Beiträge von mongolteiko

Willkommen in der Transport Fever Community

Wir begrüßen euch in der Fan-Community zu den Spielen Transport Fever und Train Fever, den Wirtschaftssimulatoren von Urban Games. Die Community steht euch kostenlos zur Verfügung damit ihr euch über das Spiel austauschen und informieren könnt. Wir pflegen hier einen freundlichen und sachlichen Umgang untereinander und unser Team steht euch in allen Fragen gerne beiseite.

 

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Wir wünschen euch viel Spaß und hoffen auf rege Beteiligung.

Das Team der Transport-Fever Community


    Hi! Just loaded your new mod: Commercial markets on a map with no other mods at all and it crashed my game to desktop with the following message:


    ile name: asset/commercial/market2/basis/basis.mdl


    Key: type


    Minidump: C:/Program Files (x86)/Steam/userdata/*********/1066780/local/crash_dump/384393ca-19bd-4d2c-9c0b-34f7d3ed2fc4.dmp


    Mod: no mod


    In file: c:\build\tpf2_steam\src\lib\model\io\converter_model.h:179


    In function: enum MaterialType __cdecl Converter<enum MaterialType,void>::operator ()(const class std::variant<struct lua::Nil,bool,double,class std::basic_string<char,struct std::char_traits<char>,class std::allocator<char> >,struct lua::Table> &)



    __CRASHDB_CRASH__ struct ConfigException: c:\build\tpf2_steam\src\lib\model\io\converter_model.h:179: enum MaterialType __cdecl Converter<enum MaterialType,void>::operator ()(const class std::variant<struct lua::Nil,bool,double,class std::basic_string<char,struct std::char_traits<char>,class std::allocator<char> >,struct lua::Table> &): invalid material type: PHYSICAL_ALPHA_NRML_MAP

    Exception type: Configuration error


    This error is usually caused by modding. Some game resources contain semantically incorrect data.


    Details:


    Error message: invalid material type: PHYSICAL_ALPHA_NRML_MAP


    File name: asset/commercial/market2/basis/basis.mdl


    Key: type


    Minidump: C:/Program Files (x86)/Steam/userdata/111662413/1066780/local/crash_dump/384393ca-19bd-4d2c-9c0b-34f7d3ed2fc4.dmp


    Mod: no mod


    In file: c:\build\tpf2_steam\src\lib\model\io\converter_model.h:179


    In function: enum MaterialType __cdecl Converter<enum MaterialType,void>::operator ()(const class std::variant<struct lua::Nil,bool,double,class std::basic_string<char,struct std::char_traits<char>,class std::allocator<char> >,struct lua::Table> &)




    Goodbye.



    Thanks.

    So you download the new version and delete the old before going into the game, or in the add mods when launching a save game?

    I tried to use the beta version but the Common API2 crashed the game on launch [dec 2019 version]. I just don't want it to mess my save games. Thanks in advance.

    Got about 900 hrs in this game but 0 in coding! lol