Guten Abend liebe transportfever.net Gemeinde,
seit heute habe ich ein Problem, welches wie folgt ausschaut: ich lade einen Spielstand mit Mods. Soweit so gut. Sobald ich aber einen random Mod einfüge (sogar den Kein Kosten Mod) stürzt das Spiel ab sobald ich auf das Baumenü der Bahnhöfe klicke. Die übliche Meldung erscheint dann, dass Transport Fever nicht mehr funktioniert, das Programm sich schließt, nach einer Lösung gesucht wird und ich benachrichtigt werde sobald eine Lösung gefunden wurde.
Das hier steht in der Stdout.txt Datei drin:
PreventSetUnhandledExceptionFilter: 1
locale name: * (de_DE.utf8)
========================================
Startup at Mon Aug 14 09:38:02 2017
========================================
seed: 1502696282
double buffering: 1
sample buffers: 1
samples: 4 (4)
swap interval: 1
video memory: 3072 MB
============================================================
OpenGL version: 3.2.0 NVIDIA 384.94
Renderer (vendor): GeForce GTX 1060 3GB/PCIe/SSE2 (NVIDIA Corporation)
Shading language version: 1.50 NVIDIA via Cg compiler
============================================================
opened device OpenAL Soft
sampling rate: 48000 Hz
res/config/tips.lua not in file cache!
Loading from file C:/Program Files (x86)/Steam/userdata/357014168/446800/local/save/Mos_test.sav
active mods:
bandion_41/1
bandion_42/1
jansch_br101_metr/1
jansch_br101_or/1
jansch_br101_wue/1
jansch_br101_herz/1
jansch_br101_natur/1
jansch_br101_rota/1
jansch_br101_vr/1
randomx7_tunnel_test/1
grimes_br52/1
mav_dad_cargo_con_station/1
elevated_station/1
flying_junction/1
urbangames_curved_stations/1
klamann_bigger_train_stations/1
franzl_keb_ii/1
markus1014_oebb4024/1
open_cut_station/1
eisfeuer_viadukt_hh_s3/1
mav_bandion_signalbrucken/1
laedi_bhf_6stop/1
underground_station/1
ventabren/1
skelis_abx_back/1
maikc_bhf_dresden_neustadt/1
tom_meisterzogi_ligetrainstation/1
jansch_br103_vor/1
jansch_br103_db/1
jansch_br103_db_guss/1
jansch_br103_db_luft/1
jansch_br103_db_orient/1
jansch_br103_db_orient_dbag/1
jansch_br103_db_tour/1
jansch_br103_db_verkehr/1
jansch_br103_rail/1
mediziner_br193_vectron/1
seamon_duewag/1
majus_busbahnhof/1
hugedragonyk_schnabel_transformer_car/1
trunky_einheitsloks/2
merk_4yg/1
Licaon_Grosser_Hecht/1
kaleut_faals_151/1
kaleut_faals_150/1
urbangames_vehicles_no_end_year/1
eat1963_hbfsn/1
hbi_set1/1
hbi_set2/1
eisfeuer_hha_typ_dt3/1
Wizz_Tram_Hochbahnsteig/1
meister-zogi_ice3/1
kaleut_zacns/1
kanshi_svg_pack/1
markus1014_oebb_b2034/1
Nando_EAOS_SBB_SET/1
kaleut_ootz_50/1
mav_ns_small_station/1
tom_pv_oberberg/1
jansch_roos639_cargo/1
kaleut_samms_489/1
maverick2002_hbbins306_db3/1
jansch_schlackewaggon/1
kaleut_sggnss_80/1
GP_trunky_sggrss_733_basicsb/1
anachron13_x72500/1
anachron13_z21500/1
anachron13_z8100/1
babobernd_flirt3/1
Kaleut_Tagnpps/1
kaleut_taoos_y/1
agentbob_taschenwagench/1
swissch_tgv-duplex/1
hugedragonyk_top_gear_railcar_tgv12/1
seamon_stadlergiruno/1
seamondarkmo_kiss2/1
seamon_stadlerkissWB/1
markus1014_wien_u/1
kaleut_uaoos_y/1
maverick2002_tpf_z-wagen-db/1
markus1014_wien_e6c6/1
skelis_xWagen/1
kaleut_br_1440/1
config dict:
vehicles: all
terrain: default
nameList: germany
trees: default
buildings: default
streets: default
environment: default
scenario: default
res/config/name2/germany/de/persons.lua not in file cache!
savegame version 84
achievements earnable: 0
init version: 84
map seed text: Saint Martin Mega
No resources are missing!
res/textures/ui/tracks/tom_deadendtrack.tga not in file cache!
texture load error: file not found: res/textures/ui/tracks/tom_deadendtrack.tga
res/textures/ui/tracks/tom_deadendtrack_hs.tga not in file cache!
texture load error: file not found: res/textures/ui/tracks/tom_deadendtrack_hs.tga
res/textures/ui/tracks/tom_deadendtrack_hs_nb.tga not in file cache!
texture load error: file not found: res/textures/ui/tracks/tom_deadendtrack_hs_nb.tga
res/textures/ui/tracks/tom_deadendtrack_nb.tga not in file cache!
texture load error: file not found: res/textures/ui/tracks/tom_deadendtrack_nb.tga
res/textures/ui/tracks/zzz_mock.tga not in file cache!
texture load error: file not found: res/textures/ui/tracks/zzz_mock.tga
res/textures/ui/tracks/zzz_mock_elevated_station.tga not in file cache!
texture load error: file not found: res/textures/ui/tracks/zzz_mock_elevated_station.tga
res/textures/ui/models/station/airport/asset/signal_taxi_old.tga not in file cache!
texture load error: file not found: res/textures/ui/models/station/airport/asset/signal_taxi_old.tga
res/textures/ui/models/station/airport/asset/signal_taxi_modern.tga not in file cache!
texture load error: file not found: res/textures/ui/models/station/airport/asset/signal_taxi_modern.tga
res/textures/ui/models/station/airport/asset/signal_runway_modern.tga not in file cache!
texture load error: file not found: res/textures/ui/models/station/airport/asset/signal_runway_modern.tga
res/textures/ui/models/station/airport/asset/signal_runway_old.tga not in file cache!
texture load error: file not found: res/textures/ui/models/station/airport/asset/signal_runway_old.tga
res/textures/ui/construction/station/rail/multilevel_underground_1920_simplex.tga not in file cache!
texture load error: file not found: res/textures/ui/construction/station/rail/multilevel_underground_1920_simplex.tga
res/textures/ui/construction/station/rail/multilevel_underground_1990_simplex.tga not in file cache!
texture load error: file not found: res/textures/ui/construction/station/rail/multilevel_underground_1990_simplex.tga
c:\build\transport_fever\steam\transport_fever_release\src\game\ui\actions\construction_builder_util.cpp:167: void __cdecl construction_builder_util::`anonymous-namespace'::MakeStreetProposal(struct street_util::StreetToolkit,const struct Construction &,const class std::unordered_map<struct CVec3f,struct std::pair<int,int>,struct std::hash<struct CVec3f>,struct std::equal_to<struct CVec3f>,class std::allocator<struct std::pair<struct CVec3f const ,struct std::pair<int,int> > > > &,const class std::unordered_set<int,struct std::hash<int>,struct std::equal_to<int>,class std::allocator<int> > &,const class std::unordered_map<int,struct std::pair<class ecs::Entity,float>,struct std::hash<int>,struct std::equal_to<int>,class std::allocator<struct std::pair<int const ,struct std::pair<class ecs::Entity,float> > > > &,const struct CMat4f &,struct street_util::StreetProposal &,class std::vector<int,class std::allocator<int> > &,class std::unordered_set<int,struct std::hash<int>,struct std::equal_to<int>,class std::allocator<int> > &): Assertion `typeIndex >= 0' failed.
MinidumpCallback: dumpPath "C:/Program Files (x86)/Steam/userdata/357014168/446800/local/crash_dump/", minidumpId "c38d3601-4473-4a9a-a024-0fd4837a8e50", succeeded 1
local time is Mon Aug 14 09:38:56 2017
Ich hoffe ihr könnt mir helfen!
Schönen Abend wünscht Moritz