Hi!
I've created repaints of some catenary mods and track repaint mods.
They work separately, (and therefore give the same effect) but I cannot combine them into a single mod.
Everytime I try to create a track type with custom gravel and catenary the game crashes. What should be the file structure for a track mod that changes ballast, catenary and properties? (so - new track type)
And should I set up it for CommonAPI2 or CommonAPI2 will do it on its own?
Thank you for your help