local tu = require "texutil" function data() return { texture = tu.makeMaterialIndexTexture("res/textures/terrain/material/ballast.tga", "REPEAT", "REPEAT"), texSize = { 128.0,32.0 }, materialIndexMap = { --[0] = "grass_alpine.lua", [127] = "grass_brown2.lua", --[127] = "shared/lupine.lua", --[191] = "grass_alpine.lua", --[255] = "grass_green.lua", }, priority = 1 } end