Root Node Reverse 1/-1 not working in game?

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  • Greeting all!


    Long time no see,


    I've never encountered this problem before and I've been fiddling with this for a while. Making a reversed version of the locomotive I'm working on, usually I use Root node to flip it around;


    name = "RootNode",

    transf = { 1, 0, 0, 0, 0, 1, 0, 0, 0, 0, 1, 0, 0, 0, 0, 1, },


    to


    name = "RootNode",

    transf = { -1, 0, 0, 0, 0, -1, 0, 0, 0, 0, 1, 0, 0, 0, 0, 1, },


    Works fine, works in the Model Editor, doesn't work in the game? Not sure exactly why but it continues down the line in the normal, decidedly NOT backwards manner it normally would and it's confusing me...


    What painfully obvious thing am I missing today.


    Cheers




  • Who does 1282 think he's special?! Y'all have the same code... they should all be like 1282... haha



    Update: It appeared to be related to the bogies, I reversed the TransF on the bogies so Bogie 1 has the -1 and Bogie 2 has the 1 and now it will let me flip the model apparently. I've never encountered this before. :)

BlueBrixx