Thank you guys ![]()
The spreadsheet is made with Apple Numbers, but the formula can be used with Google Sheet as well (I just tested). But you won't be able to use a slider or a drop-down menu in the Google Sheets.
I will post it when I'm off the clock. ![]()
Wir begrüßen euch in der Fan-Community zu den Spielen Transport Fever und Train Fever, den Wirtschaftssimulatoren von Urban Games. Die Community steht euch kostenlos zur Verfügung damit ihr euch über das Spiel austauschen und informieren könnt. Wir pflegen hier einen freundlichen und sachlichen Umgang untereinander und unser Team steht euch in allen Fragen gerne beiseite.
Die Registrierung und Nutzung ist selbstverständlich kostenlos.
Wir wünschen euch viel Spaß und hoffen auf rege Beteiligung.
Das Team der Transport-Fever Community
Thank you guys ![]()
The spreadsheet is made with Apple Numbers, but the formula can be used with Google Sheet as well (I just tested). But you won't be able to use a slider or a drop-down menu in the Google Sheets.
I will post it when I'm off the clock. ![]()
I checked now. These are the sizes allowed.
1025
2049
3073
4097
5121
6145
7169
8193
1025, 2049, 4097 and one more I don't recall the size of.
I'm not sure how big the biggest imported heightmap will be compared to the biggest randomly generated map will be.
Thought some of you might find this interesting.
No, it was pretty straight forward. But I did quite a lot of things more than just copy-paste the mod files:
All in all I think I've added nearly 60 hours or so in addition to the tens of hours I did on the original mod.
It's my "little baby" ![]()
I'm happy to announce the Flirt v2 have been up and running in Transport Fever for a few weeks already.
Most passengers sit, some on fold down chairs, others might even be standing during the ride. The mods will of course be available from day one in the Steam Workshop.
Stadler Flirt - NSB
I'm happy to tell you the NSB El 18 have been up and running in Transport Fever for a week already, and will be available in the Steam Workshop from day 1.
The price and running cost mentioned below are still work in progress, as the exterior model have been the main focus so far. The technical stats are completed.
A better and more accurate interior model is coming. And proper placement of the driver.
You can type the values for a bounding box in the .mdl file. ![]()
I've spent all my time after work today with retopo. The biggest part of the train is done! Finally!
Then there's the smaller parts and details left to retopo before I go ahead with UV mapping.
Not much to show right now as it's basically the same mesh with a fraction of the number of polygons of the original smooth model. ![]()
I've made more progress than I thought I would today.
- cutouts for windows and room for the mirrors to fold
- the mirrors
- cut new panels on the roof to make space for the pantographs
- added pantographs
What's left to do
- add a light above the front window
- fix some details with tubes above the plow
- retopo
- uv
- texture
- RELEASE !
A screenshot of the model directly from Modo
Thank you @KingErikII
There is a B7 in the making by another great modeler.
I must be honest and up front with you guys. I'm running out of time before Transport Fever is released. I'm going away for a week, and there's a lot of things going on in the weekends, so time to finish the model is not much. But rest assured, there will be a mod for Transport Fever!
Thank you so much! ![]()
Testing retopo and baking the new details from the high-res model, and once I'm at it, testing texturing to see if there's any kinks and stuff I need to sort with the base model or retopo model. There are some things that needs some extra work, but we're getting there. ![]()
The plow and other details have not been textured at this time.
Thank you guys. ![]()
@0815san
They share the same base shape, but there are some differences.
I am also making this model to practice a new modeling technique, and the El 18 is the perfect locomotive to test this! In the end I will have a high quality render model (high level Catmull-Clark subdivisions for architectural visualization, VFX etc.) as well as a low poly version which will become a Transport Fever mod. ![]()
I intend to make a few different liveries: Red, grey, grey and red, grey/red and with photo.
With time I will also make the wagons that go along with the El 18, the B7 in two liveries: red and the new multicolored design.