Exactly, which is why I asked if it could be directly implemented/added to the mod ![]()
Edit by Merk: Removed full quote of previous post.
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Exactly, which is why I asked if it could be directly implemented/added to the mod ![]()
Edit by Merk: Removed full quote of previous post.
It worked fine by doing the capacity change ship by ship. Though I guess this is not the best way to do it. Thank you for your help
could you consider to change it to add it in the next version ? So we don't have all to edit our ships ? haha
Could you give me an example ? Like if I want to change the Vandal ship to being able to carry fertilizer/milk/alcohol, how would I do ?
Is it by taking
Transport_Fever\res\models\model\vehicle\ship\vandal.mdl,
copying it in Transport_Fever\mods\New_Industry_2\res\models\model\vehicle\ship
and changes the capacity thing to
capacities = {
{ type = "CRUDE", capacity = 600 },
{ type = "OIL", capacity = 600 },
{ type = "FUEL", capacity = 600 },
{ type = ""FERTILIZERS",", capacity = 600 },
{ type = "MILK", capacity = 600 },
{ type = "ALCOHOL", capacity = 600 },
},
?
Because I do understand the code that you throw to me, but I have no clue about what file it is coming from in order to edit it ?
Edit by Merk: Removed full quote of previous post.
Could you share more info on which exact file to edit ? (I am quite new to modding)
Thanks !
EDIT : And btw the next update looks like it will be awesome ! great job !
Edit by Merk: Removed full quote of previous post.
Hello Everyone,
First of all, thank you for the huge mod
I was wondering if there are any way/complementary mod to add ships that can carry the new products
Thank you