Also wieder das selbe, jetzt hat es nur noch angezeigt, dass mein Anzeige nach einem Fehler wiederhergestellt wurde...
die stderr war leer..
stdout:
========================================
Startup at Mon Mar 16 22:24:15 2015
========================================
seed: 1426541055
alpha: 0 bits, depth: 0 bits, stencil: 0 bits, double buffering: 1, sample buffers: 0, samples: 0, swap interval: 1
samples: 0
============================================================
OpenGL version: 3.2.0 - Build 8.15.10.2712
Renderer (vendor): Intel(R) HD Graphics 4000 (Intel)
Shading language version: 1.50 - Intel Build 8.15.10.2712
============================================================
opened device OpenAL Soft
seedText: 62FX7yiJat82
active mods:
config dict:
fileFilters:model/vehicle: default
terrain: default
fileFilters:model/tree: default
fileFilters:building: default
fileFilters:street: default
environment: default
fileFilters:multipleUnit: default
fileFilters:model/industry: default
new game: seed=3300973898, startYear=1850, numTiles=8, hillyness=0.5
begin adding 27 locations..
added 26 locations. took 0.431157 s.
begin adding 135 locations..
added 135 locations. took 12.7844 s.
CreateTown: 16934.8 ms
CreateTown: 329.074 ms
CreateTown: 462.593 ms
CreateTown: 676.887 ms
CreateTown: 414.125 ms
CreateTown: 467.86 ms
CreateTown: 631.76 ms
CreateTown: 389.052 ms
CreateTown: 571.449 ms
CreateTown: 523.557 ms
CreateTown: 420.54 ms
CreateTown: 473.086 ms
CreateTown: 537.352 ms
CreateTown: 384.773 ms
CreateTown: 349.495 ms
CreateTown: 345.845 ms
CreateTown: 507.658 ms
CreateTown: 374.813 ms
CreateTown: 467.801 ms
CreateTown: 406.3 ms
CreateTown: 661.459 ms
CreateTown: 516.433 ms
CreateTown: 416.534 ms
CreateTown: 705.273 ms
CreateTown: 531.021 ms
CreateTown: 477.216 ms
InitGame: 70594.4 ms
MinidumpCallback: dumpPath "C:/Program Files (x86)/Steam/userdata/221413227/304730/local/crash_dump/", minidumpId "f0f425d4-22d9-4496-8c19-d1aa8492dbd9", succeeded 1
local time is Mon Mar 16 22:27:27 2015