mod.io backend created for Steam platform user data folder: C:/Steam/userdata/17930901/1066780/local/ starting up build version: 35924 __CRASHDB_INIT__ PreventSetUnhandledExceptionFilter: 1 Modio: Initializing Modio: Initial Authentication ERROR: Could not verify user authentication: Invalid user Modio: Initial Like Data Modio: User not authenticated Found 619 mods language: de locale: de_DE commonapi2.init 20251010 CommonAPI2Native: stdout.txt logging enabled TPF2 Build 35924 SteamUserProfileBackend_vtable = 00007FF6A95457F0 ecs::Engine::BeginModification = 00007FF6A87FD950 ecs::Engine::NoteComponentAboutToBeChanged = 00007FF6A8800020 ecs::Engine::NoteComponentChanged = 00007FF6A8800230 ecs::Engine::EndModification = 00007FF6A87FE130 SteamAPI_RegisterCallResult_Ptr = 00007FF824527BE0 CommonAPI2Native: InitDone Redirecting Buffer to StdOutBuffer createTrampolineAdv 00007FF6AAAF03A0 createTrampolineAdv prolog_size = 49 createTrampolineAdv epilog_size = 68 createTrampolineAdv 00007FF6AAAF0B90 createTrampolineAdv prolog_size = 49 createTrampolineAdv epilog_size = 68 lua::FunctionLoader::Reload disabled by CommonAPI2 commonapi2.ui: Loading commonapi2.ui interface eatglobal: init [C:/Steam/userdata/17930901/1066780/local/mods/eat1963_tpf2_converter_0/res/scripts/eatglobal_v2_26.lua] (Version 2.26) eatglobal: Initialization [....2115589140/res/scripts/eatglobal_v2_32016.lua] (Version 2.32016) successfully completed: 1 ms. eatglobal: init [C:/Steam/steamapps/workshop/content/1066780/2451530094/res/scripts/eatglobal_v2_29.lua] (Version 2.29) eatglobal: Initialization [....1920437817/res/scripts/eatglobal_v2_32014.lua] (Version 2.32014) successfully completed: 2 ms. eatglobal: Initialization [....3582935367/res/scripts/eatglobal_v2_32013.lua] (Version 2.32013) successfully completed: 2 ms. eatglobal: Initialization [....1978624093/res/scripts/eatglobal_v2_32023.lua] (Version 2.32023) successfully completed: 2 ms. Loaded 620 of 620 mod descriptions from disk Update of mod descriptions: 1651.58 ms adding archive C:/Steam/steamapps/workshop/content/1066780/1916488459/res/res.zip adding archive mods/urbangames_campaign_mission_11_1/res/audio/effects/effects.zip adding archive mods/urbangames_campaign_mission_11_1/res/misc.zip adding archive mods/urbangames_campaign_mission_11_1/res/textures.zip adding archive mods/urbangames_campaign_mission_12_1/res/audio/effects/effects.zip adding archive mods/urbangames_campaign_mission_12_1/res/misc.zip adding archive mods/urbangames_campaign_mission_12_1/res/textures.zip adding archive mods/urbangames_campaign_mission_13_1/res/audio/effects/effects.zip adding archive mods/urbangames_campaign_mission_13_1/res/misc.zip adding archive mods/urbangames_campaign_mission_13_1/res/textures.zip adding archive mods/urbangames_campaign_mission_14_1/res/audio/effects/effects.zip adding archive mods/urbangames_campaign_mission_14_1/res/misc.zip adding archive mods/urbangames_campaign_mission_14_1/res/textures.zip adding archive mods/urbangames_campaign_mission_15_1/res/audio/effects/effects.zip adding archive mods/urbangames_campaign_mission_15_1/res/misc.zip adding archive mods/urbangames_campaign_mission_15_1/res/textures.zip adding archive mods/urbangames_campaign_mission_16_1/res/audio/effects/effects.zip adding archive mods/urbangames_campaign_mission_16_1/res/misc.zip adding archive mods/urbangames_campaign_mission_16_1/res/textures.zip adding archive mods/urbangames_campaign_mission_17_1/res/audio/effects/effects.zip adding archive mods/urbangames_campaign_mission_17_1/res/misc.zip adding archive mods/urbangames_campaign_mission_17_1/res/textures.zip adding archive mods/urbangames_campaign_mission_18_1/res/audio/effects/effects.zip adding archive mods/urbangames_campaign_mission_01_1/res/audio/effects/effects.zip adding archive mods/urbangames_campaign_mission_18_1/res/misc.zip adding archive mods/urbangames_campaign_mission_18_1/res/textures.zip adding archive mods/urbangames_campaign_mission_01_1/res/misc.zip adding archive mods/urbangames_campaign_mission_01_1/res/textures.zip adding archive mods/urbangames_legacy_vehicle_pack_1/res/misc.zip adding archive mods/urbangames_campaign_mission_02_1/res/audio/effects/effects.zip adding archive mods/urbangames_campaign_mission_02_1/res/misc.zip adding archive mods/urbangames_campaign_mission_02_1/res/textures.zip adding archive mods/urbangames_campaign_mission_03_1/res/audio/effects/effects.zip adding archive mods/urbangames_campaign_mission_03_1/res/misc.zip adding archive mods/urbangames_campaign_mission_03_1/res/textures.zip adding archive mods/urbangames_campaign_mission_04_1/res/audio/effects/effects.zip adding archive mods/urbangames_campaign_mission_04_1/res/misc.zip adding archive mods/urbangames_campaign_mission_04_1/res/textures.zip adding archive mods/urbangames_campaign_mission_05_1/res/audio/effects/effects.zip adding archive mods/urbangames_campaign_mission_05_1/res/misc.zip adding archive mods/urbangames_campaign_mission_05_1/res/textures.zip adding archive mods/urbangames_campaign_mission_06_1/res/audio/effects/effects.zip adding archive mods/urbangames_campaign_mission_06_1/res/misc.zip adding archive mods/urbangames_campaign_mission_06_1/res/textures.zip adding archive mods/urbangames_campaign_mission_07_1/res/audio/effects/effects.zip adding archive mods/urbangames_campaign_mission_07_1/res/misc.zip adding archive mods/urbangames_campaign_mission_07_1/res/textures.zip adding archive mods/urbangames_campaign_mission_08_1/res/audio/effects/effects.zip adding archive mods/urbangames_campaign_mission_08_1/res/misc.zip adding archive mods/urbangames_campaign_mission_08_1/res/textures.zip adding archive mods/urbangames_campaign_mission_09_1/res/audio/effects/effects.zip adding archive mods/urbangames_campaign_mission_09_1/res/misc.zip adding archive mods/urbangames_campaign_mission_09_1/res/textures.zip adding archive mods/urbangames_campaign_mission_10_1/res/audio/effects/effects.zip adding archive mods/urbangames_campaign_mission_10_1/res/misc.zip adding archive mods/urbangames_campaign_mission_10_1/res/textures.zip adding archive mods/urbangames_legacy_vehicle_pack_1/res/textures.zip Steam language code for mod browser: german ======================================== Startup at Sun Dec 7 20:42:22 2025 ======================================== seed: 1765136542 Dropped conflicting key default assignment for cameraZoomOut (Y): collides with constructOpt2 (Y oder dpleft) Dropped conflicting key default assignment for constructNoSnap (C): collides with constructLower (C oder dpdown) Dropped conflicting key default assignment for cameraZoomIn (X): collides with constructRaise (X oder dpup) Dropped conflicting key default assignment for IA_INVERT_ACTION (<): collides with constructOpt1 (< oder dpright) Requested instance extensions: - VK_KHR_surface - VK_KHR_win32_surface - VK_KHR_get_physical_device_properties2 Requested layers: Create Vulkan instance. Supported depth resolve: { SampleZero | Average | Min | Max } Supperted stencil resolve: { SampleZero | Min | Max } Found device #0: NVIDIA GeForce RTX 5070 Ti (id: 11269, vulkan version: 1.4.325, driver version: 2479554560 [591.44.0.0], vendor id: 4318 [Nvidia]) Supported depth resolve: { SampleZero | Min | Max } Supperted stencil resolve: { SampleZero | Min | Max } Found device #1: AMD Radeon(TM) Graphics (id: 5056, vulkan version: 1.4.315, driver version: 8388961 [2.0.353], vendor id: 4098 [AMD]) -> Selected device #0 __CRASHDB_RENDERER__ Vulkan|Nvidia|NVIDIA GeForce RTX 5070 Ti|1.4.325 591.44.0.0|1.4.325|591.44.0.0| Count: 16 Flags: { Graphics | Compute | Transfer | SparseBinding } Count: 2 Flags: { Transfer | SparseBinding } Count: 8 Flags: { Compute | Transfer | SparseBinding } Count: 1 Flags: { Transfer | SparseBinding } Count: 2 Flags: { Transfer | SparseBinding } Count: 1 Flags: { Transfer | SparseBinding } Optional extension not found: 'VK_AMD_memory_overallocation_behavior' Requested device extensions: - VK_KHR_swapchain - VK_EXT_memory_budget - VK_KHR_create_renderpass2 - VK_KHR_depth_stencil_resolve - VK_KHR_get_memory_requirements2 - VK_KHR_dedicated_allocation - VK_KHR_maintenance1 - VK_KHR_maintenance2 - VK_KHR_maintenance3 - VK_KHR_maintenance4 - VK_EXT_memory_priority Format support: * R8Unorm: - linear: { SampledImage | StorageImage | BlitSrc | BlitDst | SampledImageFilterLinear | TransferSrc | TransferDst | SampledImageFilterMinmax } - optimal: { SampledImage | StorageImage | ColorAttachment | ColorAttachmentBlend | BlitSrc | BlitDst | SampledImageFilterLinear | TransferSrc | TransferDst | SampledImageFilterMinmax } * R8G8Unorm: - linear: { SampledImage | StorageImage | BlitSrc | BlitDst | SampledImageFilterLinear | TransferSrc | TransferDst | SampledImageFilterMinmax } - optimal: { SampledImage | StorageImage | ColorAttachment | ColorAttachmentBlend | BlitSrc | BlitDst | SampledImageFilterLinear | TransferSrc | TransferDst | SampledImageFilterMinmax } * R8G8B8Unorm: - linear: {} - optimal: {} * R8G8B8A8Unorm: - linear: { SampledImage | StorageImage | BlitSrc | BlitDst | SampledImageFilterLinear | TransferSrc | TransferDst | SampledImageFilterMinmax } - optimal: { SampledImage | StorageImage | ColorAttachment | ColorAttachmentBlend | BlitSrc | BlitDst | SampledImageFilterLinear | TransferSrc | TransferDst | SampledImageFilterMinmax } * R16Unorm: - linear: { SampledImage | StorageImage | BlitSrc | BlitDst | SampledImageFilterLinear | TransferSrc | TransferDst | SampledImageFilterMinmax } - optimal: { SampledImage | StorageImage | ColorAttachment | ColorAttachmentBlend | BlitSrc | BlitDst | SampledImageFilterLinear | TransferSrc | TransferDst | SampledImageFilterMinmax } * R16G16Unorm: - linear: { SampledImage | StorageImage | BlitSrc | BlitDst | SampledImageFilterLinear | TransferSrc | TransferDst | SampledImageFilterMinmax } - optimal: { SampledImage | StorageImage | ColorAttachment | ColorAttachmentBlend | BlitSrc | BlitDst | SampledImageFilterLinear | TransferSrc | TransferDst | SampledImageFilterMinmax } * R16G16B16Unorm: - linear: {} - optimal: {} * R16G16B16A16Unorm: - linear: { SampledImage | StorageImage | BlitSrc | BlitDst | SampledImageFilterLinear | TransferSrc | TransferDst | SampledImageFilterMinmax } - optimal: { SampledImage | StorageImage | ColorAttachment | ColorAttachmentBlend | BlitSrc | BlitDst | SampledImageFilterLinear | TransferSrc | TransferDst | SampledImageFilterMinmax } * R32Sfloat: - linear: { SampledImage | StorageImage | StorageImageAtomic | BlitSrc | BlitDst | SampledImageFilterLinear | TransferSrc | TransferDst | SampledImageFilterMinmax } - optimal: { SampledImage | StorageImage | StorageImageAtomic | ColorAttachment | ColorAttachmentBlend | BlitSrc | BlitDst | SampledImageFilterLinear | TransferSrc | TransferDst | SampledImageFilterMinmax } * R32G32Sfloat: - linear: { SampledImage | StorageImage | BlitSrc | BlitDst | SampledImageFilterLinear | TransferSrc | TransferDst | SampledImageFilterMinmax } - optimal: { SampledImage | StorageImage | ColorAttachment | ColorAttachmentBlend | BlitSrc | BlitDst | SampledImageFilterLinear | TransferSrc | TransferDst | SampledImageFilterMinmax } * R32G32B32Sfloat: - linear: { SampledImage | BlitSrc | SampledImageFilterLinear | TransferSrc | TransferDst | SampledImageFilterMinmax } - optimal: {} * R32G32B32A32Sfloat: - linear: { SampledImage | StorageImage | BlitSrc | BlitDst | SampledImageFilterLinear | TransferSrc | TransferDst | SampledImageFilterMinmax } - optimal: { SampledImage | StorageImage | ColorAttachment | ColorAttachmentBlend | BlitSrc | BlitDst | SampledImageFilterLinear | TransferSrc | TransferDst | SampledImageFilterMinmax } * B10G11R11UfloatPack32: - linear: { SampledImage | StorageImage | BlitSrc | BlitDst | SampledImageFilterLinear | TransferSrc | TransferDst | SampledImageFilterMinmax } - optimal: { SampledImage | StorageImage | ColorAttachment | ColorAttachmentBlend | BlitSrc | BlitDst | SampledImageFilterLinear | TransferSrc | TransferDst | SampledImageFilterMinmax } * R16G16B16A16Sfloat: - linear: { SampledImage | StorageImage | StorageImageAtomic | BlitSrc | BlitDst | SampledImageFilterLinear | TransferSrc | TransferDst | SampledImageFilterMinmax } - optimal: { SampledImage | StorageImage | StorageImageAtomic | ColorAttachment | ColorAttachmentBlend | BlitSrc | BlitDst | SampledImageFilterLinear | TransferSrc | TransferDst | SampledImageFilterMinmax } * R16G16B16Sfloat: - linear: {} - optimal: {} * D24UnormS8Uint: - linear: { SampledImage | BlitSrc | SampledImageFilterLinear | TransferSrc | TransferDst | SampledImageFilterMinmax } - optimal: { SampledImage | DepthStencilAttachment | BlitSrc | BlitDst | SampledImageFilterLinear | TransferSrc | TransferDst | SampledImageFilterMinmax } * D32SfloatS8Uint: - linear: { SampledImage | BlitSrc | SampledImageFilterLinear | TransferSrc | TransferDst | SampledImageFilterMinmax } - optimal: { SampledImage | DepthStencilAttachment | BlitSrc | BlitDst | SampledImageFilterLinear | TransferSrc | TransferDst | SampledImageFilterMinmax } * D16UnormS8Uint: - linear: {} - optimal: {} * D16Unorm: - linear: { SampledImage | BlitSrc | SampledImageFilterLinear | TransferSrc | TransferDst | SampledImageFilterMinmax } - optimal: { SampledImage | StorageImage | DepthStencilAttachment | BlitSrc | BlitDst | SampledImageFilterLinear | TransferSrc | TransferDst | SampledImageFilterMinmax } Memory types: * 0 {}: heap #1 * 1 { DeviceLocal }: heap #0 * 2 { HostVisible | HostCoherent }: heap #1 * 3 { HostVisible | HostCoherent | HostCached }: heap #1 * 4 { DeviceLocal | HostVisible | HostCoherent }: heap #0 Memory heaps: * 0 { DeviceLocal } 15995 MB * 1 {} 15924 MB Fifo FifoRelaxed Mailbox Immediate invalid Use present mode: Immediate Swapchain size: 2 (requested 2: 2-8) No pipeline cache to be read Pipeline was read successfully StreamingTexturePool: setting hard memory limit: 2684354560; soft limit: 2013265920; cache limit: 1342177280 adding archive res/textures/ui/ui.zip opened device OpenAL Soft sampling rate: 48000 Hz Started in UI Mode Classic Build: Build 35924 Windows 64-bit adding archive res/textures/ui/ui.zip commonapi2.init 20251010 commonapi2.ui: Loading commonapi2.ui interface Found 619 mods commonapi2.init 20251010 commonapi2.ui: Loading commonapi2.ui interface Loaded 1 of 620 mod descriptions from disk Update of mod descriptions: 79.929 ms Mods changed, recreating data... commonapi2.init 20251010 commonapi2.ui: Loading commonapi2.ui interface Settings: - numSamples: 4 - textureQuality: 2 - terrainTextureResolution: 2 commonapi2.init 20251010 commonapi2.ui: Loading commonapi2.ui interface StreamingTexturePool: setting hard memory limit: -1; soft limit: -1; cache limit: 1342177280 commonapi2.init 20251010 commonapi2.ui: Loading commonapi2.ui interface Found 619 mods commonapi2.init 20251010 commonapi2.ui: Loading commonapi2.ui interface Loaded 1 of 620 mod descriptions from disk Update of mod descriptions: 86.24 ms Found 619 mods commonapi2.init 20251010 commonapi2.ui: Loading commonapi2.ui interface Loaded 1 of 620 mod descriptions from disk Update of mod descriptions: 85.555 ms Found 619 mods commonapi2.init 20251010 commonapi2.ui: Loading commonapi2.ui interface Loaded 1 of 620 mod descriptions from disk Update of mod descriptions: 80.956 ms Found 619 mods commonapi2.init 20251010 commonapi2.ui: Loading commonapi2.ui interface Loaded 1 of 620 mod descriptions from disk Update of mod descriptions: 80.499 ms urbangames_campaign_mission_03_1::res/textures/ui/campaign/m03_loading_screen.tga not in file cache! Found 619 mods commonapi2.init 20251010 commonapi2.ui: Loading commonapi2.ui interface Loaded 1 of 620 mod descriptions from disk Update of mod descriptions: 79.57 ms Found 619 mods commonapi2.init 20251010 commonapi2.ui: Loading commonapi2.ui interface Loaded 1 of 620 mod descriptions from disk Update of mod descriptions: 76.387 ms Loading from file Kapitel I - Inseln und Industrie SaveGame version=336, size=9393150, timestamp=Wed May 3 00:49:02 2023 active mods: urbangames_campaign_mission_03/1 (0) (MISSION03) config dict: climate: temperate vehicles: europe nameList: europe environment: temperate difficulty: easy mod params: : { advancedOptions.cargoSupplySensitivityScale = 4, advancedOptions.emissionSensitivityScale = 4, advancedOptions.infrastructureMaintenanceScale = 2, advancedOptions.infrastructurePurchaseCostScale = 2, advancedOptions.loanInterestScale = 2, advancedOptions.maximumLoanScale = 2, advancedOptions.privateTransportDestinationsSensitivityScale = 4, advancedOptions.publicTransportDestinationsSensitivityScale = 4, advancedOptions.stationOverflowSensitivityScale = 4, advancedOptions.trafficSpeedSensitivityScale = 4, advancedOptions.vehicleMaintenanceScale = 2, advancedOptions.vehiclePurchaseCostScale = 2, economy.industryDevelopment.closureProbability = 0, economy.townDevelopment.cargoNeedsPerTown = 0, locations.industry.maxNumberPerArea = 1, locations.industry.targetMaxNumberPerArea = 0, locations.mapSize = 0, locations.towns.frequency = 1, } script load from Kapitel I - Inseln und Industrie.sav.lua campaign/mission: era_a/03 commonapi2.mods: mods._shared_store commonapi2.utils: elapsed time for scanDirs: 0.00 (files 58) commonapi2.repos: findModContent commonapi2.repos: Preloading 58 Files commonapi2.repos: Filtered airport/airport_runway_large.lua commonapi2.repos: Filtered airport/airport_runway_medium.lua commonapi2.repos: Filtered airport/airport_runway_medium_era_b.lua commonapi2.repos: Filtered airport/airport_runway_old_grass.lua commonapi2.repos: Filtered airport/airport_runway_small.lua commonapi2.repos: Filtered airport/airport_taxiway_medium.lua commonapi2.repos: Filtered airport/airport_taxiway_medium_era_b.lua commonapi2.repos: Filtered airport/airport_taxiway_old_grass.lua commonapi2.repos: Filtered airport/airport_taxiway_small.lua commonapi2.repos: Preloading street standard/country_large_new.lua commonapi2.repos: Preloading 20 Files commonapi2.repos: Preloading street standard/country_large_new.lua commonapi2.repos: Preloading street standard/country_large_old.lua commonapi2.repos: Preloading street standard/country_large_one_way_new.lua commonapi2.repos: Preloading street standard/country_medium_new.lua commonapi2.repos: Preloading street standard/country_medium_old.lua commonapi2.repos: Preloading street standard/country_medium_one_way_new.lua commonapi2.repos: Preloading street standard/country_small_new.lua commonapi2.repos: Preloading street standard/country_small_old.lua commonapi2.repos: Preloading street standard/country_small_one_way_new.lua commonapi2.repos: Preloading street standard/country_x_large_new.lua commonapi2.repos: Preloading street standard/town_large_new.lua commonapi2.repos: Preloading street standard/town_large_old.lua commonapi2.repos: Preloading street standard/town_large_one_way_new.lua commonapi2.repos: Preloading street standard/town_medium_new.lua commonapi2.repos: Preloading street standard/town_medium_old.lua commonapi2.repos: Preloading street standard/town_medium_one_way_new.lua commonapi2.repos: Preloading street standard/town_small_new.lua commonapi2.repos: Preloading street standard/town_small_old.lua commonapi2.repos: Preloading street standard/town_small_one_way_new.lua commonapi2.repos: Preloading street standard/town_x_large_new.lua commonapi2.repos: Preloading done commonapi2.repos: Preloading street standard/country_large_old.lua commonapi2.repos: Preloading street standard/country_large_one_way_new.lua commonapi2.repos: Preloading street standard/country_medium_new.lua commonapi2.repos: Preloading street standard/country_medium_old.lua commonapi2.repos: Preloading street standard/country_medium_one_way_new.lua commonapi2.repos: Preloading street standard/country_small_new.lua commonapi2.repos: Preloading street standard/country_small_old.lua commonapi2.repos: Preloading street standard/country_small_one_way_new.lua commonapi2.repos: Preloading street standard/country_x_large_new.lua commonapi2.repos: Preloading street standard/town_large_new.lua commonapi2.repos: Preloading street standard/town_large_old.lua commonapi2.repos: Preloading street standard/town_large_one_way_new.lua commonapi2.repos: Preloading street standard/town_medium_new.lua commonapi2.repos: Preloading street standard/town_medium_old.lua commonapi2.repos: Preloading street standard/town_medium_one_way_new.lua commonapi2.repos: Preloading street standard/town_small_new.lua commonapi2.repos: Preloading street standard/town_small_old.lua commonapi2.repos: Preloading street standard/town_small_one_way_new.lua commonapi2.repos: Preloading street standard/town_x_large_new.lua commonapi2.repos: Preloading street street_depot/entrance_old.lua commonapi2.repos: Preloading street street_station/entrance_new.lua commonapi2.repos: Preloading street street_station/entrance_old.lua commonapi2.repos: Preloading street street_station/entrance_one_way_new.lua commonapi2.repos: Preloading street street_station/entrance_one_way_old.lua commonapi2.repos: Preloading street water/ship_street.lua commonapi2.repos: Preloading track high_speed.lua commonapi2.repos: Preloading 2 Files commonapi2.repos: Preloading track standard.lua commonapi2.repos: Preloading track high_speed.lua commonapi2.repos: Preloading done commonapi2.repos: Preloading track standard.lua commonapi2.repos: Preloading bridge cable.lua commonapi2.repos: Preloading bridge cement.lua commonapi2.repos: Preloading bridge iron.lua commonapi2.repos: Preloading bridge placeholder.lua commonapi2.repos: Preloading bridge stone.lua commonapi2.repos: Preloading bridge suspension.lua commonapi2.repos: Preloading tunnel placeholder.lua commonapi2.repos: Preloading tunnel railroad_old.lua commonapi2.repos: Preloading tunnel street_old.lua commonapi2.repos: Preloading railroadCrossing era_a_eu_crossing.lua commonapi2.repos: Preloading railroadCrossing era_a_ru_crossing.lua commonapi2.repos: Preloading railroadCrossing era_a_us_crossing.lua commonapi2.repos: Preloading railroadCrossing era_b_eu_crossing.lua commonapi2.repos: Preloading railroadCrossing era_b_ru_crossing.lua commonapi2.repos: Preloading railroadCrossing era_b_us_crossing.lua commonapi2.repos: Preloading railroadCrossing era_c_eu_crossing.lua commonapi2.repos: Preloading railroadCrossing era_c_ru_crossing.lua commonapi2.repos: Preloading railroadCrossing era_c_us_crossing.lua commonapi2.repos: Preloading railroadCrossing half_barrier.lua commonapi2.repos: Preloading railroadCrossing placeholder.lua commonapi2.repos: Preloading railroadCrossing simple.lua commonapi2.repos: Preloading done commonapi2.repos: findModContent done commonapi2.mods: mods._shared_store: done achievements earnable: 1 init version: 234 map seed text: debug mode is active adding archive mods/urbangames_campaign_mission_03_1/res/audio/effects/effects.zip adding archive mods/urbangames_campaign_mission_03_1/res/misc.zip adding archive mods/urbangames_campaign_mission_03_1/res/textures.zip adding archive res/construction/construction.zip adding archive res/models/animation.zip adding archive res/models/material.zip adding archive res/models/mesh-blob.zip adding archive res/models/mesh.zip adding archive res/models/model.zip adding archive res/textures/misc.zip adding archive res/textures/ui/ui.zip ModelRep: 1479.38 ms Materials changed: 0 ==> 0 1 ==> 1 2 ==> 2 3 ==> 3 4 ==> 4 5 ==> 5 6 ==> 6 7 ==> 7 8 ==> 8 9 ==> 9 10 ==> 10 11 ==> 11 12 ==> 12 13 ==> 13 14 ==> 14 15 ==> 15 16 ==> 16 17 ==> 17 18 ==> 18 19 ==> 19 20 ==> 20 21 ==> 21 22 ==> 22 23 ==> 23 24 ==> 24 25 ==> 25 26 ==> 26 27 ==> 27 28 ==> 28 29 ==> 29 30 ==> -1 31 ==> -1 32 ==> -1 33 ==> -1 34 ==> -1 35 ==> -1 36 ==> -1 37 ==> -1 No resources are missing! SaveGame Complexity Info: estimatedMb=2317, area=20.9715, population=499, vehicleModels=6, vehicles=33, assetGroups=4281, assets=85127, mil=5323, models=110681, lines=8, cargoTransported=1026, passengersTransported=124, cargoInStock=935 clearing font texture cache Shader reload took : 1.943 ms prepare material ubo's: 114.805 ms Using 200 UBOs, total 0 bytes A texture ::res/textures/environment/temperate/shadow.dds with compressed format 143 does not have full mipmap chain (7 levels of 10) and is set with a mipmapping min filter. This is not supported. Skipping compression. A texture ::res/textures/environment/temperate/sun.dds with compressed format 143 does not have full mipmap chain (7 levels of 10) and is set with a mipmapping min filter. This is not supported. Skipping compression. A texture ::res/textures/environment/temperate/skybox.dds with compressed format 143 does not have full mipmap chain (7 levels of 12) and is set with a mipmapping min filter. This is not supported. Skipping compression. Texture resolve error: file name empty Texture resolve error: file name empty File not found: "res/textures/terrain/ah_wood1_texturen/ah_wood2_metal_gloss_ao_h.dds" __CRASHDB_DUMP__ ae313028-59c0-40c2-a4cd-6bde9bed7414 GC Called Destroying failback ui done End of redirect Buffer to StdOutBuffer Restoring as we are still responsible for stdout End of redirect Buffer to StdOutBuffer: done - Texture has not been destroyed: terrain/dirt_albedo.dds Exception type: Error reading file Please verify the integrity of the game files. Details: File name: res/textures/terrain/ah_wood1_texturen/ah_wood2_metal_gloss_ao_h.dds Minidump: C:/Steam/userdata/17930901/1066780/local/crash_dump/ae313028-59c0-40c2-a4cd-6bde9bed7414.dmp In file: urban_games/train_fever/src/Lib/Util/FileSystem.cpp:862 In function: class FilePath __cdecl FileSystem::GetResolvedPath(const class std::basic_string,class std::allocator > &) const __CRASHDB_CRASH__ struct io::OpenException: urban_games/train_fever/src/Lib/Util/FileSystem.cpp:862: class FilePath __cdecl FileSystem::GetResolvedPath(const class std::basic_string,class std::allocator > &) const: Exception type: Error reading file Please verify the integrity of the game files. Details: File name: res/textures/terrain/ah_wood1_texturen/ah_wood2_metal_gloss_ao_h.dds Minidump: C:/Steam/userdata/17930901/1066780/local/crash_dump/ae313028-59c0-40c2-a4cd-6bde9bed7414.dmp In file: urban_games/train_fever/src/Lib/Util/FileSystem.cpp:862 In function: class FilePath __cdecl FileSystem::GetResolvedPath(const class std::basic_string,class std::allocator > &) const Goodbye. ======================================== Shutdown at Sun Dec 7 20:42:52 2025 ========================================