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Gwinda's Map mod

Von Gwinda · Erstellt · Bearbeitet
1 / 7

Beschreibung

FORUMS
Train-Fever.net
Train-Fever.com
Steam


REQUIREMENTS
Train Fever 5798 or above.


PLATFORMS
Windows
Mac
Linux


DESCRIPTION
Gives you control over various map related parameters.


Control:
• 6 new terrain generators
• Forest size and density
• Town initial size and growth rate
• Industry size and max production
• Main connections on/off
• Rocks on/off


Supports TFGM's configuration UI.


This mod works fine together with Train Fever's height maps (Except the map generator, being replaced by the selected height map).




INSTALL
The map mod is written for the new mod system and must not be copied into the res folder, as before.


Manual install
Unzip the archive in Train Fever/mods/ folder.
Start TF and activate the mod before playing.


TFGM install
Drag & drop the archive to TFGM.
Enable the mod
Start TF and activate the mod before playing.


TFMM install
This mod manager does not support the official mod format to 100%
After install, you need to manually drag & drop the archive's config folder to "Train Fever\mods\gwinda_mapmod_2"



UNINSTALL
The good news with the new mod system is that no files are being modified. This makes it easy and safe to remove the mod at any time.


Manual uninstall
Simply delete the the Train Fever/mods/gwinda_map_mod_x folder where x is the mod's major version number.


TFGM uninstall
Simply select the mod and press disable.
The mod is kept in TFGM's internal library and can be enabled again at any time. To completely remove it from library select the mod and press uninstall.



CONFIGURATION
The easiest way is to use TFGM's built ini Configuration UI. Install the mod and go to the configuration tab.



To manually configure (without TFGM)
The configuration file is located in the mod's root folder under Config/config.lua
You can either manually open it in a text editor or just from TFGM, right click on the mod and select "Mod configuration..."


The config file has instructions included at the top. Scroll down to:


"-- BEGIN -- Do your configuration here"


Save create a new game to see the mod params take effect (no need to restart Train Fever).


NOTE!
The mods map data is only used when generating new games. It is not possible to add more forests to an already saved game.

Installation

Mod Manager
TFGM, TFMM

Weitere Mods von Gwinda

Kommentare 19

  • Set it at FLAT but still got massive hills

  • I cannot use the download link :(

  • Gwinda, I get a File:mods/gwinda_map_mod_2/main.lua
    mods/gwinda_map_mod_2/main.lua:1: attempt to index local 'OOooOoOoOoOOoOOoOooo' (a boolean value) error.

    • 1) Does it happen every time you generate a map?
      2) Does it happen on a french mod map install (without changing any parameters?)
      3) Does it happen after you have changed some parameters in the configuration UI (...and then pressed save?)
      4) Does it happen after you have reset to the default parameters in the configuration UI (...and then pressed save?)

    • I get the same error everytime I press new game. Tried reinstalling the mod and the game.

    • The only thing I did was install the mod using TFMM and when I click both Load or New Game it gives me that error. I have not played with any of the config parameters at all.

    • After you have installed it with TFMM, can you check if the mod has a folder named "mods/config" and in that folder, a file named config.lua?

    • I downloaded TFMM and installed the map mod. It seems like TFMM isn't compatible with the full official mod format:
      http://www.train-fever.com/mod…oper/directory-structure/


      It only copies the "res" folder and ignores the "config" and "documents" folders.


      You can either install the mod manually or with TFGM.
      TFGM also let you configure the map mod through the mod's Configuration tab. No need to mess with lua scripts.

  • Nice settings, bigger initial towns, more distance between towns, lesser towns.
    Same for cargo.
    More trees, but not too much.


    SteamApps\common\Train Fever\mods\gwinda_map_mod_2\config\config.lua:


    -- Karten Parameter
    modConfig.generator = ''
    modConfig.useMainConnections = true
    modConfig.useRocks = true


    -- Wald Parameter
    modConfig.forestSize = 0.7
    modConfig.forestDensity = 0.3
    modConfig.singleTreeScatter = 70


    -- Stadt Parameter
    modConfig.townArea = 40
    modConfig.townInitSize = 2
    modConfig.townGrowthSpeed = 1.5


    -- Industrie Parameter
    modConfig.industryArea = 3
    modConfig.maxProduction = 1000

  • This mod works fine together with Train Fever's height maps (Except the map generator, being replaced by the selected height map).
    With The last TF update there are no conflicts anymore with the particle mod.

  • what exact is this mod doing ? config.lua values + ?

  • A major update was released, v2.0 with lots of new map parameters to tweak.


    NOTE!
    Due to a bug in Train Fever, the map mod and particle mod can't be active at the same time.
    This will automatically be resolved after the next TF update.

  • Well, it is a very easy mod to do, so my guess is that there are many mods doing the same. I might add some more value to this one later.

  • I`m not quite sure but I thing Jaybee did that as well http://www.train-fever.net/fil…ebirgsfreie-Landschaften/ IS it tat ?

  • thanks! this is great :D I'm from the "Low Lands". Now it looks realistic to simulate the Netherlands ^^

Gwinda's Map mod
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