C:\Program Files (x86)\Steam\steamapps\common\Transport Fever 2>set PATH=model_editor\plugins;C:\Program Files (x86)\NVIDIA Corporation\PhysX\Common;C:\WINDOWS\system32;C:\WINDOWS;C:\WINDOWS\System32\Wbem;C:\WINDOWS\System32\WindowsPowerShell\v1.0\;C:\WINDOWS\System32\OpenSSH\;C:\Program Files (x86)\dotnet\;C:\Program Files\dotnet\;C:\Users\xxxxxxxxxx\AppData\Local\Microsoft\WindowsApps; C:\Program Files (x86)\Steam\steamapps\common\Transport Fever 2>model_editor\ModelEditor.exe userdata: C:/Program Files (x86)/Steam/userdata/xxxxxxxxxx/1066780/local/ Requested instance extensions: - VK_KHR_surface - VK_KHR_win32_surface - VK_KHR_get_physical_device_properties2 Requested layers: Create Vulkan instance. Supported depth resolve: { SampleZero | Average | Min | Max } Supperted stencil resolve: { SampleZero | Min | Max } Found device #0: GeForce RTX 2060 (id: 7944, vulkan version: 1.2.142, driver version: 1913765888 [456.71.0.0], vendor id: 4318 [Nvidia]) -> Selected device #0 __CRASHDB_RENDERER__ Vulkan|Nvidia|GeForce RTX 2060|1.2.142 456.71.0.0|1.2.142|456.71.0.0| Count: 16 Flags: { Graphics | Compute | Transfer | SparseBinding } Count: 2 Flags: { Transfer | SparseBinding } Count: 8 Flags: { Compute | Transfer | SparseBinding } Optional extension not found: 'VK_KHR_maintenance4' Optional extension not found: 'VK_AMD_memory_overallocation_behavior' Requested device extensions: - VK_KHR_swapchain - VK_EXT_memory_budget - VK_KHR_create_renderpass2 - VK_KHR_depth_stencil_resolve - VK_KHR_get_memory_requirements2 - VK_KHR_dedicated_allocation - VK_KHR_maintenance1 - VK_KHR_maintenance2 - VK_KHR_maintenance3 - VK_EXT_memory_priority Format support: * R8Unorm: - linear: { SampledImage | BlitSrc | SampledImageFilterLinear | TransferSrc | TransferDst | SampledImageFilterMinmax } - optimal: { SampledImage | StorageImage | ColorAttachment | ColorAttachmentBlend | BlitSrc | BlitDst | SampledImageFilterLinear | TransferSrc | TransferDst | SampledImageFilterMinmax } * R8G8Unorm: - linear: { SampledImage | BlitSrc | SampledImageFilterLinear | TransferSrc | TransferDst | SampledImageFilterMinmax } - optimal: { SampledImage | StorageImage | ColorAttachment | ColorAttachmentBlend | BlitSrc | BlitDst | SampledImageFilterLinear | TransferSrc | TransferDst | SampledImageFilterMinmax } * R8G8B8Unorm: - linear: {} - optimal: {} * R8G8B8A8Unorm: - linear: { SampledImage | BlitSrc | SampledImageFilterLinear | TransferSrc | TransferDst | SampledImageFilterMinmax } - optimal: { SampledImage | StorageImage | ColorAttachment | ColorAttachmentBlend | BlitSrc | BlitDst | SampledImageFilterLinear | TransferSrc | TransferDst | SampledImageFilterMinmax } * R16Unorm: - linear: { SampledImage | BlitSrc | SampledImageFilterLinear | TransferSrc | TransferDst | SampledImageFilterMinmax } - optimal: { SampledImage | StorageImage | ColorAttachment | ColorAttachmentBlend | BlitSrc | BlitDst | SampledImageFilterLinear | TransferSrc | TransferDst | SampledImageFilterMinmax } * R16G16Unorm: - linear: { SampledImage | BlitSrc | SampledImageFilterLinear | TransferSrc | TransferDst | SampledImageFilterMinmax } - optimal: { SampledImage | StorageImage | ColorAttachment | ColorAttachmentBlend | BlitSrc | BlitDst | SampledImageFilterLinear | TransferSrc | TransferDst | SampledImageFilterMinmax } * R16G16B16Unorm: - linear: {} - optimal: {} * R16G16B16A16Unorm: - linear: { SampledImage | BlitSrc | SampledImageFilterLinear | TransferSrc | TransferDst | SampledImageFilterMinmax } - optimal: { SampledImage | StorageImage | ColorAttachment | ColorAttachmentBlend | BlitSrc | BlitDst | SampledImageFilterLinear | TransferSrc | TransferDst | SampledImageFilterMinmax } * R32Sfloat: - linear: { SampledImage | BlitSrc | SampledImageFilterLinear | TransferSrc | TransferDst | SampledImageFilterMinmax } - optimal: { SampledImage | StorageImage | StorageImageAtomic | ColorAttachment | ColorAttachmentBlend | BlitSrc | BlitDst | SampledImageFilterLinear | TransferSrc | TransferDst | SampledImageFilterMinmax } * R32G32Sfloat: - linear: { SampledImage | BlitSrc | SampledImageFilterLinear | TransferSrc | TransferDst | SampledImageFilterMinmax } - optimal: { SampledImage | StorageImage | ColorAttachment | ColorAttachmentBlend | BlitSrc | BlitDst | SampledImageFilterLinear | TransferSrc | TransferDst | SampledImageFilterMinmax } * R32G32B32Sfloat: - linear: { SampledImage | BlitSrc | SampledImageFilterLinear | TransferSrc | TransferDst | SampledImageFilterMinmax } - optimal: {} * R32G32B32A32Sfloat: - linear: { SampledImage | BlitSrc | SampledImageFilterLinear | TransferSrc | TransferDst | SampledImageFilterMinmax } - optimal: { SampledImage | StorageImage | ColorAttachment | ColorAttachmentBlend | BlitSrc | BlitDst | SampledImageFilterLinear | TransferSrc | TransferDst | SampledImageFilterMinmax } * B10G11R11UfloatPack32: - linear: { SampledImage | BlitSrc | SampledImageFilterLinear | TransferSrc | TransferDst | SampledImageFilterMinmax } - optimal: { SampledImage | StorageImage | ColorAttachment | ColorAttachmentBlend | BlitSrc | BlitDst | SampledImageFilterLinear | TransferSrc | TransferDst | SampledImageFilterMinmax } * R16G16B16A16Sfloat: - linear: { SampledImage | BlitSrc | SampledImageFilterLinear | TransferSrc | TransferDst | SampledImageFilterMinmax } - optimal: { SampledImage | StorageImage | ColorAttachment | ColorAttachmentBlend | BlitSrc | BlitDst | SampledImageFilterLinear | TransferSrc | TransferDst | SampledImageFilterMinmax } * R16G16B16Sfloat: - linear: {} - optimal: {} * D24UnormS8Uint: - linear: { SampledImage | BlitSrc | SampledImageFilterLinear | TransferSrc | TransferDst | SampledImageFilterMinmax } - optimal: { SampledImage | DepthStencilAttachment | BlitSrc | BlitDst | SampledImageFilterLinear | TransferSrc | TransferDst | SampledImageFilterMinmax } * D32SfloatS8Uint: - linear: { SampledImage | BlitSrc | SampledImageFilterLinear | TransferSrc | TransferDst | SampledImageFilterMinmax } - optimal: { SampledImage | DepthStencilAttachment | BlitSrc | BlitDst | SampledImageFilterLinear | TransferSrc | TransferDst | SampledImageFilterMinmax } * D16UnormS8Uint: - linear: {} - optimal: {} * D16Unorm: - linear: { SampledImage | BlitSrc | SampledImageFilterLinear | TransferSrc | TransferDst | SampledImageFilterMinmax } - optimal: { SampledImage | DepthStencilAttachment | BlitSrc | BlitDst | SampledImageFilterLinear | TransferSrc | TransferDst | SampledImageFilterMinmax } Memory types: * 0 {}: heap #1 * 1 { DeviceLocal }: heap #0 * 2 { HostVisible | HostCoherent }: heap #1 * 3 { HostVisible | HostCoherent | HostCached }: heap #1 * 4 { DeviceLocal | HostVisible | HostCoherent }: heap #2 Memory heaps: * 0 { DeviceLocal } 5980 MB * 1 {} 32727 MB * 2 { DeviceLocal } 246 MB Fifo FifoRelaxed Mailbox Immediate Use present mode: Fifo Swapchain size: 2 (requested 2: 2-8) Successfully read pipeline cache C:/Program Files (x86)/Steam/userdata/xxxxxxxxxx/1066780/local/shader_cache/pipelines.cache Pipeline was read successfully StreamingTexturePool: setting hard memory limit: 2684354560; soft limit: 2013265920; cache limit: 1342177280 FbxImportPlugin::FbxImportPlugin Found 621 mods adding archive res/construction/construction.zip adding archive res/models/animation.zip adding archive res/models/material.zip adding archive res/models/mesh-blob.zip adding archive res/models/mesh.zip adding archive res/models/model.zip adding archive res/textures/misc.zip adding archive res/textures/ui/ui.zip Set current mod: _0 adding archive res/construction/construction.zip adding archive res/models/animation.zip adding archive res/models/material.zip adding archive res/models/mesh-blob.zip adding archive res/models/mesh.zip adding archive res/models/model.zip adding archive res/textures/misc.zip adding archive res/textures/ui/ui.zip Found 621 mods adding archive res/textures/ui/ui.zip opened device Generic Software sampling rate: 44100 Hz Started in UI Mode Classic Set current mod: ?1000-Test_1 adding archive res/construction/construction.zip adding archive res/models/animation.zip adding archive res/models/material.zip adding archive res/models/mesh-blob.zip adding archive res/models/mesh.zip adding archive res/models/model.zip adding archive res/textures/misc.zip adding archive res/textures/ui/ui.zip StreamingTexturePool: setting hard memory limit: -1; soft limit: -1; cache limit: 1342177280 WARNING: alutCreateBufferFromFile failed for "res/audio/effects/button_hover.wav": There was already an ALC error on entry to an ALUT function (code 0x206) WARNING: alutCreateBufferFromFile failed for "res/audio/effects/componentActive.wav": There was already an ALC error on entry to an ALUT function (code 0x206) FbxImportPlugin::Import C:/Users/xxxxxxxxxx/fbx_import/klon_lod0.fbx started fbx importer plugin importing lods Searching for 'C:/Users/xxxxxxxxxx/fbx_import/klon_lod0.fbx' lod0 loaded Searching for 'C:/Users/xxxxxxxxxx/fbx_import/klon_lod1.fbx' Read Axis system Collecting used nodes... marked mesh Extracting Metadata Removing unused nodes... lod0 Creating mesh ids... Extracting skin skeletons... scene0 Extracting bind pose data Converting scenes Converting meshes data Mesh: Cube_lod0.msh: (1 / 0 / 0 / 0) (0 / 1 / 0 / 0) (0 / 0 / 1 / 0) (0 / 0 / 0 / 1) Converting mesh: Cube_lod0.msh 000001DBE22E7220 has element materials: 1 normals... uv0... uv0 refMode: eIndexToDirect Converting material data Material: Material Base: "Repaint" Found texture: C:/Users/xxxxxxxxxx/fbx_import/Repaint_albedo_opacity.dds Map not found 'map_metal_gloss_ao' Transforming mesh data... Remap metadata Transforming model Scaling = 0.01 transf = (0.01 / 0 / 0 / 0) (0 / 0 / 0.01 / 0) (0 / -0.01 / 0 / 0) (0 / 0 / 0 / 1) RemoveUnusedSubmeshesAndMaterials *** Prefix path: C:/Program Files (x86)/Steam/userdata/xxxxxxxxxx/1066780/local/staging_area/1000-Test_1/res/models/model/fbx_import.mdl NOT found! Model path: /fbx_import Searching for materials reuse in: * C:/Program Files (x86)/Steam/userdata/xxxxxxxxxx/1066780/local/staging_area/1000-Test_1/res/models/material/ * res/models/material/ C:/Program Files (x86)/Steam/userdata/xxxxxxxxxx/1066780/local/staging_area/1000-Test_1/res/models/material/fbx_import/Material.mtl NOT found. C:/Program Files (x86)/Steam/userdata/xxxxxxxxxx/1066780/local/staging_area/1000-Test_1/res/models/material/fbx_import/material.mtl NOT found. Searching for meshes reuse in: * C:/Program Files (x86)/Steam/userdata/xxxxxxxxxx/1066780/local/staging_area/1000-Test_1/res/models/mesh/ * res/models/mesh/ Searching for animations reuse in: * C:/Program Files (x86)/Steam/userdata/xxxxxxxxxx/1066780/local/staging_area/1000-Test_1/res/models/animation/ * res/models/animation/ Using 32 UBOs, total 0 bytes prepare material ubo's: 1.405 ms WARNING: alutCreateBufferFromFile failed for "res/audio/effects/toggleOff.wav": There was already an ALC error on entry to an ALUT function (code 0x206)