mod.io backend created for Steam platform user data folder: C:/Program Files (x86)/Steam/userdata/1061009224/1066780/local/ starting up build version: 35924 __CRASHDB_INIT__ PreventSetUnhandledExceptionFilter: 1 Modio: Initializing Modio: Initial Authentication ERROR: Could not verify user authentication: Invalid user Modio: Initial Like Data Modio: User not authenticated Found 102 mods language: de locale: de_DE eatglobal: History created and saved in file ....1933030107/res/scripts/eatglobal_historie.txt. eatglobal: Initialization [....1933030107/res/scripts/eatglobal_v2_32013.lua] (Version 2.32013) successfully completed: 545 ms. eatglobal: History created and saved in file ....1933030107/res/scripts/eatglobal_historie.txt. eatglobal: History created and saved in file ....2068966343/res/scripts/eatglobal_historie.txt. eatglobal: Initialization [....2068966343/res/scripts/eatglobal_v2_32023.lua] (Version 2.32023) successfully completed: 409 ms. eatglobal: History created and saved in file ....2032269685/res/scripts/eatglobal_historie.txt. eatglobal: History created and saved in file ....2068966343/res/scripts/eatglobal_historie.txt. eatglobal: init [C:/Program Files (x86)/Steam/steamapps/workshop/content/1066780/2521373720/res/scripts/eatglobal_v2_29.lua] (Version 2.29) eatglobal: History created and saved in file ....2868656728/res/scripts/eatglobal_historie.txt. eatglobal: Initialization [....2868656728/res/scripts/eatglobal_v2_32016.lua] (Version 2.32016) successfully completed: 331 ms. eatglobal: History created and saved in file ....2115589140/res/scripts/eatglobal_historie.txt. eatglobal: History created and saved in file ....2128815428/res/scripts/eatglobal_historie.txt. eatglobal: History created and saved in file ....2868656728/res/scripts/eatglobal_historie.txt. Loaded 103 of 103 mod descriptions from disk Update of mod descriptions: 3664.49 ms adding archive mods/urbangames_campaign_mission_16_1/res/audio/effects/effects.zip adding archive mods/urbangames_campaign_mission_01_1/res/audio/effects/effects.zip adding archive mods/urbangames_campaign_mission_16_1/res/misc.zip adding archive mods/urbangames_campaign_mission_01_1/res/misc.zip adding archive mods/urbangames_campaign_mission_16_1/res/textures.zip adding archive mods/urbangames_campaign_mission_01_1/res/textures.zip adding archive mods/urbangames_campaign_mission_17_1/res/audio/effects/effects.zip adding archive mods/urbangames_campaign_mission_02_1/res/audio/effects/effects.zip adding archive mods/urbangames_campaign_mission_17_1/res/misc.zip adding archive mods/urbangames_campaign_mission_02_1/res/misc.zip adding archive mods/urbangames_campaign_mission_17_1/res/textures.zip adding archive mods/urbangames_campaign_mission_02_1/res/textures.zip adding archive mods/urbangames_campaign_mission_18_1/res/audio/effects/effects.zip adding archive mods/urbangames_campaign_mission_03_1/res/audio/effects/effects.zip adding archive mods/urbangames_campaign_mission_18_1/res/misc.zip adding archive mods/urbangames_campaign_mission_03_1/res/misc.zip adding archive mods/urbangames_campaign_mission_18_1/res/textures.zip adding archive mods/urbangames_campaign_mission_03_1/res/textures.zip adding archive mods/urbangames_legacy_vehicle_pack_1/res/misc.zip adding archive mods/urbangames_campaign_mission_04_1/res/audio/effects/effects.zip adding archive mods/urbangames_campaign_mission_04_1/res/misc.zip adding archive mods/urbangames_campaign_mission_04_1/res/textures.zip adding archive mods/urbangames_campaign_mission_05_1/res/audio/effects/effects.zip adding archive mods/urbangames_campaign_mission_05_1/res/misc.zip adding archive mods/urbangames_campaign_mission_05_1/res/textures.zip adding archive mods/urbangames_campaign_mission_06_1/res/audio/effects/effects.zip adding archive mods/urbangames_campaign_mission_06_1/res/misc.zip adding archive mods/urbangames_campaign_mission_06_1/res/textures.zip adding archive mods/urbangames_legacy_vehicle_pack_1/res/textures.zip adding archive mods/urbangames_campaign_mission_07_1/res/audio/effects/effects.zip adding archive mods/urbangames_campaign_mission_07_1/res/misc.zip adding archive mods/urbangames_campaign_mission_07_1/res/textures.zip adding archive mods/urbangames_campaign_mission_08_1/res/audio/effects/effects.zip adding archive mods/urbangames_campaign_mission_08_1/res/misc.zip adding archive mods/urbangames_campaign_mission_08_1/res/textures.zip adding archive mods/urbangames_campaign_mission_09_1/res/audio/effects/effects.zip adding archive mods/urbangames_campaign_mission_09_1/res/misc.zip adding archive mods/urbangames_campaign_mission_09_1/res/textures.zip adding archive mods/urbangames_campaign_mission_10_1/res/audio/effects/effects.zip adding archive mods/urbangames_campaign_mission_10_1/res/misc.zip adding archive mods/urbangames_campaign_mission_10_1/res/textures.zip adding archive mods/urbangames_campaign_mission_11_1/res/audio/effects/effects.zip adding archive mods/urbangames_campaign_mission_11_1/res/misc.zip adding archive mods/urbangames_campaign_mission_11_1/res/textures.zip adding archive mods/urbangames_campaign_mission_12_1/res/audio/effects/effects.zip adding archive mods/urbangames_campaign_mission_12_1/res/misc.zip adding archive mods/urbangames_campaign_mission_12_1/res/textures.zip adding archive mods/urbangames_campaign_mission_13_1/res/audio/effects/effects.zip adding archive mods/urbangames_campaign_mission_13_1/res/misc.zip adding archive mods/urbangames_campaign_mission_13_1/res/textures.zip adding archive mods/urbangames_campaign_mission_14_1/res/audio/effects/effects.zip adding archive mods/urbangames_campaign_mission_14_1/res/misc.zip adding archive mods/urbangames_campaign_mission_14_1/res/textures.zip adding archive mods/urbangames_campaign_mission_15_1/res/audio/effects/effects.zip adding archive mods/urbangames_campaign_mission_15_1/res/misc.zip adding archive mods/urbangames_campaign_mission_15_1/res/textures.zip Steam language code for mod browser: german ======================================== Startup at Wed Jun 3 03:49:34 2026 ======================================== seed: 1780451374 Saved settings to settings.lua Requested instance extensions: - VK_KHR_surface - VK_KHR_win32_surface - VK_KHR_get_physical_device_properties2 Requested layers: Create Vulkan instance. Supported depth resolve: { SampleZero | Min | Max } Supperted stencil resolve: { SampleZero | Min | Max } Found device #0: AMD Radeon(TM) Graphics (id: 5056, vulkan version: 1.3.302, driver version: 8388939 [2.0.331], vendor id: 4098 [AMD]) Supported depth resolve: { SampleZero | Min | Max } Supperted stencil resolve: { SampleZero | Min | Max } Found device #1: AMD Radeon RX 9070 XT (id: 30032, vulkan version: 1.3.302, driver version: 8388939 [2.0.331], vendor id: 4098 [AMD]) -> Selected device #1 __CRASHDB_RENDERER__ Vulkan|AMD|AMD Radeon RX 9070 XT|1.3.302 2.0.331|1.3.302|2.0.331| Count: 1 Flags: { Graphics | Compute | Transfer | SparseBinding } Count: 1 Flags: { Compute | Transfer | SparseBinding } Count: 2 Flags: { Transfer | SparseBinding } Count: 1 Flags: {} Count: 1 Flags: { } Requested device extensions: - VK_KHR_swapchain - VK_EXT_memory_budget - VK_KHR_create_renderpass2 - VK_KHR_depth_stencil_resolve - VK_KHR_get_memory_requirements2 - VK_KHR_dedicated_allocation - VK_KHR_maintenance1 - VK_KHR_maintenance2 - VK_KHR_maintenance3 - VK_KHR_maintenance4 - VK_AMD_memory_overallocation_behavior - VK_EXT_memory_priority Format support: * R8Unorm: - linear: { SampledImage | StorageImage | ColorAttachment | ColorAttachmentBlend | BlitSrc | BlitDst | SampledImageFilterLinear | TransferSrc | TransferDst | SampledImageFilterMinmax } - optimal: { SampledImage | StorageImage | ColorAttachment | ColorAttachmentBlend | BlitSrc | BlitDst | SampledImageFilterLinear | TransferSrc | TransferDst | SampledImageFilterMinmax } * R8G8Unorm: - linear: { SampledImage | StorageImage | ColorAttachment | ColorAttachmentBlend | BlitSrc | BlitDst | SampledImageFilterLinear | TransferSrc | TransferDst | SampledImageFilterMinmax } - optimal: { SampledImage | StorageImage | ColorAttachment | ColorAttachmentBlend | BlitSrc | BlitDst | SampledImageFilterLinear | TransferSrc | TransferDst | SampledImageFilterMinmax } * R8G8B8Unorm: - linear: {} - optimal: {} * R8G8B8A8Unorm: - linear: { SampledImage | StorageImage | ColorAttachment | ColorAttachmentBlend | BlitSrc | BlitDst | SampledImageFilterLinear | TransferSrc | TransferDst | SampledImageFilterMinmax } - optimal: { SampledImage | StorageImage | ColorAttachment | ColorAttachmentBlend | BlitSrc | BlitDst | SampledImageFilterLinear | TransferSrc | TransferDst | SampledImageFilterMinmax } * R16Unorm: - linear: { SampledImage | StorageImage | ColorAttachment | ColorAttachmentBlend | BlitSrc | BlitDst | SampledImageFilterLinear | TransferSrc | TransferDst | SampledImageFilterMinmax } - optimal: { SampledImage | StorageImage | ColorAttachment | ColorAttachmentBlend | BlitSrc | BlitDst | SampledImageFilterLinear | TransferSrc | TransferDst | SampledImageFilterMinmax } * R16G16Unorm: - linear: { SampledImage | StorageImage | ColorAttachment | ColorAttachmentBlend | BlitSrc | BlitDst | SampledImageFilterLinear | TransferSrc | TransferDst | SampledImageFilterMinmax } - optimal: { SampledImage | StorageImage | ColorAttachment | ColorAttachmentBlend | BlitSrc | BlitDst | SampledImageFilterLinear | TransferSrc | TransferDst | SampledImageFilterMinmax } * R16G16B16Unorm: - linear: {} - optimal: {} * R16G16B16A16Unorm: - linear: { SampledImage | StorageImage | ColorAttachment | ColorAttachmentBlend | BlitSrc | BlitDst | SampledImageFilterLinear | TransferSrc | TransferDst | SampledImageFilterMinmax } - optimal: { SampledImage | StorageImage | ColorAttachment | ColorAttachmentBlend | BlitSrc | BlitDst | SampledImageFilterLinear | TransferSrc | TransferDst | SampledImageFilterMinmax } * R32Sfloat: - linear: { SampledImage | StorageImage | ColorAttachment | ColorAttachmentBlend | BlitSrc | BlitDst | SampledImageFilterLinear | TransferSrc | TransferDst | SampledImageFilterMinmax } - optimal: { SampledImage | StorageImage | StorageImageAtomic | ColorAttachment | ColorAttachmentBlend | BlitSrc | BlitDst | SampledImageFilterLinear | TransferSrc | TransferDst | SampledImageFilterMinmax } * R32G32Sfloat: - linear: { SampledImage | StorageImage | ColorAttachment | ColorAttachmentBlend | BlitSrc | BlitDst | SampledImageFilterLinear | TransferSrc | TransferDst | SampledImageFilterMinmax } - optimal: { SampledImage | StorageImage | ColorAttachment | ColorAttachmentBlend | BlitSrc | BlitDst | SampledImageFilterLinear | TransferSrc | TransferDst | SampledImageFilterMinmax } * R32G32B32Sfloat: - linear: { SampledImage | BlitSrc | SampledImageFilterLinear | TransferSrc | TransferDst | SampledImageFilterMinmax } - optimal: {} * R32G32B32A32Sfloat: - linear: { SampledImage | StorageImage | ColorAttachment | ColorAttachmentBlend | BlitSrc | BlitDst | SampledImageFilterLinear | TransferSrc | TransferDst | SampledImageFilterMinmax } - optimal: { SampledImage | StorageImage | ColorAttachment | ColorAttachmentBlend | BlitSrc | BlitDst | SampledImageFilterLinear | TransferSrc | TransferDst | SampledImageFilterMinmax } * B10G11R11UfloatPack32: - linear: { SampledImage | StorageImage | ColorAttachment | ColorAttachmentBlend | BlitSrc | BlitDst | SampledImageFilterLinear | TransferSrc | TransferDst | SampledImageFilterMinmax } - optimal: { SampledImage | StorageImage | ColorAttachment | ColorAttachmentBlend | BlitSrc | BlitDst | SampledImageFilterLinear | TransferSrc | TransferDst | SampledImageFilterMinmax } * R16G16B16A16Sfloat: - linear: { SampledImage | StorageImage | ColorAttachment | ColorAttachmentBlend | BlitSrc | BlitDst | SampledImageFilterLinear | TransferSrc | TransferDst | SampledImageFilterMinmax } - optimal: { SampledImage | StorageImage | ColorAttachment | ColorAttachmentBlend | BlitSrc | BlitDst | SampledImageFilterLinear | TransferSrc | TransferDst | SampledImageFilterMinmax } * R16G16B16Sfloat: - linear: {} - optimal: {} * D24UnormS8Uint: - linear: {} - optimal: {} * D32SfloatS8Uint: - linear: {} - optimal: { SampledImage | DepthStencilAttachment | BlitSrc | SampledImageFilterLinear | TransferSrc | TransferDst | SampledImageFilterMinmax } * D16UnormS8Uint: - linear: {} - optimal: { SampledImage | DepthStencilAttachment | BlitSrc | SampledImageFilterLinear | TransferSrc | TransferDst | SampledImageFilterMinmax } * D16Unorm: - linear: {} - optimal: { SampledImage | DepthStencilAttachment | BlitSrc | BlitDst | SampledImageFilterLinear | TransferSrc | TransferDst | SampledImageFilterMinmax } Memory types: * 0 { DeviceLocal }: heap #1 * 1 { HostVisible | HostCoherent }: heap #0 * 2 { DeviceLocal | HostVisible | HostCoherent }: heap #1 * 3 { HostVisible | HostCoherent | HostCached }: heap #0 * 4 { DeviceLocal | DeviceCoherentAMD | DeviceUncachedAMD }: heap #1 * 5 { HostVisible | HostCoherent | DeviceCoherentAMD | DeviceUncachedAMD }: heap #0 * 6 { DeviceLocal | HostVisible | HostCoherent | DeviceCoherentAMD | DeviceUncachedAMD }: heap #1 * 7 { HostVisible | HostCoherent | HostCached | DeviceCoherentAMD | DeviceUncachedAMD }: heap #0 * 8 { DeviceLocal }: heap #1 * 9 { HostVisible | HostCoherent }: heap #0 * 10 { DeviceLocal | HostVisible | HostCoherent }: heap #1 * 11 { HostVisible | HostCoherent | HostCached }: heap #0 * 12 { DeviceLocal | DeviceCoherentAMD | DeviceUncachedAMD }: heap #1 * 13 { HostVisible | HostCoherent | DeviceCoherentAMD | DeviceUncachedAMD }: heap #0 * 14 { DeviceLocal | HostVisible | HostCoherent | DeviceCoherentAMD | DeviceUncachedAMD }: heap #1 * 15 { HostVisible | HostCoherent | HostCached | DeviceCoherentAMD | DeviceUncachedAMD }: heap #0 Memory heaps: * 0 {} 15930 MB * 1 { DeviceLocal | MultiInstance } 16304 MB Immediate Fifo FifoRelaxed Use present mode: Fifo Swapchain size: 3 (requested 3: 2-16) Deleting shader cache No pipeline cache to be read Pipeline was read successfully StreamingTexturePool: setting hard memory limit: 671088640; soft limit: 503316480; cache limit: 335544320 adding archive res/textures/ui/ui.zip opened device OpenAL Soft sampling rate: 48000 Hz Started in UI Mode Classic Writing pre-compiled blob to: C:/Program Files (x86)/Steam/userdata/1061009224/1066780/local/shader_cache/hdrScale_9788865988531693819_frag.spv Writing pre-compiled blob to: C:/Program Files (x86)/Steam/userdata/1061009224/1066780/local/shader_cache/hdrScale_10102499443004082219_vert.spv Writing pre-compiled blob to: C:/Program Files (x86)/Steam/userdata/1061009224/1066780/local/shader_cache/hdrBlurH_6510164645544850226_frag.spv Writing pre-compiled blob to: C:/Program Files (x86)/Steam/userdata/1061009224/1066780/local/shader_cache/hdrBlurH_14834535766799641119_vert.spv Writing pre-compiled blob to: C:/Program Files (x86)/Steam/userdata/1061009224/1066780/local/shader_cache/hdrBlurV_3230293692953823267_frag.spv Writing pre-compiled blob to: C:/Program Files (x86)/Steam/userdata/1061009224/1066780/local/shader_cache/hdrBlurV_11364013210957884670_vert.spv Writing pre-compiled blob to: C:/Program Files (x86)/Steam/userdata/1061009224/1066780/local/shader_cache/stdPoint_13498475884598475415_frag.spv Writing pre-compiled blob to: C:/Program Files (x86)/Steam/userdata/1061009224/1066780/local/shader_cache/stdPoint_18142349981692618295_vert.spv Writing pre-compiled blob to: C:/Program Files (x86)/Steam/userdata/1061009224/1066780/local/shader_cache/stdColSimple_1514702915147142755_frag.spv Writing pre-compiled blob to: C:/Program Files (x86)/Steam/userdata/1061009224/1066780/local/shader_cache/stdColSimple_17878932279306834627_vert.spv Writing pre-compiled blob to: C:/Program Files (x86)/Steam/userdata/1061009224/1066780/local/shader_cache/one_mask_alpha_4543910643164110845_frag.spv Writing pre-compiled blob to: C:/Program Files (x86)/Steam/userdata/1061009224/1066780/local/shader_cache/one_mask_alpha_8703320990170493470_vert.spv Build: Build 35924 Windows 64-bit adding archive res/textures/ui/ui.zip Found 102 mods Loaded 1 of 103 mod descriptions from disk Update of mod descriptions: 17.242 ms Mods changed, recreating data... Settings: - numSamples: 4 - textureQuality: 2 - terrainTextureResolution: 2 Writing pre-compiled blob to: C:/Program Files (x86)/Steam/userdata/1061009224/1066780/local/shader_cache/stdColUI_1514702915147142755_frag.spv Writing pre-compiled blob to: C:/Program Files (x86)/Steam/userdata/1061009224/1066780/local/shader_cache/stdColUI_17878932279306834627_vert.spv Writing pre-compiled blob to: C:/Program Files (x86)/Steam/userdata/1061009224/1066780/local/shader_cache/stdTexCol_6740855118904350988_frag.spv Writing pre-compiled blob to: C:/Program Files (x86)/Steam/userdata/1061009224/1066780/local/shader_cache/stdTexCol_14625936859676235468_vert.spv Writing pre-compiled blob to: C:/Program Files (x86)/Steam/userdata/1061009224/1066780/local/shader_cache/debug_17209070994898562739_frag.spv Writing pre-compiled blob to: C:/Program Files (x86)/Steam/userdata/1061009224/1066780/local/shader_cache/debug_9866557625041528528_vert.spv StreamingTexturePool: setting hard memory limit: -1; soft limit: -1; cache limit: 1342177280 Thread did not respond to ping. Possible hang detected! Thread did not respond to ping. Possible hang detected! Thread did not respond to ping. Possible hang detected! Thread did not respond to ping. Possible hang detected! Thread did not respond to ping. Possible hang detected! Thread did not respond to ping. Possible hang detected! Thread did not respond to ping. Possible hang detected! Thread did not respond to ping. Possible hang detected! Thread did not respond to ping. Possible hang detected! Thread did not respond to ping. Possible hang detected! Thread did not respond to ping. Possible hang detected! Thread did not respond to ping. Possible hang detected! Thread did not respond to ping. Possible hang detected! Thread did not respond to ping. Possible hang detected! Thread did not respond to ping. Possible hang detected! Thread did not respond to ping. Possible hang detected! Thread did not respond to ping. Possible hang detected! Thread did not respond to ping. Possible hang detected! Thread did not respond to ping. Possible hang detected! Thread did not respond to ping. Possible hang detected! Thread did not respond to ping. Possible hang detected! Thread did not respond to ping. Possible hang detected! Thread did not respond to ping. Possible hang detected! Thread did not respond to ping. Possible hang detected! Thread did not respond to ping. Possible hang detected! Thread did not respond to ping. Possible hang detected! Thread did not respond to ping. Possible hang detected! Thread did not respond to ping. Possible hang detected! Thread did not respond to ping. Possible hang detected! Thread did not respond to ping. Possible hang detected! Thread did not respond to ping. Possible hang detected! Thread did not respond to ping. Possible hang detected! Thread did not respond to ping. Possible hang detected! Thread did not respond to ping. Possible hang detected! Thread did not respond to ping. Possible hang detected! Thread did not respond to ping. Possible hang detected! Thread did not respond to ping. Possible hang detected! Thread did not respond to ping. Possible hang detected! Thread did not respond to ping. Possible hang detected! Thread did not respond to ping. Possible hang detected! Thread did not respond to ping. Possible hang detected! Thread did not respond to ping. Possible hang detected! Thread did not respond to ping. Possible hang detected! Thread did not respond to ping. Possible hang detected! Thread did not respond to ping. Possible hang detected!