So my game crashes when im trying to scroll away from one specific point. Seems to me that something is wrong with meshes of some asset. But is there a way to find which one?
Saving to file C:/Program Files (x86)/Steam/userdata/109321153/446800/local/save/usa.sav.tmp
eatglobal: init [mods/eat1963_groundtexture_1/res/scripts/eatglobal_v1_6.lua] (Version 1.5)
eatglobal: loaded module 'eatglobal.eatglobal_intern' [mods/eat1963_groundtexture_1/res/scripts/eatglobal/eatglobal_intern.lua] (Version 1.2)
eatglobal: loaded module 'eatglobal.utils' [mods/eat1963_groundtexture_1/res/scripts/eatglobal/utils.lua] (Version 1.6)
Flexible Industries mod: v1.2.18 @ 09/02/19 01:06:33
c:\build\transport_fever\steam\transport_fever_release\src\lib\renderer\model\vaomanager.cpp:108: unsigned int __cdecl VaoManager::Get(const class ITechnique *,int,int): Assertion `m_meshes->Get(meshId)->va2vertexAttr[va].numComp == size * arrSize' failed.
MinidumpCallback: dumpPath "C:/Program Files (x86)/Steam/userdata/109321153/446800/local/crash_dump/", minidumpId "55e390f8-1c66-4cac-b0d5-e3e6feb8eb67", succeeded 1
local time is Mon Sep 02 01:09:47 2019