A undo button would of been great. Especially when you delete something and you want to restore it back in place.
Beiträge von adie.gibbs
Willkommen in der Transport Fever Community
Wir begrüßen euch in der Fan-Community zu den Spielen Transport Fever und Train Fever, den Wirtschaftssimulatoren von Urban Games. Die Community steht euch kostenlos zur Verfügung damit ihr euch über das Spiel austauschen und informieren könnt. Wir pflegen hier einen freundlichen und sachlichen Umgang untereinander und unser Team steht euch in allen Fragen gerne beiseite.
Die Registrierung und Nutzung ist selbstverständlich kostenlos.
Wir wünschen euch viel Spaß und hoffen auf rege Beteiligung.
Das Team der Transport-Fever Community
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Even better lol
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Brilliant mate..... thanks
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Fantastic Siri.... Thank You
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What about a Mini
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Oh wow..... old school cars......
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Next up is a BMW Z3 Roadster for a first test drive.
This mod has a higher mesh detail, totals to approx 25k currently where the others max. around 15k or less.
Hence the Z3 won't feature the first pack but will be in a set with other higher res. vehicles.
Will these be as assets too?

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Really looking forward to these
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second one needs to be a lot thinner in height
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Hi SM1
Could you do some EV (Electric Vehicle) Charging Station like you see on streets and car parks please. Understand if not.

Regards
A.die
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Some Jaguar and Land Rover Products would be ace


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Can not wait for the fire trucks..... built my fire station to accommodate them




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Does any of you good modders fancy building a UK Fire Station please..... like below or similar.
https://www.modelscenerysuppli…nds/Metcalfe%20Kits/PO289
Thanks in advance.
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Better start building my Fire Station then lol
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Could make this into a project for scrap yards and garage accessories like ramps, trolley jack etc.......
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I can have a look when I am home from work
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There is news.
After the publication of the fixed textures, I dealt with the basics of asset construction and built two kiosk versions in addition to two advertising versions. I switched to UV mapping for all assets and I was also able to weaken the "fading effect" from the sun with the NEP settings with a gloss file. There are still a few technical questions that I will address in the problem area, but the mods will probably be released soon.
I also made some progress with repainting the 515 - simply swapping the format designation is not enough and I copied the mtl data from another vehicle. Now the model editor no longer crashes and the dds texture is displayed. In the next step, the reflection will be massively reduced and I also have to understand the transparency of the rear wall in the window area. But hopefully nothing stands in the way of the actual repaint versions for the time being.
Where do I get this building please. Thanks in advance.
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