PreventSetUnhandledExceptionFilter: 1
locale name: * (de_DE.utf8)
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Startup at Wed May 29 22:49:08 2019
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seed: 1559162948
double buffering: 1
sample buffers: 1
samples: 4 (4)
swap interval: 1
video memory: 1024 MB
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OpenGL version: 3.2.0 NVIDIA 388.13
Renderer (vendor): GeForce GTX 550 Ti/PCIe/SSE2 (NVIDIA Corporation)
Shading language version: 1.50 NVIDIA via Cg compiler
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opened device OpenAL Soft
sampling rate: 48000 Hz
seedText: MJKSU2IgS2
res/config/tips.lua not in file cache!
res/config/tips_steam.lua not in file cache!
active mods:
urbangames_vehicles_no_end_year/1
urbangames_no_costs/1
config dict:
vehicles: all
terrain: default
nameList: germany
trees: all
buildings: all
streets: default
environment: default
scenario: default
eatglobal: init [res/scripts/eatglobal_v1_6.lua] (Version 1.5)
eatglobal: loaded module 'eatglobal.eatglobal_intern' [res/scripts/eatglobal/eatglobal_intern.lua] (Version 1.2)
eatglobal: loaded module 'eatglobal.utils' [res/scripts/eatglobal/utils.lua] (Version 1.6)
new game: seed=2014423342, startYear=2000, numTilesX=36, numTilesY=108, hillyness=0
init version: 172
added 263602 trees
texturizer: 5618.39 ms
begin adding 25 locations..
added 25 locations. took 0.582135 s.
begin adding 102 locations..
added 102 locations. took 8.58641 s.
InitGame: 51302.1 ms