Beiträge von hugedragonyk
Willkommen in der Transport Fever Community
Wir begrüßen euch in der Fan-Community zu den Spielen Transport Fever und Train Fever, den Wirtschaftssimulatoren von Urban Games. Die Community steht euch kostenlos zur Verfügung damit ihr euch über das Spiel austauschen und informieren könnt. Wir pflegen hier einen freundlichen und sachlichen Umgang untereinander und unser Team steht euch in allen Fragen gerne beiseite.
Die Registrierung und Nutzung ist selbstverständlich kostenlos.
Wir wünschen euch viel Spaß und hoffen auf rege Beteiligung.
Das Team der Transport-Fever Community
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MOD release: 2019.4.24.
[UEP_015b] - Dairy farm MOD
DOWNLOAD:
https://www.transportfever.net…ry-farm-station-industry/
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< urban expansion package >. - numbered: [UEP_015(b)] V1.1
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This MOD belongs to ( Industry + Truck station ) integrated MOD. Please find this MOD in the industrial list.
MOD uses the default game industry and is compatible with all industry MODs.
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1. MOD includes a truck terminal. There are three freight platforms.
2. MOD Owned Industry:
(Default) = FOOD X1(Yield=60)
GRAIN X1 + LIVESTOCK X1 (input) = FOOD X2(Yield=8000)
GRAIN X2 (input) = FOOD X2(Yield=8000)
LIVESTOCK X2 (input) = FOOD X2(Yield=8000)
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Externer Inhalt youtu.beInhalte von externen Seiten werden ohne Ihre Zustimmung nicht automatisch geladen und angezeigt.Durch die Aktivierung der externen Inhalte erklären Sie sich damit einverstanden, dass personenbezogene Daten an Drittplattformen übermittelt werden. Mehr Informationen dazu haben wir in unserer Datenschutzerklärung zur Verfügung gestellt.------------------------------------------
PIC:
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Finally, I finished move to my new house. . So tired. .
Rest on weekends, Post a UEP-MOD preview.
Release date: April 25
[UEP_008E] - Cement mixing station MOD
Dear Mayor, it is time to add a cement mixing station to your city. . lol
Truck Freight Station + Industry
Demand: stone, slag.
Production: building materialsThree platforms, 1, 2 for cement mixer truck, 3 for stones, slag.
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VIDEO preview:
Externer Inhalt youtu.beInhalte von externen Seiten werden ohne Ihre Zustimmung nicht automatisch geladen und angezeigt.Durch die Aktivierung der externen Inhalte erklären Sie sich damit einverstanden, dass personenbezogene Daten an Drittplattformen übermittelt werden. Mehr Informationen dazu haben wir in unserer Datenschutzerklärung zur Verfügung gestellt.-------------------------------
PIC:
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For the economic and profit function of the new game.
Increase the game player's custom ticket fare function.
At various stations, airports, and terminals. When the player clicks on the station, a fare adjustment window can be opened. Players can set their own passenger and freight fares.
If the fare is high, AI citizens will reduce their ticket purchases, and choose self drive or other transportation with reasonable fares. the factory will not choose to ship the goods..
If the fare is low, the flow of passengers and cargo increases, but it may lose money. .
Controlling operating income and vehicle maintenance spending will be more challenging and interesting. .
The current TPF shipping profit model is a bit monotonous.Maybe the new game can add a networking feature.
Increase the input/output of passengers/goods outside the map, and let players cooperate through the web server. . (A train completes an international joint transport through a game map of more than a dozen players. For example, an international freight train China-Russia-Poland-Czech-Germany. This will be very interesting!)Think about it! ! ! UG! ! ! !
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supplement:Please add mail/package system to the railway passenger station , the lack of railway baggage car is a pity.
Oh. . PS: Please increase the helicopter, as well as the vertical takeoff and landing function ~~~
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Am looking forward to.
1. I hope to be compatible with TPF's existing mods and archives. After all, many players have 1-2 years of game archive. Archive damage is terrible.
2. Optimize support for multi-core CPUs. Optimize the memory footprint. Now my 1:5 "megalomaniac" map, after loading 900+ mod, the memory takes up 21G...& the game only uses 1 core and 2 threads. . . . .
3. Optimize the road and rail system and increase the one-way and urban overpass.
4. It is recommended to increase the fuel/power consumption function of the vehicle.
5.Increase the car overtaking and turn light function.
6.Increase resource/population input and output extensions outside the map.
7.If possible, add a train schedule to the railway system. . . .
Also. . Locomotive depot, train refueling, electrified railway power supply station~~
8.day and night~~~~-------------------------
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My follow-up MODs work will be suspended for three weeks.
My new house has just finished renovation. I am busy cleaning up the house and moving.
Telecom companies will come to install broadband next week. In these few days, I can only temporarily use my computer to connect to the mobile phone hotspot. . .
After I settle in, I will continue to release and update the UEP MODs. please wait patiently.------------------------
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Very beautiful and looking forward to your MOD.
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[MOD preview]_(UEP-008C)- First aid pioneer
This should be the longest-consuming MOD in the UEP-MOD series, and now it's almost finished. (2017.10 - 2019.3) ..... .....MOD contains:
1. Hospital = [Bus Station + Truck Freight Station + Garage + Resource Building (Demand = Food X 4 , Fuel X2. Production = Tools X2)]
2. Rescue Series = [Rescue Helicopter + Ambulance + Car Crash Site (Bus Station) + Assets ]
3. Quick Response Series = [ Police Helicopter + Helicopter Chase + SWAT and Bank Robbers (CN, DE, EU, RU, US) + Presidential Guard ]
4. Subsequent updates: Fire Station MOD is about to add firefighters. The STEYR fire truck series added two new models & will repair a headlight texture error.----------------------------
The final version of the hospital will not be changed any more, trees & plants will be added before the release.For the helicopter on the apron (ASSET), let everyone make a choice:
1. Keep the helicopter(ASSET), take off and land from the helipad(AI).
2. Delete the helicopter (ASSET), add a bus stop PATH on the tarmac, and use the helipad as a bus stop for the Rescue Helicopter (bus).---------------------------
Some details test
Ambulance
Presidential Guard
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Rescue Helicopter
Car Crash Site (Bus Station) + Ambulance(BUS)
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2019.3.7.
On the way to business trip, release MOD at the hotel room. .
DOWNLOAD:
[UEP] - Golden Eagle Heavy-duty rail vehicle
< urban expansion package >. - numbered: [UEP_030(C)] V1.1
Available time in the game: 1995.----------ENGLISH-----------
This MOD contains Golden Eagle GC-270 and JW4. ( Diesel locomotive + MultipleUnit + Track assets )
1. GC-270 type Heavy-Duty rail vehicles.
2. JW4 type track crane.
3. JW4 type catenary cable drum vehicle.
4. JW4 type catenary cable installtion vehicle.
5. JW4 type catenary poles transporter vehicle.
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Together with the previously released PJ165 girder erecting machine.
You can combine a complete railway construction scene. From the beginning of the track-laying, to the final railway electrification.
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GoldenEagle Heavy-Duty rail vehicle is used for traction work during railway construction and maintenance, and can also be used as a personnel transport vehicle.
The locomotive uses a nine-speed gearbox and a Lipe clutch. The maximum running speed is 120km/h.--------------------------------------
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[MOD Preview]
[UEP-030D]- Expressway bridge(6lane)
Finally, the 6-lane Expressway bridge MOD test was completed.
Released next week.MOD contains two versions:
1 - expressway : Default version.
2 - Urban road : Viaduct + pedestrian bridge + bus stop--------------------
youtube video:
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PIC:
01 - Urban road : Viaduct + pedestrian bridge + bus stop
02 - Expressway
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MOD release 1:
[UEP-030(E)] - Brick Wall + Cement Subgrade
DOWNLOAD:
[UEP] - Brick Wall + Cement Subgrade
-------------------------------MOD release 2:
[UEP-030(F)] - locomotive parking shed
DOWNLOAD:
[UEP] - Locomotive parking shed-----------------------------------------------
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Remove the old fire truck mod and extract the new mod to your game mods folder.
hugedragonyk_urban_expansion_package_fire_truck_1.part01.rar
hugedragonyk_urban_expansion_package_fire_truck_1.part02.rar
hugedragonyk_urban_expansion_package_fire_truck_1.part03.rar
hugedragonyk_urban_expansion_package_fire_truck_1.part04.rar
hugedragonyk_urban_expansion_package_fire_truck_1.part05.rar
hugedragonyk_urban_expansion_package_fire_truck_1.part06.rar
hugedragonyk_urban_expansion_package_fire_truck_1.part07.rar-------------------------------------------------
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Ok, I will check this mod after I get home from work and modify the file.I copied the game's lighting files to the MOD before, and used it to test the flashing effect of the police lights. And released at the time of subsequent updates.
I saw this problem for the first time. I have never encountered it before. . .
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How do you get it into the working status? Is it an Asset or a train?
Train + AssetsThe maximum running speed of Heavy-Duty rail vehicle is 120KM/H.
When pulling PJ165 girder erecting machine, the maximum speed is 60-80KM/H.--------------------------------
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【MOD preview】- Golden Eagle Heavy-Duty rail vehicle series------------------------------------------
MOD Released on March 1[UEP-030C] - WIP
Download link preparation:
--------------------------------------------This MOD contains Golden Eagle GC-270 and JW4. ( Diesel locomotive + track assets )
1. GC-270 type Heavy-Duty rail vehicles for track construction traction & personnel transport.
2. JW4 type track crane.
3. JW4 type catenary cable drum vehicle.
4. JW4 type catenary cable installtion vehicle.
5. JW4 type catenary poles transporter vehicle.Together with the previously released PJ165 girder erecting machine.
You can combine a complete railway construction scene. From the beginning of the track-laying, to the final railway electrification.------------------------------------------
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