user data folder: /home/caroline/.steam/debian-installation/userdata/836337945/1066780/local/ starting up build version: 35720 __CRASHDB_INIT__ Found 164 mods language: de locale: de_DE eatglobal: Initialization [....1920437817/res/scripts/eatglobal_v2_32014.lua] (Version 2.32014) successfully completed: 1.47 ms. eatglobal: init [/home/caroline/.steam/debian-installation/steamapps/workshop/content/1066780/2451530094/res/scripts/eatglobal_v2_29.lua] (Version 2.29) eatglobal: Initialization [....2906062350/res/scripts/eatglobal_v2_32013.lua] (Version 2.32013) successfully completed: 1.493 ms. Loaded 165 of 165 mod descriptions from disk Update of mod descriptions: 125.151 ms ======================================== Startup at Wed Dec 27 18:52:04 2023 ======================================== seed: 1703699524 double buffering: 1 sample buffers: 0 samples: 0 (0) swap interval: -1 video memory: 1024 MB ============================================================ OpenGL version: 4.5 (Core Profile) Mesa 23.0.4-0ubuntu1~22.04.1 Renderer (vendor): AMD BARTS (DRM 2.50.0 / 6.2.0-39-generic, LLVM 15.0.7) (Mesa) Shading language version: 4.50 ============================================================ __CRASHDB_RENDERER__ OpenGL|Mesa|AMD BARTS (DRM 2.50.0 / 6.2.0-39-generic, LLVM 15.0.7)|4.5 (Core Profile) Mesa 23.0.4-0ubuntu1~22.04.1|||4.50 ARB_base_instance: 1 ARB_bindless_texture: 0 ARB_debug_output: 1 ARB_instanced_arrays: 1 ARB_tessellation_shader: 1 ARB_shader_storage_buffer_object: 1 ARB_texture_compression_bptc: 1 ARB_timer_query: 1 EXT_texture_compression_s3tc: 1 EXT_texture_filter_anisotropic: 1 NVX_gpu_memory_info: 1 ARB_vertex_attrib_binding: 1 KHR_debug: 1 StreamingTexturePool: setting hard memory limit: 167772160; soft limit: 125829120; cache limit: 83886080 adding archive res/textures/ui/ui.zip opened device OpenAL Soft sampling rate: 44100 Hz Started in UI Mode Classic Build: Build 35720 Linux 64-bit adding archive mods/urbangames_campaign_mission_18_1/res/audio/effects/effects.zip adding archive mods/urbangames_campaign_mission_17_1/res/audio/effects/effects.zip adding archive mods/urbangames_campaign_mission_16_1/res/audio/effects/effects.zip adding archive mods/urbangames_campaign_mission_15_1/res/audio/effects/effects.zip adding archive mods/urbangames_campaign_mission_14_1/res/audio/effects/effects.zip adding archive mods/urbangames_campaign_mission_13_1/res/audio/effects/effects.zip adding archive mods/urbangames_campaign_mission_12_1/res/audio/effects/effects.zip adding archive mods/urbangames_campaign_mission_11_1/res/audio/effects/effects.zip adding archive mods/urbangames_campaign_mission_10_1/res/audio/effects/effects.zip adding archive mods/urbangames_campaign_mission_09_1/res/audio/effects/effects.zip adding archive mods/urbangames_campaign_mission_08_1/res/audio/effects/effects.zip adding archive mods/urbangames_campaign_mission_07_1/res/audio/effects/effects.zip adding archive mods/urbangames_campaign_mission_06_1/res/audio/effects/effects.zip adding archive mods/urbangames_campaign_mission_05_1/res/audio/effects/effects.zip adding archive mods/urbangames_campaign_mission_04_1/res/audio/effects/effects.zip adding archive mods/urbangames_campaign_mission_03_1/res/audio/effects/effects.zip adding archive mods/urbangames_campaign_mission_02_1/res/audio/effects/effects.zip adding archive mods/urbangames_campaign_mission_01_1/res/audio/effects/effects.zip adding archive res/textures/ui/ui.zip adding archive mods/urbangames_legacy_vehicle_pack_1/res/misc.zip adding archive mods/urbangames_legacy_vehicle_pack_1/res/textures.zip adding archive mods/urbangames_campaign_mission_18_1/res/misc.zip adding archive mods/urbangames_campaign_mission_18_1/res/textures.zip adding archive mods/urbangames_campaign_mission_17_1/res/misc.zip adding archive mods/urbangames_campaign_mission_17_1/res/textures.zip adding archive mods/urbangames_campaign_mission_16_1/res/misc.zip adding archive mods/urbangames_campaign_mission_16_1/res/textures.zip adding archive mods/urbangames_campaign_mission_15_1/res/misc.zip adding archive mods/urbangames_campaign_mission_15_1/res/textures.zip adding archive mods/urbangames_campaign_mission_14_1/res/misc.zip adding archive mods/urbangames_campaign_mission_14_1/res/textures.zip adding archive mods/urbangames_campaign_mission_13_1/res/misc.zip adding archive mods/urbangames_campaign_mission_13_1/res/textures.zip adding archive mods/urbangames_campaign_mission_12_1/res/misc.zip adding archive mods/urbangames_campaign_mission_12_1/res/textures.zip adding archive mods/urbangames_campaign_mission_11_1/res/misc.zip adding archive mods/urbangames_campaign_mission_11_1/res/textures.zip adding archive mods/urbangames_campaign_mission_10_1/res/misc.zip adding archive mods/urbangames_campaign_mission_10_1/res/textures.zip adding archive mods/urbangames_campaign_mission_09_1/res/misc.zip adding archive mods/urbangames_campaign_mission_09_1/res/textures.zip adding archive mods/urbangames_campaign_mission_08_1/res/misc.zip adding archive mods/urbangames_campaign_mission_08_1/res/textures.zip adding archive mods/urbangames_campaign_mission_07_1/res/misc.zip adding archive mods/urbangames_campaign_mission_07_1/res/textures.zip adding archive mods/urbangames_campaign_mission_06_1/res/misc.zip adding archive mods/urbangames_campaign_mission_06_1/res/textures.zip adding archive mods/urbangames_campaign_mission_05_1/res/misc.zip adding archive mods/urbangames_campaign_mission_05_1/res/textures.zip adding archive mods/urbangames_campaign_mission_04_1/res/misc.zip adding archive mods/urbangames_campaign_mission_04_1/res/textures.zip adding archive mods/urbangames_campaign_mission_03_1/res/misc.zip adding archive mods/urbangames_campaign_mission_03_1/res/textures.zip adding archive mods/urbangames_campaign_mission_02_1/res/misc.zip adding archive mods/urbangames_campaign_mission_02_1/res/textures.zip adding archive mods/urbangames_campaign_mission_01_1/res/misc.zip adding archive mods/urbangames_campaign_mission_01_1/res/textures.zip adding archive /home/caroline/.steam/debian-installation/steamapps/workshop/content/1066780/1916488459/res/res.zip Found 164 mods Loaded 1 of 165 mod descriptions from disk Update of mod descriptions: 45.382 ms Mods changed, recreating data... adding archive mods/urbangames_campaign_mission_18_1/res/audio/effects/effects.zip adding archive mods/urbangames_campaign_mission_17_1/res/audio/effects/effects.zip adding archive mods/urbangames_campaign_mission_16_1/res/audio/effects/effects.zip adding archive mods/urbangames_campaign_mission_15_1/res/audio/effects/effects.zip adding archive mods/urbangames_campaign_mission_14_1/res/audio/effects/effects.zip adding archive mods/urbangames_campaign_mission_13_1/res/audio/effects/effects.zip adding archive mods/urbangames_campaign_mission_12_1/res/audio/effects/effects.zip adding archive mods/urbangames_campaign_mission_11_1/res/audio/effects/effects.zip adding archive mods/urbangames_campaign_mission_10_1/res/audio/effects/effects.zip adding archive mods/urbangames_campaign_mission_09_1/res/audio/effects/effects.zip adding archive mods/urbangames_campaign_mission_08_1/res/audio/effects/effects.zip adding archive mods/urbangames_campaign_mission_07_1/res/audio/effects/effects.zip adding archive mods/urbangames_campaign_mission_06_1/res/audio/effects/effects.zip adding archive mods/urbangames_campaign_mission_05_1/res/audio/effects/effects.zip adding archive mods/urbangames_campaign_mission_04_1/res/audio/effects/effects.zip adding archive mods/urbangames_campaign_mission_03_1/res/audio/effects/effects.zip adding archive mods/urbangames_campaign_mission_02_1/res/audio/effects/effects.zip adding archive mods/urbangames_campaign_mission_01_1/res/audio/effects/effects.zip adding archive res/textures/ui/ui.zip adding archive mods/urbangames_legacy_vehicle_pack_1/res/misc.zip adding archive mods/urbangames_legacy_vehicle_pack_1/res/textures.zip adding archive mods/urbangames_campaign_mission_18_1/res/misc.zip adding archive mods/urbangames_campaign_mission_18_1/res/textures.zip adding archive mods/urbangames_campaign_mission_17_1/res/misc.zip adding archive mods/urbangames_campaign_mission_17_1/res/textures.zip adding archive mods/urbangames_campaign_mission_16_1/res/misc.zip adding archive mods/urbangames_campaign_mission_16_1/res/textures.zip adding archive mods/urbangames_campaign_mission_15_1/res/misc.zip adding archive mods/urbangames_campaign_mission_15_1/res/textures.zip adding archive mods/urbangames_campaign_mission_14_1/res/misc.zip adding archive mods/urbangames_campaign_mission_14_1/res/textures.zip adding archive mods/urbangames_campaign_mission_13_1/res/misc.zip adding archive mods/urbangames_campaign_mission_13_1/res/textures.zip adding archive mods/urbangames_campaign_mission_12_1/res/misc.zip adding archive mods/urbangames_campaign_mission_12_1/res/textures.zip adding archive mods/urbangames_campaign_mission_11_1/res/misc.zip adding archive mods/urbangames_campaign_mission_11_1/res/textures.zip adding archive mods/urbangames_campaign_mission_10_1/res/misc.zip adding archive mods/urbangames_campaign_mission_10_1/res/textures.zip adding archive mods/urbangames_campaign_mission_09_1/res/misc.zip adding archive mods/urbangames_campaign_mission_09_1/res/textures.zip adding archive mods/urbangames_campaign_mission_08_1/res/misc.zip adding archive mods/urbangames_campaign_mission_08_1/res/textures.zip adding archive mods/urbangames_campaign_mission_07_1/res/misc.zip adding archive mods/urbangames_campaign_mission_07_1/res/textures.zip adding archive mods/urbangames_campaign_mission_06_1/res/misc.zip adding archive mods/urbangames_campaign_mission_06_1/res/textures.zip adding archive mods/urbangames_campaign_mission_05_1/res/misc.zip adding archive mods/urbangames_campaign_mission_05_1/res/textures.zip adding archive mods/urbangames_campaign_mission_04_1/res/misc.zip adding archive mods/urbangames_campaign_mission_04_1/res/textures.zip adding archive mods/urbangames_campaign_mission_03_1/res/misc.zip adding archive mods/urbangames_campaign_mission_03_1/res/textures.zip adding archive mods/urbangames_campaign_mission_02_1/res/misc.zip adding archive mods/urbangames_campaign_mission_02_1/res/textures.zip adding archive mods/urbangames_campaign_mission_01_1/res/misc.zip adding archive mods/urbangames_campaign_mission_01_1/res/textures.zip adding archive /home/caroline/.steam/debian-installation/steamapps/workshop/content/1066780/1916488459/res/res.zip Settings: - numSamples: 0 - textureQuality: 0 - terrainTextureResolution: 0 StreamingTexturePool: setting hard memory limit: -1; soft limit: -1; cache limit: 83886080 Found 164 mods Loaded 1 of 165 mod descriptions from disk Update of mod descriptions: 61.137 ms Found 164 mods Loaded 1 of 165 mod descriptions from disk Update of mod descriptions: 46.353 ms Found 164 mods Loaded 1 of 165 mod descriptions from disk Update of mod descriptions: 60.458 ms Pipeline generation: 53.41 ms place_assets: 17.846 ms * Terrain toolkit used 10 maps and 159 MB... Pipeline took: 0.539579s Average town size: 0.899972 Town size sum: 269 Map generation * Map gen parameters: tings to settings.lua * Map gen parameters: { forest = 0, hilliness = 4, water = 0, } * Size: 18 x 54 * Climate: temperate * Generator: temperate.gen.lua * Town freq.: 0 * Industry freq.: 0 Game settings * Date: 2000-01-01 * Environment: temperate * Vehicles: europe seedText: Vx1nwnwzV Found 164 mods Loaded 1 of 165 mod descriptions from disk Update of mod descriptions: 49.925 ms active mods: config dict: climate: temperate vehicles: europe nameList: europe environment: temperate difficulty: easy mod params: : { advancedOptions.cargoSupplySensitivityScale = 4, advancedOptions.emissionSensitivityScale = 4, advancedOptions.infrastructureMaintenanceScale = 2, advancedOptions.infrastructurePurchaseCostScale = 2, advancedOptions.loanInterestScale = 2, advancedOptions.maximumLoanScale = 2, advancedOptions.privateTransportDestinationsSensitivityScale = 4, advancedOptions.publicTransportDestinationsSensitivityScale = 4, advancedOptions.stationOverflowSensitivityScale = 4, advancedOptions.trafficSpeedSensitivityScale = 4, advancedOptions.vehicleMaintenanceScale = 2, advancedOptions.vehiclePurchaseCostScale = 2, economy.industryDevelopment.closureProbability = 0, economy.townDevelopment.cargoNeedsPerTown = 0, locations.industry.maxNumberPerArea = 0, locations.industry.targetMaxNumberPerArea = 0, locations.mapSize = 0, locations.towns.frequency = 1, } achievements earnable: 1 init version: 340 map seed text: Vx1nwnwzV adding archive res/construction/construction.zip adding archive res/models/animation.zip adding archive res/models/material.zip adding archive res/models/mesh-blob.zip adding archive res/models/mesh.zip adding archive res/models/model.zip adding archive res/textures/misc.zip adding archive res/textures/ui/ui.zip __CRASHDB_DUMP__ d69bedde-039f-43e1-b3f65188-afffc9ab ModelRep: 1661.94 ms Exception during init Exception type: Lua exception This error is usually caused by modding. Some game resources contain incorrect data. Details: Error message: [string "res/models/model/vehicle/asset/A332 7W-Deko.mdl"]:1: unexpected symbol File name: res/models/model/vehicle/asset/A332 7W-Deko.mdl Minidump: /home/caroline/.steam/debian-installation/userdata/836337945/1066780/local/crash_dump/d69bedde-039f-43e1-b3f65188-afffc9ab.dmp Mod: no mod (consider removing this mod and contacting the mod author) In file: ../../train_fever/src/Lib/lua/State.cpp:456 In function: void lua::State::DoBuffer(const char*, int, const string&) __CRASHDB_CRASH__ lua::LuaException: ../../train_fever/src/Lib/lua/State.cpp:456: void lua::State::DoBuffer(const char*, int, const string&): [string "res/models/model/vehicle/asset/A332 7W-Deko.mdl"]:1: unexpected symbol Exception type: Lua exception This error is usually caused by modding. Some game resources contain incorrect data. Details: Error message: [string "res/models/model/vehicle/asset/A332 7W-Deko.mdl"]:1: unexpected symbol File name: res/models/model/vehicle/asset/A332 7W-Deko.mdl Minidump: /home/caroline/.steam/debian-installation/userdata/836337945/1066780/local/crash_dump/d69bedde-039f-43e1-b3f65188-afffc9ab.dmp Mod: no mod (consider removing this mod and contacting the mod author) In file: ../../train_fever/src/Lib/lua/State.cpp:456 In function: void lua::State::DoBuffer(const char*, int, const string&) Goodbye. ======================================== Shutdown at Wed Dec 27 18:52:22 2023 ========================================