__CRASHDB_INIT__ PreventSetUnhandledExceptionFilter: 1 language: en locale: en_US ======================================== Startup at Mon Nov 9 05:17:41 2020 ======================================== seed: 1604895461 double buffering: 1 sample buffers: 0 samples: 0 (0) swap interval: 1 video memory: 8192 MB ============================================================ OpenGL version: 3.2.0 NVIDIA 432.00 Renderer (vendor): GeForce RTX 2080/PCIe/SSE2 (NVIDIA Corporation) Shading language version: 1.50 NVIDIA via Cg compiler ============================================================ opened device OpenAL Soft sampling rate: 48000 Hz Build: Build 29596 Windows 64-bit Loading from file I:/Steam/userdata/70790454/1066780/local/save/Free game test3.sav savegame version 296 active mods: ?melectro_creek_bridge_eraA/1 ?Autobahn_Kreuz/1 ?melectro_creek_bridge_eraC/1 config dict: climate: tropical vehicles: europe nameList: europe environment: tropical difficulty: easy mod params: script load from I:/Steam/userdata/70790454/1066780/local/save/Free game test3.sav.lua achievements earnable: 0 init version: 296 map seed text: 2Jup debug mode is active adding archive res/models/models.zip ModelRep: 6428.73 ms TESTC TEST1 No resources are missing! texture load error: file name empty Resource 'grass_dark_green.lua' not found! Resource 'grass_dark_green.lua' not found! Resource 'forest_ground.lua' not found! Resource 'grass_alpine.lua' not found! Initial material index generation: 2279.56 ms texture load error: file not found: res/textures/ui/construction/creek_bridge_trackA.tga texture load error: file not found: res/textures/ui/construction/creek_bridge_trackC.tga texture load error: file not found: res/textures/ui/construction/creek_bridge_streetA.tga texture load error: file not found: res/textures/ui/construction/creek_bridge_streetC.tga Exception type: Lua exception This error is usually caused by modding. Some game resources contain incorrect data. Details: Error message: error: [string "I:/Steam/userdata/70790454/1066780/local/stag..."]:34: attempt to perform arithmetic on field 'streettypeC' (a nil value) stack traceback: =[C](-1): __add I:/Steam/userdata/70790454/1066780/local/staging_area/melectro_creek_bridge_eraC_1/res/construction/creek_bridge_streetC.script(34): ? @res/config/base_config.lua(39): ? File name: res/construction/creek_bridge_streetA Key: game/config/ConstructWithModules Minidump: I:/Steam/userdata/70790454/1066780/local/crash_dump/b58a3ca9-f2bd-4d60-8d67-365b0c35b876.dmp Mod: no mod In file: c:\build\tpf2_steam\src\lib\lua\state.cpp:586 In function: void __cdecl lua::State::Call(int,int) Exception type: Lua exception This error is usually caused by modding. Some game resources contain incorrect data. Details: Error message: error: [string "I:/Steam/userdata/70790454/1066780/local/stag..."]:34: attempt to perform arithmetic on field 'streettypeC' (a nil value) stack traceback: =[C](-1): __add I:/Steam/userdata/70790454/1066780/local/staging_area/melectro_creek_bridge_eraC_1/res/construction/creek_bridge_streetC.script(34): ? @res/config/base_config.lua(39): ? File name: res/construction/creek_bridge_streetA Key: game/config/ConstructWithModules Minidump: I:/Steam/userdata/70790454/1066780/local/crash_dump/85850747-1367-48f0-bcd2-b733c78c8b8c.dmp Mod: no mod In file: c:\build\tpf2_steam\src\lib\lua\state.cpp:586 In function: void __cdecl lua::State::Call(int,int) Saved settings to I:/Steam/userdata/70790454/1066780/local/settings.lua Goodbye. ======================================== Shutdown at Mon Nov 9 05:18:34 2020 ========================================