Can you try to uninstall/deactivate this "834920235" mod from steam. (looks like) I got that same error earlier today, after ditching that connect-airport-road-mod, everything was oke again.
Beiträge von Priester
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I see that you can choose 3 kinds of map sizes, I think that you have to enable experimental map-sizes in the settings.lua first. I tested it out and with that experimental map size on true it loads good, on false I get the same error message.
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Yes, but you can change it here: C:\Program Files (x86)\Steam\steamapps\common\Transport Fever\res\config -> open the base_config.lua in notepad or (notepad++) -> Search for this line (manual or with ctrl+f): makeInitialStreets = true, -> change it to: makeInitialStreets = false, -> save and done.
Now it wont create streets between the cities and industries that are outside of the map and you shouldn't get that error anymore.
-edit: If you don't feel comfortable changing settings yourself, you can also try https://www.transportfever.net…ry/2575-TF-Config-Editor/
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Have you disabled street generation in
settings.luabase_config.lua? -
I felt that it wouldn't be appropriate to participate in my own chosen theme, so therefore no screenshot from me this time. Having that said, It wasn't easy to come up with a theme, but it isn't easy to choose the best screenshot either. I like them all, they all have those modern vs. old elements. May the best win, good luck to all participating this months contest!
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I'm glad it worked out for you.
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I would like to, but having trouble uploading the files. Gives me the error "Die Datei ist zu groß.", while its only some Kb's.. I sended you a PN.
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I found (a little bit) more info here. Seems to be deployed on the Berlin-Amsterdam route first, so I guess this will be that (in)famous Talgo our Dutch railways were talking about. Seems to become a multi-system, so no loc change at Bad Bentheim anymore. Here and here, they are talking about the non-electrified lines.
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That was my best guess.. I'm sorry. Have you also tried to start a empty new game with only the buildings? or maybe tried to load as first, before any script mods?
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So, @themeatballhero, what kind of pictures of door handles do you need? Any specific? like these or these, or maybe these? I have a few in Train Simulator where I can take a close-up screenshot from if you want?
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Could you try to give the Bahnübergangsgebäude mod a higher priority in the mod list? I had a similar issue with a bridge, which wasn't visible after installing other mods. Changing the priority (of the bridge in my case), to let it load earlier solved this issue for me. I have the Bahnübergangsgebäude too, and it loads as one of the first mods without any problems. Hope this will work for you too.
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@Enzojz, Thank you, that seems to work. Placing them closer to each other gives no error and connects them properly.
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I had (what sound about) the same problem yesterday, as @TheoG57. Switching on AltGr+L showed me that it wanted to connect both stations on 1 entrance, thus resulting in the error message "couldn't connect stations properly" (or something similar in English, as I play on Dutch language). I was able to recreate the error to make a screenshot.
Anyway, I'm not sure why, could be that the stations are to close to each other, could also be some other mod interfering with this one. As workaround I place the station first, place the entrance next, connect and repeat. That way they seem to connect properly.
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I see @Tremoniax01 has closed the February contest. I would like to thank all who voted
, but also all competitors, saw some awesome pictures! I guess It's up to me to choose a new theme for March. I think that "Generation Gap" will cover the charge; a setting where old and new elements are combined. Looking forward to see what everyone comes up with! -
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Thank you for your comment @webbaer. I didn't knew that, I thought when I was reading "no filters", it meant that no filters were allowed to be used as a post-process filter (i.e. in Photoshop or gimp). Didn't knew it was also applicable on @snowball Tilt-Shift-Sepia, as that is the only shader I used in this picture. But rules are rules, and if the use of it isn't allowed, I have to reject my photo. Sadly I don't have a save of this map anymore, due to a rejected mod on steam.
Would someone please be so kind to confirm this? Thank you!
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