Beiträge von Lord Raccoon
Willkommen in der Transport Fever Community
Wir begrüßen euch in der Fan-Community zu den Spielen Transport Fever und Train Fever, den Wirtschaftssimulatoren von Urban Games. Die Community steht euch kostenlos zur Verfügung damit ihr euch über das Spiel austauschen und informieren könnt. Wir pflegen hier einen freundlichen und sachlichen Umgang untereinander und unser Team steht euch in allen Fragen gerne beiseite.
Die Registrierung und Nutzung ist selbstverständlich kostenlos.
Wir wünschen euch viel Spaß und hoffen auf rege Beteiligung.
Das Team der Transport-Fever Community
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What about some mountanious landscape?
https://www.transportfever.net….php/ImageExtended/31859/
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Hey, guys! What about few cinematic shots and a cute postcard?
https://www.transportfever.net….php/ImageExtended/31848/
https://www.transportfever.net….php/ImageExtended/31849/
https://www.transportfever.net…x.php/ImageExtended/31850

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All i need is asset of United States soldier. Can anyone make it?
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A stormy night consequences and nervous passengers...
https://www.transportfever.net….php/ImageExtended/31785/
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You should include some curved stations on that line! That would look awesome, I imagine.
I have them on the line. When i finish all the work - i will record a journey video.
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So this is not my typical cinematic screenshots, actually im just sharing the thing im working on now. It's overground system in my capital city.
I was thinking long how can i make overground stations in 1895 (while the elevated station appears in the late game). And here is my idea: combine default 40m station, bridge assets, bulldozer and stairs mods. And here's the result of my testing station! Everything is exactly how i imagined it. In 1950s im planning to set here buildings around and make this magic atmosphere of American overground.Because of few available assets in 1895 i haven't much decor, but for the beginning - it seems amazing. In future i plan to make about 10 specific stations with unique design and will be extremely happy to share my work with you.
Maybe someone knows how to make it even better?
Wish you all the best!
https://www.transportfever.net….php/ImageExtended/31740/
https://www.transportfever.net….php/ImageExtended/31741/
https://www.transportfever.net….php/ImageExtended/31742/


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remove the Old Cargo Station mod from your mod list... ?
thank you, youshi! The reason was an asset building (old truck station). After deleting this asset the game back to work
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remove the Old Cargo Station mod from your mod list... ?
i tried to remove old cargo station from this sector and enter the building mode - the error is the same. Will try to remove all stations and then remove the mod.
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I tried everything. Turned off latest mods, reloaded old saves, deleted all stations around, the factory, truck stations - nothing helps. The game crashes still at one exact place and i cant get what is the reason. All advices from the internet are not similar to mine. Any ideas?
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So as u understand: game crashes when i enter the station consctruction menu on specific place on the map. Without any error.
Stdout.txt is attached. Briefly:c:\build\transport_fever\steam\transport_fever_release\src\lib\ecs\engine.h:264: int __cdecl ecs::Engine::GetComponentDataIndex(const class ecs::Entity &,int) const: Assertion `it != components.end()' failed.
MinidumpCallback: dumpPath "C:/Program Files (x86)/Steam/userdata/109321153/446800/local/crash_dump/", minidumpId "624dec51-0b94-4c73-9122-761087822aca", succeeded 1what shall i do to make it work again?
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Hey boys. 2 simple screenshots of 1890s America from me.
https://www.transportfever.net….php/ImageExtended/31714/
https://www.transportfever.net….php/ImageExtended/31715/

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Hey guys! Here is my new work. Actually there are 3 separate scenes.
1st is coupling steam, 2nd is depot and 3rd - just nice screenshot of working shunting yard.
I put some slight effects on screenshots for it would look sweeter.All the best to all of you!
https://www.transportfever.net….php/ImageExtended/31676/
https://www.transportfever.net….php/ImageExtended/31677/
https://www.transportfever.net….php/ImageExtended/31678/
https://www.transportfever.net….php/ImageExtended/31679/
https://www.transportfever.net…x.php/ImageExtended/31675




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Well, let me also take part in this competition...
https://www.transportfever.net….php/ImageExtended/30660/
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Wow Lord Raccoon, those are some fine scenic TpF images! Most impressive
Thank you!
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Maybe you could realize it as a Mod-to-Mod that replaces the relevant files of the People-as-Asset-Mod with your own files. Then your mod doesn't need to modify / contain files from the original mod.
sadly that would be too complicated. The deal is that i didnt just combine 2 mods (didnt make a connection file), but just put resources from one mod to another. After that i had to completely modify MDL files of real people mod. So now it's actually a separate mod.
