PreventSetUnhandledExceptionFilter: 1
locale name: * (de_DE.utf8)



========================================
Startup at Tue Jan 17 16:42:07 2017
========================================



seed: 1484667727

double buffering: 1
sample buffers: 1
samples: 4 (4)
swap interval: 1
video memory: 2048 MB

============================================================

OpenGL version: 3.2.0 NVIDIA 373.19
Renderer (vendor): GeForce GTX 960/PCIe/SSE2 (NVIDIA Corporation)
Shading language version: 1.50 NVIDIA via Cg compiler

============================================================

opened device OpenAL Soft
sampling rate: 48000 Hz

Loading from file C:/Program Files (x86)/Steam/userdata/119327755/446800/local/save/Spielstand3.sav
active mods:
  *792717087/1
  *795723172/1
  *765968918/1
  *795865047/1
  *795877484/1
  urbangames_vehicles_no_end_year/1
  *763708927/1
  *788602625/1
  *777225575/1
  *792065738/1
  *767013091/1
  *772636711/1
  *784018532/1
  *769740065/1
  *766060779/1
  *795881064/1
  *796156478/1
  *797604390/1
  *784327083/1
  *802419554/1
  *807007541/1
  *799220873/1
  *802086730/1
  *802774743/1
  *801889427/1
  *805644422/1
  *763856605/1
  *784327209/1
  *785641550/1
  *801936845/1
  *764725130/1
  *810193231/1
  *811640799/1
  *804828109/1
  *822367798/1
  *799820657/1
  *798595182/1
  *802349779/1
  *797527610/1
  *829142198/1
  *843749846/1
  eis_os_advrailstation/1
  *836372006/1
  *833694881/1
  *829024748/1
  *840539897/1
  *841345715/1
  *799930419/1
  *836369932/1
  tram_tracks/1
  *836584105/1
config dict:
  vehicles: all
  terrain: default
  nameList: default
  trees: default
  buildings: default
  streets: default
  environment: default
  scenario: default
Reloaded eis_os_advrailstation.lua
savegame version 67
achievements earnable: 0
init version: -1
error loading dds file: res/textures/models/vehicle/train/mtr_01_interior_normal.dds
c:\build\transport_fever\steam\transport_fever_release\src\game\transport\street\construction_util_network.cpp:87: void __cdecl `anonymous-namespace'::ConnectEdge(const class std::unordered_map<class ecs::Entity,class ecs::Entity,struct std::hash<class ecs::Entity>,struct std::equal_to<class ecs::Entity>,class std::allocator<struct std::pair<class ecs::Entity const ,class ecs::Entity> > > &,const class ecs::Engine *,struct transport::NodeId &,const struct CVec2f &,class std::unordered_map<class ecs::Entity,class std::map<int,struct CVec2f,struct std::less<int>,class std::allocator<struct std::pair<int const ,struct CVec2f> > >,struct std::hash<class ecs::Entity>,struct std::equal_to<class ecs::Entity>,class std::allocator<struct std::pair<class ecs::Entity const ,class std::map<int,struct CVec2f,struct std::less<int>,class std::allocator<struct std::pair<int const ,struct CVec2f> > > > > > &,class transport::TransportNetworkConstructor &): Assertion `nodeId.index >= 0' failed.
MinidumpCallback: dumpPath "C:/Program Files (x86)/Steam/userdata/119327755/446800/local/crash_dump/", minidumpId "4c0cc2a4-fbc5-40a1-98bc-afeb14298eb9", succeeded 1
local time is Tue Jan 17 16:45:37 2017

