Beiträge von Shtirliz2
Willkommen in der Transport Fever Community
Wir begrüßen euch in der Fan-Community zu den Spielen Transport Fever und Train Fever, den Wirtschaftssimulatoren von Urban Games. Die Community steht euch kostenlos zur Verfügung damit ihr euch über das Spiel austauschen und informieren könnt. Wir pflegen hier einen freundlichen und sachlichen Umgang untereinander und unser Team steht euch in allen Fragen gerne beiseite.
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Wir wünschen euch viel Spaß und hoffen auf rege Beteiligung.
Das Team der Transport-Fever Community
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Yes, indeed such a line is in the default .con files. But I used another building mod as a sample, where there were already residents. And there is no such line.
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Hi everybody! Im beginner modder and have a question. How to make residents appear in the house? I was trying to insert a line result.personCapacity = { type = "RESIDENTIAL", capacity = 99 } into the file (.con). N o effect. Then I inserted this line result.models[#result.models+1] = { id = "industry/lane.mdl", transf = {1, 0, 0, 0, 0, 1, 0, 0, 0, 0, 1, 0, 0, 0, 0, 1,}, }. But then the mod stopped appearing in the game altogether. Help me, please.
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I wanted to attach, but I don't know how to do it. The button "insert image" asks "source" and "link". Where to find it?
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Hi,everybody. I am learning to make mods. The problem is this: I made a house in Max and converted it into a game (via a script). And instead of a clean, brand new house (in max) in the game, I saw something terrible, sooty, with some fragmented shadows. Maybe not the material in Max? Applied physical. Or can something be corrected in the .mtl file?