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Beiträge von Admiral Midway
Willkommen in der Transport Fever Community
Wir begrüßen euch in der Fan-Community zu den Spielen Transport Fever und Train Fever, den Wirtschaftssimulatoren von Urban Games. Die Community steht euch kostenlos zur Verfügung damit ihr euch über das Spiel austauschen und informieren könnt. Wir pflegen hier einen freundlichen und sachlichen Umgang untereinander und unser Team steht euch in allen Fragen gerne beiseite.
Die Registrierung und Nutzung ist selbstverständlich kostenlos.
Wir wünschen euch viel Spaß und hoffen auf rege Beteiligung.
Das Team der Transport-Fever Community
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Hello!
so my game's started crashing due to mods since a couple hours ago
worked perfectly fine earlier today, and i haven't downloaded an update or a new mod today.
i've tried to remove the mod listed as problematic, but that just replaces it with another, and removing that just replaces it with another, continue that streak another 20ish times.
if anybody knows what's going on, i would love to know.
thanks in advance!revalidating the files did not sort the issue, i'd like completely reinstalling the game to be my last bet, as downloading nearly 350GB of data is going to take me a very, very long time.
in other news, i started up my testing grounds save (something i have explicitly for these issues) and one of the problematic mods in my main save works fine in the testing grounds.
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gave this page a follow, cannot wait to see what comes next!
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interesting, to paraphrase a famous fictional leader and totally not sith lord.
''I shall watch this with great interest''
edit: will this mod also include the new catenary poles found between utrecht - Woerden and Utrecht - Amsterdam? -
New information: turns out my GPU kicked the bucket, which would explain the textures not rendering
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elektronikfreak thanks! these tips fixed my issue!
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''Switching from OpenGL to Vulcan might also help.''
I dont know how to do this, or what consequences this can have in terms of mods/settings.
Could you give me an explantion on how to do this? -
Hello, Recently i've been having issues with a lot of my textures looking not rendering and staying as black planes instead of looking like they're supposed to.
I dont know what caused this issue to happen or how to fix it, as revalidating my files did nothing, as of writing im reinstalling the game in full.
if any of you guys and galls have experienced this earlier or know how to fix it, please give me some advice!
thanks in advance!PS: i only speak english
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Thanks for the picture, that's exactly what i wanted to know
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im am really excited about for the release of this great mod, but i did have a question, are all the skins gonna be under 1 ''tab'' in the shopping menu or are they all gonna be seperate ''tabs''?
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YO, looks good!
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Hi, it’s me Lars. I just saw that the ICNG-V, VIII and FLOW ICNG-B VIII have been released by Oppiescc. I hope this isn’t yours TimothyS, because it looks very odd. It’s very blocky and the nose is very weirdly shaped. I find your ICNG absolutely beautiful, and i hope you will still release it. Please let me know.
Have a nice day all!
i completely agree with Lars on this one, please release your ICNG aswell, the differences between the 2 in terms of detail is night and day
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Dunkel alright, here's a question I can't seem to find an answer to. My train consists of 5 cars. The real ICNG 5 car set has 256 seats, so for ease I have given each car a PASSENGERS type cargo, and set CAPACITY to 52 for each car. To me 5 * 52 = 260. The in-game train of 5 cars says it has a capacity of 65 passengers, instead of 260. All my .mdl files list 52. Any idea what's going on there?
if you need my opinion, this is very likely due to how transport fever 2 is coded where 1 ingame passanger constitutes between 4 and 5 people IRL, that's all i managed to pick up from a minor amount of research, try increasing the number from 52 to something like 100 and see if that changes anything. i am however aware that there do exist mods that fix that that the users can download