PreventSetUnhandledExceptionFilter: 1
locale name: * (ru_RU.utf8)



========================================
Startup at Mon Nov 14 14:56:25 2016
========================================



seed: 1479106585

double buffering: 1
sample buffers: 1
samples: 2 (2)
swap interval: 1
video memory: 2048 MB

============================================================

OpenGL version: 3.2.0 NVIDIA 375.63
Renderer (vendor): GeForce GTX 760/PCIe/SSE2 (NVIDIA Corporation)
Shading language version: 1.50 NVIDIA via Cg compiler

============================================================

opened device OpenAL Soft
sampling rate: 96000 Hz

Loading from file D:/games/steam/userdata/66257397/446800/local/save/123.sav
active mods:
  urbangames_campaign_usa_mission_04/1
config dict:
  vehicles: usa
  terrain: default
  nameList: default
  trees: default
  buildings: usa
  streets: default
  environment: usa
  scenario: default
savegame version 57
achievements earnable: 1
mission load from D:/games/steam/userdata/66257397/446800/local/save/123.sav.lua
campaign usa, mission 04
c:\build\transport_fever\steam\transport_fever_release\src\game\urbansim\industrydeveloper.cpp:134: void __cdecl IndustryDeveloper::Run(void): Assertion `!errorState.critical' failed.
MinidumpCallback: dumpPath "D:/games/steam/userdata/66257397/446800/local/crash_dump/", minidumpId "3f97dc02-9a4f-4d62-8d31-7a72ff7c6848", succeeded 1
local time is Mon Nov 14 14:57:04 2016

