Is there any trick to use to get two different objects with different animations to start at the same time?
I see that there is a difference of several 100 ms between the objects' movements when I try to start them at the same time.
In my example, I use "forever" on two objects and they are started up after they are loaded, which means that the other will start later and that delay time does not seem to be constant. Both objects are in the same mod (vehicle).