl/station_1_con_l.mdl was removed because the following resources were missing: - station/rail/cargo/station_1_con_l/station_1_con_l_lod0.msh * station/rail/cargo/station_1_con_r.mdl/station_1_con_r.mdl was removed because the following resources were missing: - station/rail/cargo/station_1_con_r/station_1_con_r_lod0.msh * station/rail/cargo/station_2_con_l.mdl/station_2_con_l.mdl was removed because the following resources were missing: - station/rail/cargo/station_2_con_l/station_2_con_l_lod0.msh * station/rail/cargo/station_2_con_r.mdl/station_2_con_r.mdl was removed because the following resources were missing: - station/rail/cargo/station_2_con_r/station_2_con_r_lod0.msh * station/rail/cargo/station_3_con_l.mdl/station_3_con_l.mdl was removed because the following resources were missing: - station/rail/cargo/station_3_con_l/station_3_con_l_lod0.msh * station/rail/cargo/station_3_con_r.mdl/station_3_con_r.mdl was removed because the following resources were missing: - station/rail/cargo/station_3_con_r/station_3_con_r_lod0.msh ModelRep: 9443.92 ms No resources are missing! Shader reload took : 5.228 ms prepare material ubo's: 363.603 ms Using 200 UBOs, total 0 bytes Thread did not respond to ping. Possible hang detected! Thread did not respond to ping. Possible hang detected! Thread did not respond to ping. Possible hang detected! Thread did not respond to ping. Possible hang detected! Thread did not respond to ping. Possible hang detected! Thread did not respond to ping. Possible hang detected! Thread did not respond to ping. Possible hang detected! Thread did not respond to ping. Possible hang detected! Thread did not respond to ping. Possible hang detected! Thread did not respond to ping. Possible hang detected! Thread did not respond to ping. Possible hang detected! Thread did not respond to ping. Possible hang detected! Thread did not respond to ping. Possible hang detected! Thread did not respond to ping. Possible hang detected! Thread did not respond to ping. Possible hang detected! Thread did not respond to ping. Possible hang detected! Thread did not respond to ping. Possible hang detected! Thread did not respond to ping. Possible hang detected! Thread did not respond to ping. Possible hang detected! Thread did not respond to ping. Possible hang detected! Thread did not respond to ping. Possible hang detected! Thread did not respond to ping. Possible hang detected! Thread did not respond to ping. Possible hang detected! Thread did not respond to ping. Possible hang detected! Thread did not respond to ping. Possible hang detected! Thread did not respond to ping. Possible hang detected! Thread did not respond to ping. Possible hang detected! Thread did not respond to ping. Possible hang detected! Thread did not respond to ping. Possible hang detected! Thread did not respond to ping. Possible hang detected! Thread did not respond to ping. Possible hang detected! Thread did not respond to ping. Possible hang detected! Thread did not respond to ping. Possible hang detected! Thread did not respond to ping. Possible hang detected! Thread did not respond to ping. Possible hang detected! Thread did not respond to ping. Possible hang detected! Thread did not respond to ping. Possible hang detected! Thread did not respond to ping. Possible hang detected! Thread did not respond to ping. Possible hang detected! Thread did not respond to ping. Possible hang detected! Thread did not respond to ping. Possible hang detected! Thread did not respond to ping. Possible hang detected! Thread did not respond to ping. Possible hang detected! Thread did not respond to ping. Possible hang detected! Thread did not respond to ping. Possible hang detected! Initial material index generation: 2.692 ms Thread did not respond to ping. Possible hang detected! Thread did not respond to ping. Possible hang detected! Thread did not respond to ping. Possible hang detected! Thread did not respond to ping. Possible hang detected! Thread did not respond to ping. Possible hang detected! Thread did not respond to ping. Possible hang detected! Thread did not respond to ping. Possible hang detected! Thread did not respond to ping. Possible hang detected! Thread did not respond to ping. Possible hang detected! Thread did not respond to ping. Possible hang detected! Thread did not respond to ping. Possible hang detected! Thread did not respond to ping. Possible hang detected! Thread did not respond to ping. Possible hang detected! Thread did not respond to ping. Possible hang detected! Thread did not respond to ping. Possible hang detected! Thread did not respond to ping. Possible hang detected! Thread did not respond to ping. Possible hang detected! Thread did not respond to ping. Possible hang detected! Thread did not respond to ping. Possible hang detected! Thread did not respond to ping. Possible hang detected! Thread did not respond to ping. Possible hang detected! Thread did not respond to ping. Possible hang detected! Resource 'forest_ground.lua' not found! Resource 'grass_alpine.lua' not found! Thread did not respond to ping. Possible hang detected! Thread did not respond to ping. Possible hang detected! Resource 'grass_dark_green.lua' not found! Thread did not respond to ping. Possible hang detected! Thread did not respond to ping. Possible hang detected! Thread did not respond to ping. Possible hang detected! Thread did not respond to ping. Possible hang detected! Thread did not respond to ping. Possible hang detected! Resource 'grass_dark_green.lua' not found! Thread did not respond to ping. Possible hang detected! Thread did not respond to ping. Possible hang detected! Thread did not respond to ping. Possible hang detected! Thread did not respond to ping. Possible hang detected! Thread did not respond to ping. Possible hang detected! Thread did not respond to ping. Possible hang detected! Thread did not respond to ping. Possible hang detected! Thread did not respond to ping. Possible hang detected! Thread did not respond to ping. Possible hang detected! Thread did not respond to ping. Possible hang detected! Thread did not respond to ping. Possible hang detected! Thread did not respond to ping. Possible hang detected! Thread did not respond to ping. Possible hang detected! Thread did not respond to ping. Possible hang detected! Thread did not respond to ping. Possible hang detected! Thread did not respond to ping. Possible hang detected! Thread did not respond to ping. Possible hang detected! Thread did not respond to ping. Possible hang detected! Thread did not respond to ping. Possible hang detected! Thread did not respond to ping. Possible hang detected! Thread did not respond to ping. Possible hang detected! Thread did not respond to ping. Possible hang detected! Thread did not respond to ping. Possible hang detected! Thread did not respond to ping. Possible hang detected! Thread did not respond to ping. Possible hang detected! Thread did not respond to ping. Possible hang detected! Thread did not respond to ping. Possible hang detected! Thread did not respond to ping. Possible hang detected! Thread did not respond to ping. Possible hang detected! Thread did not respond to ping. Possible hang detected! Thread did not respond to ping. Possible hang detected! Thread did not respond to ping. Possible hang detected! Thread did not respond to ping. Possible hang detected! Thread did not respond to ping. Possible hang detected! Thread did not respond to ping. Possible hang detected! Thread did not respond to ping. Possible hang detected! Thread did not respond to ping. Possible hang detected! Thread did not respond to ping. Possible hang detected! Thread did not respond to ping. Possible hang detected! Thread did not respond to ping. Possible hang detected! Thread did not respond to ping. Possible hang detected! Thread did not respond to ping. Possible hang detected! Thread did not respond to ping. Possible hang detected! Thread did not respond to ping. Possible hang detected! Thread did not respond to ping. Possible hang detected! Thread did not respond to ping. Possible hang detected! Thread did not respond to ping. Possible hang detected! Thread did not respond to ping. Possible hang detected! Thread did not respond to ping. Possible hang detected! Thread did not respond to ping. Possible hang detected! Thread did not respond to ping. Possible hang detected! Thread did not respond to ping. Possible hang detected! Thread did not respond to ping. Possible hang detected! Thread did not respond to ping. Possible hang detected! Thread did not respond to ping. Possible hang detected! Thread did not respond to ping. Possible hang detected! Thread did not respond to ping. Possible hang detected! Thread did not respond to ping. Possible hang detected! Thread did not respond to ping. Possible hang detected! Thread did not respond to ping. Possible hang detected! Thread did not respond to ping. Possible hang detected! Thread did not respond to ping. Possible hang detected! Thread did not respond to ping. Possible hang detected! Thread did not respond to ping. Possible hang detected! Thread did not respond to ping. Possible hang detected! Thread did not respond to ping. Possible hang detected! Thread did not respond to ping. Possible hang detected! Thread did not respond to ping. Possible hang detected! Thread did not respond to ping. Possible hang detected! Thread did not respond to ping. Possible hang detected! Thread did not respond to ping. Possible hang detected! Thread did not respond to ping. Possible hang detected! Thread did not respond to ping. Possible hang detected! Thread did not respond to ping. Possible hang detected! Thread did not respond to ping. Possible hang detected! Thread did not respond to ping. Possible hang detected! Thread did not respond to ping. Possible hang detected! Thread did not respond to ping. Possible hang detected! Thread did not respond to ping. Possible hang detected! Thread did not respond to ping. Possible hang detected! Thread did not respond to ping. Possible hang detected! Thread did not respond to ping. Possible hang detected! Thread did not respond to ping. Possible hang detected! Thread did not respond to ping. Possible hang detected! Thread did not respond to ping. Possible hang detected! Thread did not respond to ping. Possible hang detected! Thread did not respond to ping. Possible hang detected! Thread did not respond to ping. Possible hang detected! Thread did not respond to ping. Possible hang detected! Thread did not respond to ping. Possible hang detected! Thread did not respond to ping. Possible hang detected! Thread did not respond to ping. Possible hang detected! Thread did not respond to ping. Possible hang detected! Thread did not respond to ping. Possible hang detected! Thread did not respond to ping. Possible hang detected! Thread did not respond to ping. Possible hang detected! Thread did not respond to ping. Possible hang detected! Thread did not respond to ping. Possible hang detected! Thread did not respond to ping. Possible hang detected! Thread did not respond to ping. Possible hang detected! Thread did not respond to ping. Possible hang detected! Thread did not respond to ping. Possible hang detected! Thread did not respond to ping. Possible hang detected! Thread did not respond to ping. Possible hang detected! Thread did not respond to ping. Possible hang detected! Thread did not respond to ping. Possible hang detected! Thread did not respond to ping. Possible hang detected! Thread did not respond to ping. Possible hang detected! Thread did not respond to ping. Possible hang detected! Thread did not respond to ping. Possible hang detected! Thread did not respond to ping. Possible hang detected! Thread did not respond to ping. Possible hang detected! Thread did not respond to ping. Possible hang detected! Thread did not respond to ping. Possible hang detected! Thread did not respond to ping. Possible hang detected! Thread did not respond to ping. Possible hang detected! Thread did not respond to ping. Possible hang detected! Thread did not respond to ping. Possible hang detected! Thread did not respond to ping. Possible hang detected! Thread did not respond to ping. Possible hang detected! Thread did not respond to ping. Possible hang detected! Thread did not respond to ping. Possible hang detected! Thread did not respond to ping. Possible hang detected! Thread did not respond to ping. Possible hang detected! Thread did not respond to ping. Possible hang detected! Thread did not respond to ping. Possible hang detected! Thread did not respond to ping. Possible hang detected! Thread did not respond to ping. Possible hang detected! Thread did not respond to ping. Possible hang detected! Thread did not respond to ping. Possible hang detected! Thread did not respond to ping. Possible hang detected! Thread did not respond to ping. Possible hang detected! Thread did not respond to ping. Possible hang detected! Thread did not respond to ping. Possible hang detected! Thread did not respond to ping. Possible hang detected! Thread did not respond to ping. Possible hang detected! Thread did not respond to ping. Possible hang detected! Thread did not respond to ping. Possible hang detected! Thread did not respond to ping. Possible hang detected! Thread did not respond to ping. Possible hang detected! Thread did not respond to ping. Possible hang detected! Thread did not respond to ping. Possible hang detected! Thread did not respond to ping. Possible hang detected! Thread did not respond to ping. Possible hang detected! Thread did not respond to ping. Possible hang detected! Thread did not respond to ping. Possible hang detected! Thread did not respond to ping. Possible hang detected! Thread did not respond to ping. Possible hang detected! Thread did not respond to ping. Possible hang detected! Thread did not respond to ping. Possible hang detected! Thread did not respond to ping. Possible hang detected! Thread did not respond to ping. Possible hang detected! Thread did not respond to ping. Possible hang detected! Thread did not respond to ping. Possible hang detected! Thread did not respond to ping. Possible hang detected! Thread did not respond to ping. Possible hang detected! Thread did not respond to ping. Possible hang detected! Thread did not respond to ping. Possible hang detected! Thread did not respond to ping. Possible hang detected! Thread did not respond to ping. Possible hang detected! Thread did not respond to ping. Possible hang detected! Thread did not respond to ping. Possible hang detected! Thread did not respond to ping. Possible hang detected! Thread did not respond to ping. Possible hang detected! Thread did not respond to ping. Possible hang detected! Thread did not respond to ping. Possible hang detected! Thread did not respond to ping. Possible hang detected! Thread did not respond to ping. Possible hang detected! Thread did not respond to ping. Possible hang detected! Thread did not respond to ping. Possible hang detected! Thread did not respond to ping. Possible hang detected! Thread did not respond to ping. Possible hang detected! Thread did not respond to ping. Possible hang detected! Thread did not respond to ping. Possible hang detected! Thread did not respond to ping. Possible hang detected! Thread did not respond to ping. Possible hang detected! Thread did not respond to ping. Possible hang detected! Thread did not respond to ping. Possible hang detected! Thread did not respond to ping. Possible hang detected! Thread did not respond to ping. Possible hang detected! Thread did not respond to ping. Possible hang detected! Thread did not respond to ping. Possible hang detected! Thread did not respond to ping. Possible hang detected! Thread did not respond to ping. Possible hang detected! Thread did not respond to ping. Possible hang detected! Thread did not respond to ping. Possible hang detected! Thread did not respond to ping. Possible hang detected! Thread did not respond to ping. Possible hang detected! Thread did not respond to ping. Possible hang detected! Thread did not respond to ping. Possible hang detected! Thread did not respond to ping. Possible hang detected! Thread did not respond to ping. Possible hang detected! Thread did not respond to ping. Possible hang detected! Thread did not respond to ping. Possible hang detected! Thread did not respond to ping. Possible hang detected! Thread did not respond to ping. Possible hang detected! Thread did not respond to ping. Possible hang detected! Thread did not respond to ping. Possible hang detected! Thread did not respond to ping. Possible hang detected! Thread did not respond to ping. Possible hang detected! Thread did not respond to ping. Possible hang detected! Thread did not respond to ping. Possible hang detected! Thread did not respond to ping. Possible hang detected! Thread did not respond to ping. Possible hang detected! Thread did not respond to ping. Possible hang detected! Thread did not respond to ping. Possible hang detected! Thread did not respond to ping. Possible hang detected! Thread did not respond to ping. Possible hang detected! Thread did not respond to ping. Possible hang detected! Thread did not respond to ping. Possible hang detected! Thread did not respond to ping. Possible hang detected! Thread did not respond to ping. Possible hang detected! Thread did not respond to ping. Possible hang detected! Thread did not respond to ping. Possible hang detected! Thread did not respond to ping. Possible hang detected! Thread did not respond to ping. Possible hang detected! Thread did not respond to ping. Possible hang detected! Thread did not respond to ping. Possible hang detected! Thread did not respond to ping. Possible hang detected! Thread did not respond to ping. Possible hang detected! Thread did not respond to ping. Possible hang detected! Thread did not respond to ping. Possible hang detected! Thread did not respond to ping. Possible hang detected! Thread did not respond to ping. Possible hang detected! Thread did not respond to ping. Possible hang detected! Thread did not respond to ping. Possible hang detected! Thread did not respond to ping. Possible hang detected! Thread did not respond to ping. Possible hang detected! Thread did not respond to ping. Possible hang detected! Thread did not respond to ping. Possible hang detected! Thread did not respond to ping. Possible hang detected! Thread did not respond to ping. Possible hang detected! Thread did not respond to ping. Possible hang detected! Thread did not respond to ping. Possible hang detected! Thread did not respond to ping. Possible hang detected! Thread did not respond to ping. Possible hang detected! Thread did not respond to ping. Possible hang detected! res/campaign/era_a/01/info.lua not in file cache! res/campaign/era_a/02/info.lua not in file cache! res/campaign/era_a/03/info.lua not in file cache! res/campaign/era_a/04/info.lua not in file cache! res/campaign/era_a/05/info.lua not in file cache! res/campaign/era_a/06/info.lua not in file cache! res/campaign/era_a/01/info.lua not in file cache! res/campaign/era_a/01/info.lua not in file cache! res/campaign/era_a/02/info.lua not in file cache! Thread did not respond to ping. Possible hang detected! res/campaign/era_a/02/info.lua not in file cache! res/campaign/era_a/03/info.lua not in file cache! res/campaign/era_a/03/info.lua not in file cache! res/campaign/era_a/04/info.lua not in file cache! res/campaign/era_a/04/info.lua not in file cache! res/campaign/era_a/05/info.lua not in file cache! res/campaign/era_a/05/info.lua not in file cache! res/campaign/era_a/06/info.lua not in file cache! res/campaign/era_a/06/info.lua not in file cache! res/campaign/era_b/07/info.lua not in file cache! res/campaign/era_b/08/info.lua not in file cache! res/campaign/era_b/12/info.lua not in file cache! res/campaign/era_b/09/info.lua not in file cache! res/campaign/era_b/10/info.lua not in file cache! res/campaign/era_b/11/info.lua not in file cache! res/campaign/era_b/07/info.lua not in file cache! res/campaign/era_b/07/info.lua not in file cache! res/campaign/era_b/08/info.lua not in file cache! res/campaign/era_b/08/info.lua not in file cache! res/campaign/era_b/09/info.lua not in file cache! res/campaign/era_b/09/info.lua not in file cache! res/campaign/era_b/10/info.lua not in file cache! res/campaign/era_b/10/info.lua not in file cache! res/campaign/era_b/11/info.lua not in file cache! res/campaign/era_b/11/info.lua not in file cache! res/campaign/era_b/12/info.lua not in file cache! res/campaign/era_b/12/info.lua not in file cache! res/campaign/era_c/13/info.lua not in file cache! res/campaign/era_c/14/info.lua not in file cache! res/campaign/era_c/15/info.lua not in file cache! res/campaign/era_c/16/info.lua not in file cache! res/campaign/era_c/17/info.lua not in file cache! res/campaign/era_c/18/info.lua not in file cache! res/campaign/era_c/13/info.lua not in file cache! res/campaign/era_c/13/info.lua not in file cache! res/campaign/era_c/14/info.lua not in file cache! res/campaign/era_c/14/info.lua not in file cache! res/campaign/era_c/15/info.lua not in file cache! res/campaign/era_c/15/info.lua not in file cache! res/campaign/era_c/16/info.lua not in file cache! res/campaign/era_c/16/info.lua not in file cache! res/campaign/era_c/17/info.lua not in file cache! res/campaign/era_c/17/info.lua not in file cache! res/campaign/era_c/18/info.lua not in file cache! res/campaign/era_c/18/info.lua not in file cache! res/campaign/era_a/01/info.lua not in file cache! res/campaign/era_a/02/info.lua not in file cache! res/campaign/era_a/03/info.lua not in file cache! res/campaign/era_a/04/info.lua not in file cache! res/campaign/era_a/05/info.lua not in file cache! res/campaign/era_a/06/info.lua not in file cache! res/campaign/era_a/01/info.lua not in file cache! res/campaign/era_a/01/info.lua not in file cache! res/campaign/era_a/02/info.lua not in file cache! res/campaign/era_a/02/info.lua not in file cache! res/campaign/era_a/03/info.lua not in file cache! res/campaign/era_a/03/info.lua not in file cache! res/campaign/era_a/04/info.lua not in file cache! res/campaign/era_a/04/info.lua not in file cache! res/campaign/era_a/05/info.lua not in file cache! res/campaign/era_a/05/info.lua not in file cache! res/campaign/era_a/06/info.lua not in file cache! res/campaign/era_a/06/info.lua not in file cache! res/campaign/era_b/07/info.lua not in file cache! res/campaign/era_b/08/info.lua not in file cache! res/campaign/era_b/12/info.lua not in file cache! res/campaign/era_b/09/info.lua not in file cache! res/campaign/era_b/10/info.lua not in file cache! res/campaign/era_b/11/info.lua not in file cache! res/campaign/era_b/07/info.lua not in file cache! res/campaign/era_b/07/info.lua not in file cache! res/campaign/era_b/08/info.lua not in file cache! res/campaign/era_b/08/info.lua not in file cache! res/campaign/era_b/09/info.lua not in file cache! res/campaign/era_b/09/info.lua not in file cache! res/campaign/era_b/10/info.lua not in file cache! res/campaign/era_b/10/info.lua not in file cache! res/campaign/era_b/11/info.lua not in file cache! res/campaign/era_b/11/info.lua not in file cache! res/campaign/era_b/12/info.lua not in file cache! res/campaign/era_b/12/info.lua not in file cache! res/campaign/era_c/13/info.lua not in file cache! res/campaign/era_c/14/info.lua not in file cache! res/campaign/era_c/15/info.lua not in file cache! res/campaign/era_c/16/info.lua not in file cache! res/campaign/era_c/17/info.lua not in file cache! res/campaign/era_c/18/info.lua not in file cache! res/campaign/era_c/13/info.lua not in file cache! res/campaign/era_c/13/info.lua not in file cache! res/campaign/era_c/14/info.lua not in file cache! res/campaign/era_c/14/info.lua not in file cache! res/campaign/era_c/15/info.lua not in file cache! res/campaign/era_c/15/info.lua not in file cache! res/campaign/era_c/16/info.lua not in file cache! res/campaign/era_c/16/info.lua not in file cache! res/campaign/era_c/17/info.lua not in file cache! res/campaign/era_c/17/info.lua not in file cache! res/campaign/era_c/18/info.lua not in file cache! res/campaign/era_c/18/info.lua not in file cache! Thread did not respond to ping. Possible hang detected! Thread did not respond to ping. Possible hang detected! Thread did not respond to ping. Possible hang detected! Thread did not respond to ping. Possible hang detected! Thread did not respond to ping. Possible hang detected! Thread did not respond to ping. Possible hang detected! Thread did not respond to ping. Possible hang detected! available disk space: 31092 MB [2023-03-23 15:38:19] Saving to file C:/Program Files (x86)/Steam/userdata/93900050/1066780/local/save/Insel - Elsterwald.sav Saving...: 6581.01 ms Saved settings to settings.lua Saved pipeline cache to C:/Program Files (x86)/Steam/userdata/93900050/1066780/local/shader_cache/pipelines.cache Goodbye. ======================================== Shutdown at Thu Mar 23 15:38:38 2023 ========================================