do you make JZ locos too?
Like the 'Nikola Tesla' 441? http://www.oocities.org/hvithrafn/pix/tent441.jpg
JŽ class 441 = HŽ class 1141, difference is only in livery, or in our case, in the texture
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do you make JZ locos too?
Like the 'Nikola Tesla' 441? http://www.oocities.org/hvithrafn/pix/tent441.jpg
JŽ class 441 = HŽ class 1141, difference is only in livery, or in our case, in the texture
Original file is in ...Train Fever\res\config\street\country_new_large.lua, but, search mods folder for country_new_large.lua...
I'll try to make something about it
You can check progress here: Croatian Railways (HŽ)
Mod released >>> HŽ Class 7123 (RegioSwinger)
This is discussion thread for Croatian Railways mods:
Transport Fever:
HŽ Class 2062 / 2063 Locomotives
BR 612 / HŽ 7123 (RegioSwinger)
HŽ Class 1141 Locomotives
HŽ Class 1061 Locomotives
HŽ Class 6111
HŽ Catenary
DMA Croatian Railways Light Signals
Train Fever:
HŽ Class 6111
HŽ Class 7123 (RegioSwinger)
HŽ Class 1061 Locomotives
HŽ Class 1141 Locomotives
Croatian Railways light signals
Ich habe Probleme bei der großen LKW-Station. Die Güter-Lanes sind nicht angebunden.
I checked this station in game and it's working OK.
So, only reason why this station don't working in your game is another mod which changed default sidewalk height.
This station using country_new_large type of street connector. If this type of street is changed - station will not work.
Below are original parameters for used street connector:
numLanes = 4,
streetWidth = 16.0,
sidewalkWidth = 3.0,
sidewalkHeight = .02,-- <-- IMPORTANT! This is where cargo path goes...
I made re-work of MAN trucks, so this is (more/less) final version...
Universal flat-bed trailer is finished, and also new tank and wood trailers...
If you want update your mod with this, I can give you the files for it, so you don't have to do the work twice.
OK... I'll include your files in next update...
... although the smoothing groups on the engine could use some work. Keep it up!
Smoothing groups are already set... but I need more work on meshes and textures...
Are you a conjurer or do you have a time machine?
Conjurer. LOL
... and here is new truck with new shiny tank trailer
New MAN truck and new wood trailer...
Just a small preview for next update...
I just uploaded latest version (1.8) with city buses included.
There are, total, 20 buses on menu... reason for this is different line numbers on buses. I'm sorry for flooding menu, but this is only way to get different line numbers on buses.
If you wanna change line texts on buses, it's very easy:
- in folder mods\dma_Cars_1\res\textures\models\vehicle\bus you can see 10 files named city_bus_lt[1-A] ... these files are textures for line number...
Naja es ist aber auch das selbe bei Schwarzfahrer seiner Doppelschleife.
Es hat die richtige Kollisionsbox.
Doch die 2 Stationen, hebeln es sich gegenseitig auf zum kleinen punkt.
Maybe some mod causes this effect... weird, anyway...
And here is another one...
Da war die Kollisionsbox wohl etwas zu sparsam bemessen.
The collisionbox is a little to small of the right station.
Weird... OK... Thank you for let me know... didn't noticed... I'll check & correct it...
EDIT: Well, after some testing with different roads/street - I can't make overlaps as in your picture.
All bounding values in both stations are exact numbers from 3D modeling software, so, why game engine allows overlaping - it's mistery...
I working on new low-floor city buses... here is preview...
Note: buses have line number on display, but this is not line number/name from game... it's from user's choice when buying bus (see picture below...)
Done. New version: 1.2
so you think you re finish friday ?
It will be ready for download tonight or tomorrow morning...
It looks great!
The Trucks are only Stop at the long side or at the short side ?
Truck stop will be on short side... like in pic no. 1
Edit 1: I already removed right platform... total size is 30 x 33 meters...
Edit 2: Done... final size: 30.45 x 33.40 meters...